Warzone 2 Season 4 Reloaded update patch notes: New Shotgun, Vondel BR, Temp V Field Upgrade, more

Joseph Pascoulis
Redeploy Dron Warzone 2

The Warzone 2 Season 4 Reloaded update has arrived, bringing fresh content to the game at the season’s mid-point. Here’s everything you need to know about Season 4 Reloaded of Warzone 2.

The Warzone 2 Season 4 update introduced some exciting new content to the free-to-play battle royale, with Vondel and some brand-new weapons. The update also brought some drastic changes, such as an increase to health and the removal of AI, with the former impacting the meta hugely.

Another major update has been released for the mid-point of the season in Warzone 2 Season 4 Reloaded. The update has brought new meaningful content to the battle royale such as a new Shotgun.

For those interested in what the Warzone 2 Season 4 Reloaded update has brought to the game, here are the full patch notes.

Warzone 2 Season 4 Reloaded has a lot of content to offer.

Warzone 2 Season 4 Reloaded release date

The Warzone 2 Season 4 Reloaded update arrived on July 12 at around 9 AM PT / 12 PM ET / 5 PM BST.

Thanks to the Call of Duty blog, we have all of the information you need to know about the update, including the full patch notes down below.

New MX Guardian Shotgun for Warzone 2 Season 4 Reloaded

Warzone 2 Season 4 Reloaded introduces the new MX Guardian Shotgun for players to enjoy. The MX Guardian is described as “a fully-automatic 12-gauge shotgun with three rotating magazine tubes that hold 5 shells each.”

The new MX Guardian Shotgun is a serious meta contender in Warzone 2 Season 4 Reloaded.

You’ll have the chance to unlock the MX Guardian Shotgun through a Battle Pass challenge.

Players have had some time to experience the Tempus Razorback and ISO 45, so it will be interesting to see how the new Shotgun fits in.

New Temp V Field Upgrade in Warzone 2 Season 4 Reloaded

Gain temporary superpowers with the Temp V Field Upgrade in Season 4 Reloaded.

The Temp V Field Upgrade has arrived in Warzone 2 Season 4 Reloaded for a limited time, granting players temporary superpowers. Temp V will function through your Field Uprade slot, and it’ll grant players one of four random superpowers.

Temp V superpowers in Warzone 2 include:

  • Charge Jump: Propels players into the air and across the map via forward leap.
  • Electric Shockwave: Electric blast that can damage Operators, AI, and vehicles.
  • Laser Vision: Similar to Homelander’s laser beam that can be fired at enemies.
  • Teleport: Teleports Operator forward in the direction they’re facing.

Warzone 2 Season 4 Reloaded The Boys crossover & new Operators

Warzone 2 Season 4 Reloaded brings The Boys to the battle royale.

Warzone 2 Season 4 Reloaded has delivered a collab with the popular Amazon Prime TV Show The Boys. Starlight, Black Noir, and Homelander are all coming to Warzone 2 as playable Operators. Each of the bundles cost 2,400 CoD Points.

In addition to the three new The Boys Operators, players will also be able to get a new Izzy Operator.

Warzone 2 Season 4 Reloaded patch notes

Here are the full patch notes for the Warzone 2 Season 4 Reloaded update:

  • Semi-auto and burst weapon shot queuing improvements:
    • We have improved shot queuing to better detect intended weapon fire events and prevent the occasional “jamming” effect. This results in a smoother firing experience for most pistols and semi auto Battle Rifles. 
  • Base weapon stat bars have been updated to more accurately reflect their functionality 
  • Attachment stat values have been updated to more accurately reflect their functionality 

» Underbarrel «  

  • Corvus Torch
    • Dragon’s Breath packed underbarrel shotgun
      • Available to all Weapons that are compatible with underbarrel shotguns upon completion of Challenge

Warzone 

At the launch of Season 04, weapons in Warzone saw a significant change to their damage profiles, which resulted in an overall increase to the duration of engagements. With Season 04 Reloaded we are placing a bigger emphasis on accuracy in gunfights. To achieve this, every Weapon has had its Warzone damage profiles adjusted to fit into this new balance paradigm with additional attention given to the most dominant Weapons. While this change will result in a wider range of Time to Kill values, meaning some Weapons will be able to kill faster when fired more accurately, and slower when not—it allows Weapons the necessary space to feel more distinct and promotes an ecosystem where each Weapon class can excel.

» Submachine Guns «  

  • ISO 45 
    • Reduced close range damage 
    • Increased hip spread 
  • Vaznev 9k 
    • Reduced close-mid damage distance  

» Assault Rifles «  

  • Kastov 762 
    • Increased time to ADS 
  • Kastov-74u 
    • Increased hip spread

» Shotguns « 

  • Bryson 890 
    • Increased ADS movement speed 
  • Expedite 12 
    • Reduced ADS time 
    • Reduced hip spread 

» Marksman Rifles «  

  • Tempus Torrent 
    • Increased time to ADS 
  • EBR-14 
    • Reduced ADS movement speed 
    • Reduced hip strafe speed 
  • Lockwood MK2 
    • Reduced time to ADS 
    • Movement increase 
  • SA-B 60 
    • Movement increase 

  • Fixed an issue with Underbarrel Grenade Launchers that prevented explosion effects from occurring when hitting Players with a direct shot as long as the grenade is at arming distance
  • The LA-B 330/SP-X 80 22” Cavalry Barrel attachment now displays that it will block muzzle attachments 
  • The FTAC Siege Supertac-VI attachment now displays that it will block muzzle attachments 
  • Fixed a crash that could occur when equipping the Liquid Hot Blueprint and changing the receiver 

Vondel | Battle Royale

  • New Gulag
    • Unique to Vondel, this new Gulag is a three-lane map designed for 1v1 combat. The center features a circular structure with an opening facing the two main spawn points.

  • Battle Royale Vondel
    • Encroaching Circle collapses, Loadout Drops, the Gulag, and limited chances at being the last Squad standing. The traditional Battle Royale experience comes to Vondel with up to 72 Players per match.

  • Map Rotation
    • A 15 minute in-game timer has been added to the Playlist menu that now indicates when specified Resurgence Modes switch between Ashika Island and Vondel.

Starting with Resurgence Trios, the map will rotate every 15 minutes between Ashika Island and Vondel. This feature will give players an opportunity to enjoy the wide offering of maps and modes that Warzone has. We will closely monitor this feature and may look to expand upon it in future. 

  • Firing Range: Quality of Life
    • Players now have the option to apply 0/1/2/3 Armor Plates on Target Dummies via settings in the pause menu.

All Maps | All Modes

  • Plate CarriersEquipment
    • Armor Plate Carriers will now drop when an enemy player is eliminated.
    • Added 3 new types of Armor Plate Carriers:
      • Medic
        • A common Armor Plate Carrier that increases the speed at which Players are able to revive downed Squad members.
        • Increases the speed at which health begins to regenerate.
      • Comms
        • An uncommon Armor Plate Carrier that increases the effectiveness of UAVs by showing the enemy Player’s bearing on the minimap.
      • Stealth
        • A rare Armor Plate Carrier that protects the Player from UAVs and other targeting devices.

Al Mazrah | Battle Royale

  • Cash DropPublic Event
    • This new event will spawn 3 planes that will drop a combined total of 12 crates across the map.
    • Each crate will spawn ~$10,000 in Cash and between 2-4 randomized Armor Plate Carriers.
    • This event has a chance to occur during the 3rd and 5th Circles.

Vondel | All Modes

  • Personal Redeploy Drone (P.R.D.) Field Upgrade
    • The Personal Redeploy Drone is an instant-use piece of equipment that, when used, will propel and carry the player into the air before releasing them.

Vondel | Battle Royale, Resurgence

  • Signals Intelligence Contract
    • Players will be required to track down and hack three different phones to earn rewards over a short duration of time.
    • Each living Squad member will receive a total of 10 payments of $500 for a potential total of $5,000 over 3 minutes and 20 seconds.
  • Occupation Scan Public Event
    • Occupation Scan is back! Make sure to go prone or dive underwater when the scan is about to begin otherwise your position will be revealed.

All Maps | Resurgence

  • Communal StationsPublic Event
    • Once Resurgence is disabled, a series of Deployable Buy Stations will drop onto the field at random for any Player to use.

All Maps | All Modes

  • Armor/Ammunition Boxes Quality of Life
    • Lethal and Tactical Equipment refill behavior will now match Ammunition.
    • Armor and Ammunition Boxes will now drop additional items that do not fit into the active Loadout slots to the ground – leaving Players to choose whether or not to stow them in the Backpack.
  • Redeployment Elevation
    • The elevation at which Players redeploy to the field will now reduce by 9% of the initial elevation each circle.
    • This reduction stops at Circle 8 and remains constant for the remainder of the match.
    • The total difference in height from the start of the match until the last adjustment is approximately 60%.

We have seen an increase in players staying in an airborne state to exploit the aerial advantage in order to obtain a better final placement. We feel this goes against the spirit of a Battle Royale experience, so by lowering the redeployment height with each circle closure we will see a better representation of fairness between being airborne vs. being on the ground. 

  • Gas Mask Quality of Life
    • The Gas Mask animation that automatically starts while Players are airborne will be interrupted if a Player decides to pull their parachute.
  • Birdseye Perk
    • When using a UAV in combination with Birdseye, Players under the effect of Ghost are now revealed to that Player.

We want to provide a hard counter to Ghost to offer more variety in the rock-paper-scissors encounters of Battle Royale and open up more play styles.

  • Medicine Cabinets
    • Reduced the number of Stims that spawn from Medicine Cabinets to 1, down from 2.

Vondel | All Modes

  • Cash Increase
    • The minimum amount of Cash that Players will find has been increased to $500, up from $100. 
    • This applies to all sources of loot including Cash Registers and Supply Boxes.

WARZONE RANKED PLAY

New Season 04 Reloaded Restrictions

  • Weapons
    • MX Guardian

AUDIO

  • Decreased how often “low ammo” VO alerts play

  • Fixed an issue where ascender sounds would sometimes not function as intended
  • Fixed an issue where final hit marker sounds occasionally didn’t play
  • Fixed an issue where Shock Stick electrocute sounds did not play on affected entities as intended 

SOCIAL

  • In-Game Looking for Party (LFP) – Party Browser
    • Overhauled LFP system to help players find parties with similar communication and playstyle preferences. The following changes were made to improve player experience based on community feedback:
      • Dynamic Preferences – In addition to communication types, expanded preference list to include primary and secondary playstyle options (E.g., focus on faction missions, or competitive vs casual playstyles)
      • Advertise Your Party – Party leaders can broadcast your existing party and attract individuals who share similar preferences. Fill up your squad with compatible teammates before diving into the action for more collaborative & team-based play.
      • Browse Parties and Join – No more waiting around! Players can now explore a list of available parties with matching preferences to join them immediately. Note: Exact matches only
      • Quality of Life Improvements – Fixed bugs and improved overall user interface to ensure a smoother experience.
  • Community Feedback – In-Game Surveys
    • We value your feedback! Starting in Season 04 Reloaded, Players will be randomly selected for one question surveys following their match. Your feedback is greatly appreciated and will be used to create a better gaming experience for all Call of Duty players 

UI/UX

  • An in-game notification now displays when the Player acquires a Battle Pass Token
  • Streamlined the Weapon progression menu 
  • Armor Plate Count Quality of Life
    • Players will now be able to view the total number of unequipped Armor Plates that they are carrying on the Squad widget.
  • Backpack Quality of Life
    • Players will now see a “Backpack [Full]” notification on the bottom center of their UI for ease at a glance of Backpack state
  • Buyback Value Quality of Life
    • The amount of Cash that an eliminated Player will respawn with upon redeployment will be now indicated to the right side of the Squad widget.
  • Champion’s Quest Quality of Life
    • Rewards now show in the After Action Report upon successful detonation of the nuke.
  • Killcam RecapQuality of Life
    • Eliminated Players will now see a summary of the enemy Players that contributed to their death. 
    • This will include the number of shots that made contact per Player.
  • Resurgence Improvements Quality of Life
    • General improvements to the Resurgence Mode interface, especially while Spectating.
    • The Squad widget has also been improved to better indicate that a Squad member redeployment is imminent.
    • New “Ask to be Cautious” Ping
      • Players can now ping their living Squad members when the majority of the team has been eliminated to suggest cautious play to avoid a wipe.

BUG FIXES

  • Fixed an issue that was causing Players to spawn outside of the playable area.
  • Fixed an issue that allowed Players in an active Gulag match to eliminate spectators using the Semtex Grenade.
  • Fixed an issue that allowed Squads to earn experience by shooting down their own Deployable Buy Stations.
  • Fixed an issue that caused Players to redeploy with items in their Backpack, subsequently causing the Backpack to stop working.
  • Fixed an issue where the After Action Report was missing after leaving a match of Lockdown.
  • Fixed an issue where sometimes Players would get a Bounty Contract for another Player that is in the Gulag.
  • Fixed an issue where dropped Riot Shields from caches couldn’t be equipped.
  • Fixed an issue where dying at the same time as the Resurgence window being disabled allowed Players to keep respawning.
  • Fixed an issue where Players might lose their ammo counter after using the Redeploy Drone.
  • Fixed an issue where backing out of Warzone Battle Royale Ranked private match would leave weapon restrictions on when returning to standard Battle Royale.
  • Fixed an issue where the Gas Mask overlay could stay on screen after death.

PC SETTINGS

  • KBM/gamepad players now have the ability to easily swap items within their backpack to their preferred location.
  • The loadout system now enables players to effortlessly switch their primary and secondary weapons. 

That’s all for the Warzone 2 Season 4 Reloaded patch notes. For more, make sure you check out some of our other guides below:

How to get a nuke in Warzone 2 | Most popular weapons in Warzone 2 | How to play Warzone 2 Private Matches | How to fix low FPS issues & stuttering in Warzone 2 | Best guns in Warzone 2 | Best Resurgence loadout for Warzone 2 Ashika Island | Best Perks for Warzone 2 |  Best SMGs in Warzone 2 | Best LMGs in Warzone 2

About The Author

Joseph is a Senior Writer at CharlieIntel, specializing in shooters such as Call of Duty, Apex Legends, Fortnite, and Overwatch. He also enjoys Souls-likes, the Resident Evil franchise, and Tekken. After writing for KeenGamer, he joined CharlieIntel in 2021. If Joseph isn't writing about games, he's most likely playing them. You can contact him at [email protected].