Best ACR 6.8 class build in XDefiant

Liam Mackay
ACR in XDefiant

Here’s our best class build for the ACR 6.8 in XDefiant, a powerful Assault Rifle that can be an absolute laser beam with the right attachments.

XDefiant introduces many weapons to discover, along with Factions from Ubisoft’s biggest titles. While there are plenty to choose from, the ACR is an early fan favorite.

Here’s a breakdown of all the attachments you need to build the best ACR 6.8 loadout in XDefiant.

Best XDefiant ACR 6.8 build attachments

  • Barrel: Stabilizing
  • Front Rail: Tactical
  • Optics: Reflex
  • Rear Grip: Grip Tape
  • Stock: Padded

I found the best way to build the XDefiant ACR 6.8 is for recoil control, as it plays to the weapon’s strength of medium to long-range gunfights.

To kick things off, we’ve equipped the Stabilizing Barrel for both vertical and horizontal recoil control, and those stats are improved by the Grip Tape Rear Grip. The Tactical Front Rail attachment also helps recoil recovery, countering these attachments that slow down ADS speed.

Finally, the Padded Stock reduces flinch and weapon sway, and the Reflex red dot sight provides a clear and accurate picture.

XDefiant ACR 6.8 loadout
The ACR Assault Rifle is available early in XDefiant.

Best secondary & equipment for ACR 6.8 class

When using the best ACR 6.8 build in XDefiant, the 93R secondary handgun is a beast at close range, which covers the AR’s weakness. When built with the Lightweight Mag, you’ll have more ammo to finish the job while also retaining great mobility and speed.

Next, you’ll want the EMP Grenade to destroy any enemy abilities and devices that might be getting in your way, especially opposing Mag Barriers. This will prevent you and your team from being overwhelmed by enemy abilities and equipment.

Best Faction for ACR 6.8 class

You’ll find Phantoms are the best Faction to use with the ACR 6.8 class in XDefiant. This is mainly thanks to their Passive 20 extra health and powerful Mag Barrier, which makes you a tank and hard to beat from range. This pairs ever-so-well with the ACR’s easy-to-control recoil, as you can beam enemies from range behind the Mag Barrier.

How to unlock ACR 6.8 in XDefiant

To unlock the ACR 6.8 in XDefiant, you’ll need to get 10 Assault Rifle Longshot Kills. This requires killing enemies from more than 30 meters. Be sure to take advantage of the big maps to complete this challenge.

If you want to level up the weapon fast, take advantage of Double XP and our guide on how to rank up quickly.

Best alternatives to ACR 6.8 build

If you’re looking for an alternative to the ACR 6.8 in XDefiant then you can’t go wrong with the M4A1 Assault Rifle, or even the AK-47.

Looking for more ways to dominate XDefiant? Check out the best Ranked loadouts and best Factions for every game mode so you can head into competitive games prepared.