Black Ops 6 release date, beta, Zombies & everything you need to know
ActivisionBlack Ops 6 finally has a release date, so take a look at what you need to know about the next entry in the Black Ops series, including the developers, beta dates, platforms, and more.
Here’s everything we know about Call of Duty‘s next premium title.
CoD: Black Ops 6 release date
The release date for Black Ops 6 is October 25, 2024.
Pre-orders are available for the upcoming Call of Duty title, so take a look at all the editions and prices.
All Black Ops 6 platforms
Black Ops 6 is available on PlayStation 4, PlayStation 5, Xbox One, Xbox Series X|S, and PC.
Every console edition of Black Ops 6 comes with cross-gen compatibility for past-gen players who are looking to upgrade their console.
Black Ops 6 beta dates
- Early Access: August 30 – September 4 at 10 AM PT / 1 PM ET / 6 PM BST
- Open Beta: September 6 – September 9 at 10 AM PT / 1 PM ET / 6 PM BST
Black Ops 6 will have a beta period available for all platforms at the same time. The beta dates will kick off with early access on August 30, followed by the Open Beta starting on September 6, as revealed during the official COD Podcast Episode One.
Who developed Black Ops 6?
It’s confirmed that Treyarch and Raven Software co-developed Black Ops 6, as they officially shared via an X post. According to Bloomberg, Raven focused on the game’s campaign.
Campaign details
Black Ops 6 is set in 1991 during the Gulf War, as confirmed by the devs during the reveal event on June 9. Frank Woods will feature heavily in the campaign, alongside his protege Troy Marshall.
An official description for BO6 explains the setting and time period of the campaign: “While the Gulf War commands the global spotlight, a shadowy clandestine force has infiltrated the highest levels of the CIA, branding anyone who resists as traitors. Exiled from their agency and country that once hailed them as heroes, Black Ops veteran Frank Woods and his team find themselves hunted by the military machine that created them.”
Black Ops 6 follows the events that occurred in Black Ops Cold War, and the world is directly tied to the flashbacks in Black Ops 2.
Will MW3 content carry forward to BO6?
No, Modern Warfare 3 weapons, skins, camos, and other content will not carry over to Black Ops 6.
Black Ops 6 multiplayer will be a brand-new experience with no carry-forward content from previous titles. However, Warzone will feature content from MW2, MW3, and BO6.
New & returning multiplayer features in Black Ops 6
Take a look at some of the major new and returning features that are coming to Black Ops 6
Classic Prestige system returns
The Classic Prestige system is returning in Black Ops 6, allowing players to show off their unique badges for each Prestige. BO6 will feature ten prestige with 55 military ranks each.
It’ll be up to players to decide whether to embark on the prestige grind or not.
UI changes
The devs have implemented several UI changes to Black Ops 6 after players had countless complaints about the UI in MW2 and MW3. One of the major changes is allowing players the ability to edit their HUD in the game.
Maps
Black Ops 6 will feature 16 new maps at launch. 12 of those maps will be 6v6 battlegrounds of various sizes, while the other four will be smaller Strike maps.
In addition, the devs have confirmed that the “classic three lane design” is back to “keep the action flowing.”
Loadouts
Black Ops 6 loadouts will feature a Primary weapon, a Secondary weapon, and a Melee weapon. Players will also need to select three Perks as part of their loadouts.
In terms of weapon attachments, guns in BO6 will feature five attachments that can rise up to eight with a Wildcard.
What is omnimovement in BO6?
BO6’s Omnimovement movement will allow players to slide, dive, and sprint in any direction. This new feature will give players more options than ever when it comes to finessing enemies.
Black Ops 6 leaked weapons, Equipment, Perks & Scorestreaks
On April 14, 2024, reliable leaker Vondyispog shared a ton of leaks regarding Black Ops 6’s weapons, Equipment, and Scorestreaks.
Leaked weapons
Here’s a full list of every leaked BO6 weapon, including some fan-favorite ones:
- M4-S (Colt Model 723)
- Kastov 74 (AK-74)
- Krig C (CETME Model L)
- VAP 9 (AS Val)
- M16 (M16A2)
- SA87 (L85A1)
- FTac Light (AR-18)
- R-2 (RM2)
- SR-8 (SAR-80)
- Lienna 57 (SG 542)
- C58 (CETME Model C)
- TAQ-F (FAL)
- Kastov 73 (AEK-973)
- Kastov-M (Gepard PDW)
- Raptor-9 (FAMAE SAF)
- Lachmann Sub (MP5)
- VAP 2 (SR-2 Veresk)
- MD-97L (IMBEL MD1)
- VCAR (Grendel R31)
- VAP 3 (SR3 VIKHR)
- FMG9 (PP-90)
- AMR9 (Colt Model 635)
- M500 (Mossberg 500)
- OCP500 (Bullpup Mossberg 500)
- Roku 360 (USAS 12)
- Olympia (Rottwiel Skeet Olympia 72)
- Super Sport (Remington 11)
- LRC-308 (AR-10)
- IP 545 (PU-21)
- SAW-H (KSP-58)
- SAW-L (KSP-58D)
- MK-18 (M16 Mk12 SPR)
- CAMRS (IMI Romat)
- VAP-M (VSS Vintore)
- Kastov 97 (AEK-971)
- Tempus Torrent (SR-25)
- Lienna 550 (SG-550)
- Kastov-M (Dragunov)
- Ratio-P (PGM Ultima Ratio)
- Ratio-H (PGM Hecate II)
- LW3 – Tundra (L96A1)
- Lach-9 (USP-9)
- Lach-45 (USP-45)
- Sykov (Makarov)
- GP13 Auto (Stetchkin APS)
- Lach-30 (Grendel P30)
- TAQ Handheld (Five-Seven)
- Dianolli (Beretta M9)
- LAW (M72)
- Panzerfuast (Panzerfaust 3)
- Stinger (FIM-92 Stinger)
- Hunting Knife
- Scout Knife
- Breaching Tool
Leaked Perks
Here’s a complete list of every leaked Perk in BO6:
Leaked Perk name | Leaked description |
---|---|
Overkill | Carry two primary weapons |
Ghost | Undetectable by enemy Spy Planes whenever you are moving, planting or defusing bombs, or controlling Scorestreaks |
Restock | Recharge equipment over 25 seconds |
Spotter | Spot enemy equipment, Field Upgrades, and Killstreaks through walls. Aiming down sights highlights them for the team. Hack enemy IED’s, Landmines, C4, and Trophy Systems |
Battle Hardened | Reduce the effect of enemy Flash, Stun, EMP Grenades, and Shock Sticks. Immune to Proximity Alarms |
Shrapnel | Spawn with an extra piece of lethal equipment. Explosive damage delays enemy health regeneration |
Cold-Blooded | AI-controlled Scorestreaks will not target you, and player-controlled Scorestreaks will not highlight you. Show up cold on Thermal. You do not trigger Operative or High Alert |
Bomb Squad | Take reduced damage from non-Scorestreak explosives. Reset fuze timers when picking up live grenades |
Grave Robber | Scrap dropped guns to get extra attachments and ammo |
Fast Hands | Reload, use equipment, and swap weapons faster |
Quick Fix | Killing players immediately triggers health regeneration. Capturing and holding objectives increases health regeneration rate |
Hardline | Reduce scorestreak cost by 125 points |
Underkill | Replace primary with any secondary not in use |
Scavenger | Replenish ammo from dead players |
Flex | Delay triggered explosives while sprinting, warns of nearby enemy equipment, and reduce combat noise |
Overclock | Store an additional Field Upgrade charge. Increase Field Upgrade charge rate by 40% |
Survivor | On death, enter Last Stand with the ability to self-revive once per life. Teammates can revive downed players faster |
Operative | When you respawn, enemies briefly appear through walls. Edge of HUD pulses for enemies outside your view. Leave no death skulls |
Ante Up | Start each life with +200 points towards scorestreaks |
Dexterity | Mantle faster. ADS while sliding and diving. Take less fall damage |
Strong Arm | Throw equipment farther and see a preview of the trajectory |
Stalker | Increased strafe and ADS movement speed |
Primed | Accuracy and time to aim down sight is improved while jumping |
Focus | Reduce flinch when aiming down sights and extend Hold Breath duration |
Bounty Hunter | Earn extra score towards your scorestreaks by killing enemies with bounties. Enemies get a bounty every time they kill three players in a life |
Double Time | Increase Tac Sprint duration and reduces refresh time |
Ninja | Move silently. Reduces the effectiveness of enemy Intel perks |
Hustle | Move faster while crouched, prone, or downed |
Heavy Metal | – |
Huntmaster | – |
Leaked Equipment & Field Upgrades
Here’s a complete list of every leaked Equipment & Field Upgrade in BO6:
Leaked Equipment & Field Upgrade name | Leaked description |
---|---|
C4 | High explosive charge that sticks to any surface. Deadly when stuck to vehicles |
IED | Improvised proximity explosive device that sticks to any surface. Arms shortly after deployment |
Impact Grenade | Explodes on impact |
Molotov | Explodes on impact, spreading flames over a small area |
Frag Grenade | Explodes after a short fuse |
Cluster Grenade | Powerful explosive grenade that sticks to surfaces and releases sub-munitions upon detonation |
Semtex | Grenade that sticks to surfaces before detonating |
Thermite | Explosive incendiary device that sticks to surfaces |
Combat Axe | Retrievable axe that kills instantly on impact |
Drill Charge | Charge with a thermal lance that can burrow into surfaces before exploding |
Thermobaric Grenade | Cookable grenade. Creates a large explosion that stuns, leaves a fiery residue, and increases the lethality of explosives for a short period of time |
Shock Stick | Electrocutes and stuns nearby enemies |
Proximity Alarm | Tactical ground-based sensor that detects enemy movement within its radius |
Decoy | Simulates footsteps to confuse enemies |
EMP Grenade | Disables nearby enemy electronic systems |
Flashbang | Blinds enemies and impairs hearing. Detonates shortly after being thrown |
Smoke Grenade | Produces a smoke screen on impact |
Stun Grenade | Disorients enemies and slows movement. Detonates shortly after impact |
Tactical Insertion | Drop-zone beacon that allows you to place your next spawn point |
Adrenaline Shot | Reusable stimulant that initiates healing immediately |
Spotter Scanner | Spot and mark enemies from a distance |
Gas Mine | 120 seconds. Proximity activated trap that expels a large cloud of harmful gas. Enemies inside are damaged and disoriented |
Jammer | 150 seconds. Creates an electronic disruption field, disabling enemy Field Upgrades and degrading enemy minimap. information. |
Landmine | 120 seconds. Throwable mine, explodes shortly after an enemy runs or drives over it. Can be avoided by crouching. Destroys any vehicle that runs over it. |
Ammo Pack | 185 seconds. Supply cache containing ammo that gives bonus score for taking down enemies |
Shield | 120 seconds. Portable, rapidly-deployable ballistic cover. |
Revive Gun | 360 seconds. seconds Instantly revive or heal an ally. |
Spy Cam | 240 seconds. Remote camera view that is toggled on and off. |
Rally | 240 seconds. Influence your allies to respawn closer to you. |
Trophy System | 80 seconds. Destroys thrown enemy equipment and launcher missiles within 10 meters. |
Leaked Scorestreaks
Here’s a list of every leaked Scorestreak in Black Ops 6:
Leaked Perk name | Leaked description |
---|---|
Overkill | Carry two primary weapons |
Ghost | Undetectable by enemy Spy Planes whenever you are moving, planting or defusing bombs, or controlling Scorestreaks |
Restock | Recharge equipment over 25 seconds |
Spotter | Spot enemy equipment, Field Upgrades, and Killstreaks through walls. Aiming down sights highlights them for the team. Hack enemy IED’s, Landmines, C4, and Trophy Systems |
Battle Hardened | Reduce the effect of enemy Flash, Stun, EMP Grenades, and Shock Sticks. Immune to Proximity Alarms |
Shrapnel | Spawn with an extra piece of lethal equipment. Explosive damage delays enemy health regeneration |
Cold-Blooded | AI-controlled Scorestreaks will not target you, and player-controlled Scorestreaks will not highlight you. Show up cold on Thermal. You do not trigger Operative or High Alert |
Bomb Squad | Take reduced damage from non-Scorestreak explosives. Reset fuze timers when picking up live grenades |
Grave Robber | Reload, use equipment and swap weapons faster |
Fast Hands | Killing players immediately triggers health regeneration. Capturing and holding objectives increases the health regeneration rate |
Quick Fix | Replace primary with any secondary, not in use |
Hardline | Reduce scorestreak cost by 125 points |
Underkill | Replace primary with any secondary not in use |
Scavenger | Replenish ammo from dead players |
Flex | Delay triggered explosives while sprinting, warns of nearby enemy equipment, and reduce combat noise |
Overclock | Store an additional Field Upgrade charge. Increase Field Upgrade charge rate by 40% |
Survivor | On death, enter Last Stand with the ability to self-revive once per life. Teammates can revive downed players faster |
Operative | When you respawn, enemies briefly appear through walls. Edge of HUD pulses for enemies outside your view. Leave no death skulls |
Ante Up | Start each life with +200 points towards scorestreaks |
Dexterity | Mantle faster. ADS while sliding and diving. Take less fall damage |
Strong Arm | Throw equipment farther and see a preview of the trajectory |
Stalker | Increased strafe and ADS movement speed |
Primed | Accuracy and time to aim down sight is improved while jumping |
Focus | Reduce flinch when aiming down sights and extend Hold Breath duration |
Bounty Hunter | Earn extra score towards your scorestreaks by killing enemies with bounties. Enemies get a bounty every time they kill three players in a life |
Double Time | Increase Tac Sprint duration and reduces refresh time |
Ninja | Move silently. Reduces the effectiveness of enemy Intel perks |
Hustle | Move faster while crouched, prone, or downed |
Heavy Metal | – |
Huntmaster | – |
Keep in mind that all this information is subject to change. We’ll be sure to update it in case new official details are revealed.
Classic round-based Zombies returns in Black Ops 6
Two round-based Zombies maps will be available in Black Ops 6 at launch. Not only will players be returning to the Zombies gameplay that originally made the mode so popular, but they’ll have two maps to choose from straight from the start.
To find out more about the mode and the leaked content that hasn’t been revealed yet, check out our guide to BO6 Zombies.
Game engine
Following MW2, Warzone, and MW3, every future Call of Duty game will be developed under “one unified engine” — an advanced version of the IW engine.
Speaking to the Washington Post, Call of Duty’s then-General Manager Johanna Faries confirmed that even though the next Black Ops will be on the same engine as the Modern Warfare titles, it will still feel different, as they want Treyarch games to feel like Treyarch games and MW games to feel like Modern Warfare.
Before the new title comes around, don’t miss out on everything MW3 and Warzone Season 5 are set to bring content-wise.