Diablo 4 new 1.1.2 hotfix patch notes: Release date, bug fixes, UI troubleshoot, more

Stephanie Zucarelli
Diablo 4 Barbarians

Diablo 4 players are generally happy after the 1.1.1 update, which has brought much needed balance changes to Sanctuary. However, there are some issues reported that Blizzard is addressing in its latest hotfixes. Here’s everything on Diablo 4 1.1.2 hotfix patch notes.

Diablo 4 is finally getting its groove back after the much-needed 1.1.1 update of Season 1. However, Blizzard is still answering players’ problems, and it’s trying to fix all bugs that have been reported in Season of the Malignant.

The fan community has reacted quite positively to the announcement of Diablo 4 1.1.2 hotfix patch notes and is generally expecting fixes from some broken quests and Aspects. “This is great news. It shows that the devs are hearing what the players are saying, and they’re being way more open and transparent about upcoming changes”, wrote Reddit user Mrgoodbytes8891.

Here are the Diablo 4 1.1.2 hotfix patch notes.

Diablo 4 1.1.2 hotfix patch release date

Diablo 4 1.1.2 hotfix update will be released on August 15, 2023. Keep in mind that updates might cause issues with your Battle.net client or PS5 firmware.

Diablo 1.1.2 hotfix will try to patch several broken quests reported by users.

Diablo 4 1.1.2 hotfix patch notes: General updates & Bug fixes

  • The wait time for a Malignant Monster to spawn after activating a Malignant Heart in the world has been reduced from 5 to 2 seconds.
  • Players are now in the Trade Channel by default. Navigate to the in-game settings to opt-out.

Bug Fixes

Dungeons and Events

  • Fixed an issue where Nightmare Dungeons could be repeated by promoting other party members to leader.
  • Fixed an issue where the Gathering Legions event could stop progressing even after defeating all nearby enemies.

Druid

  • Fixed an issue where Boulders cast with the Aspect of Metamorphic Stone equipped would not deal more than 100% damage.
  • Fixed an issue where the Agitated Winds malignant power would trigger when breaking destructible objects.
  • Fixed an issue where the Aspect of the Alpha Werewolf companions could float above the ground.

Quests

  • Fixed an issue where the Fury Against Fate quest couldn’t be completed.
  • Fixed an issue where Iron Skin Elixirs could be obtained indefinitely by repeatedly accepting and abandoning the Desperate Remedies quest.
  • Fixed an issue where the Call of the Ancients quest would not progress if the party leader was dead when the boss was defeated.
  • Fixed an issue where the Call of the Ancients quest would not progress if Gharl was killed before his dialogue was triggered.
  • Fixed an issue where side quests for crafting items could direct the player to the wrong NPC.

User Interface and User Experience

  • Fixed an issue where white lines were appearing on the World Map.
  • Fixed an issue where the Season Journey menu could malfunction when finishing a chapter.
  • Fixed an issue where the notification for the World Boss appearance would malfunction if the player hadn’t unlocked Whispers of the Dead yet.
  • Fixed an issue where linking an item in chat wouldn’t display properly in the Battle.net app.
  • Fixed an issue where the Holding Back the Flood quest marker would display on Dungeon exits but not on the world map.
  • The tooltips for the Caged Heart of Tal’Rasha and Caged Heart of the Great Feast now correctly state that their bonuses are additive instead of multiplicative.
  • The tooltip for the Caged Heart of Determination had its description updated to clarify that it specifically reduces resource draining effects from enemies.

Miscellaneous

  • Fixed an issue where the A Boon in the Tide Season Journey objective could not be completed as expected.
  • Fixed an issue where teleporting to a Dungeon entrance could be done while using invincibility-granting skills (Ex: Blood Mist).
  • Fixed an issue where some interactable objects—particularly corpses— could not be interacted with.
  • Fixed an issue where mount skills were sometimes not available after leaving a city.
  • Fixed an issue where the Calculated malignant power would consume the stun effect on non-damaging abilities.
  • Fixed an issue where Druids, Necromancers, and Rogues could not gamble for Helms at the Unsavory Oddities vendor in Fields of Hatred towns.
  • Fixed an issue where you could not replace an equipped Wrathful Heart with another Wrathful Heart.
  • Fixed an issue where the frost effect of the Penitent Greaves didn’t display properly in the final campaign boss arena.
  • Fixed an issue where quest items could randomly appear in town.
  • Various stability and performance improvements.
  • Various other miscellaneous fixes to Shop Cosmetics.

Want to know more on how to create your best build to save Sanctuary? Check our guides down below:

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