DMZ patch notes for Warzone 2 Season 4 Reloaded: Hunt Contract, Assimilation mechanic, more

Max Candelarezi
Player finishing another player in Vondel Warzone 2 map

DMZ players received some changes and new features with the Warzone 2 Season 4 Reloaded update, so let’s take a look at the patch notes introducing the new contracts, mechanics, and new options.

Warzone 2 Season 4 Reloaded arrived on July 12, and as players focus on the new MX Guardian Shotgun and the addition of the Battle Royale mode in Vondel, a ton of new content also made its way to the DMZ.

If you’ve enjoyed the DMZ Season 4 update, the Reloaded update brings additional content to continue enjoying the mode.

Let’s take a look at the patch notes for the DMZ portion of the Warzone 2 Season 4 Reloaded update.

Warzone 2 Season 4 Reloaded new Temp V Field Upgrade

Temp V brings superpowers to Warzone 2.

Call of Duty’s collaboration with the popular Amazon Prime series ‘The Boys’ brings a huge change to the gameplay in DMZ.

All players who launch into DMZ after the Season 4 Reloaded update will find a new item available: the Temp V Field Upgrade. This new item will give players superpowers from different ‘The Boys’ characters such as Homelander’s Laser Vision, Starlight’s Electric Shockwave, among others.

As DMZ has a more strategic play style, “Temp V is limited in DMZ by effect (such as no Charge Jump) and increased scarcity across the map compared to Battle Royale mode.”

Warzone 2 Season 4 Reloaded new Hunt Contract

The new Hunt Contract may change the way in which players will approach the game. This Contract will probably affect players who are used to rushing and getting kills, as it will be more difficult to go unnoticed.

If a player and his team kill many players in DMZ, the high-kill player will be alerted. If the player chooses to continue to eliminate other players after the warning, he will receive a Bounty on him.

Once the Bounty is activated, the enemy players in the Exclusion Zone will receive information about the position of this player in order to eliminate him and obtain a reward in return.

Warzone 2 Season 4 Reloaded DMZ patch notes

GAMEPLAY

  • There are reports of a new enemy force attempting to infiltrate Building 21. Proceed with caution, Operators…
  • Temp V has arrived! Read more about this in the Warzone section above. Effects are limited in DMZ (such as no Charge Jump) and increased scarcity on the map versus Battle Royale.

  • Players can now see the progress they’ve made on their Upgrade Missions in the After Action Report
  • Increased the time to Plea for Help to 20 seconds from 15 after your squad has been eliminated
  • The Plea for Help timer that triggers after you are the last Player on a squad eliminated will now pause while holding down the plea button

Plea for Help and Assimilation

  • When reviving someone who is pleading, the Player who was pleading will no longer auto-join the reviver’s team
  • There will be a 30 second grace period after a Player is revived, where the reviver’s team will not be able to damage the Player who was pleading
  • After reviving, the reviver will be given a prompt to invite the revived Player to their team
  • The ‘Plea for Help’ and ‘Loot’ prompts are now separate:
  • The ‘Plea for Help’ revive prompt is on the Player’s body, and the ‘Loot’ prompt is on the Backpack like normal
  • Looting the Player first will not disable the Plea option
  • Created a direct assimilation function to only send a request to one person.
  • The team who killed the Player that is pleading will no longer be able to accept their plea request and then revive. This prevents killing to force assimilation.

Players Hunting Players

  • Killing a Player with a Bounty will award everyone in the squad $10,000
  • This Bounty is not active in Building 21 or the Koschei Complex

BUG FIXES

  • Fixed doors on Hostage Rescue Contract buildings being locked if the Contract ends
  • Fixed an issue where the hostage in Hostage Rescue Contract was not dropping to the ground properly when the Player carrying the hostage was struck or killed with Equipment
  • Fixing incorrect items being listed in the Upgrades Menu
  • Fixed the train safe not tracking for the purposes of the Demolitions Mission
  • Fixed the Icebreaker Mission tracking for the items being placed in any Dead Drop instead of the specified one
  • Fixed the False Alarm Mission being able to be completed in maps besides Al Mazrah
  • Fixed the Strike Team Mission not counting the kill if the Player was standing on top of a vehicle
  • Fixed a number of issues affecting Mission descriptions
  • Fixed an issue where completed urgent Missions were not resetting on subsequent days
  • Fixed an issue where the Mission title was sometimes missing from the mission timer
  • Fixed an issue where extracted items sometimes weren’t unlocked correctly
  • Fixed a problem with Missions that require the Player to infil into Koschei Complex
  • Fixed an issue where Barter items weren’t unlocked correctly
  • Fixed an issue where the container for the Secure Nuclear Material would not be usable after one Player empties it
  • Fixed an issue where the Phalanx Tier 4 Fearless Mission was not checking if other teammates were carrying the Weapon Case
  • Fixed an issue where some Blueprints were showing as placeholder images in the After Action Report when extracting from DMZ
  • Fixed an issue where “The Fear in Your Eyes” challenge was not tracking Throwing Star kills

For more on Warzone 2 we suggest checking out our other guides:

Best guns in Warzone 2 | How to ping enemies in Warzone 2 | Best Warzone 2 landing spots | Best FOV settings for Warzone 2 | How to use Proximity Chat in Warzone 2 | Best audio settings for Warzone 2 | How to get a nuke in Warzone 2 | Best Assault Rifles in Warzone 2 | How to use Dark Flash Grenades in Warzone 2

Source: Activision