Diablo 4 update 1.2.3 patch notes: Abattoir of Zir, Tears of Blood, new Glyph level-up system & more

Souhardya Choudhury
Lilith in Diablo 4

Diablo 4 Season of Blood has received its second big update that includes some much-requested fixes and a couple of interesting new features. Here’s everything on the new Diablo 4 1.2.3 update patch notes.

Diablo 4 has released the 1.2.3 update, which introduces the Abattoir of Zir event along with an interesting new Glyph and some much-needed fixes reported by players during Season 2.

This new patch has also modified Glyph experience for most Nightmare Tiers, which is aimed to answer players’ complaints about the stagnant mechanics of Glyph leveling. Without further ado, here’s everything you need to know about Diablo 4 1.2.3 update patch notes.

Diablo 4 Patch 1.2.3 release date

Diablo 4 Patch 1.2.3 will be available from December 5, 2023, for all platforms. This update is one of the two announced during BlizzCon 2023 and has introduced the Abattoir of Zir event to Sanctuary, along with a list of bug fixes for Dungeons, gameplay, and more.

Diablo 4 Patch 1.2.3 Abattoir of Zir event

A new endgame activity known as the Abbatoir of Zir is the major highlight of Diablo 4 Patch 1.2.3. This event will require players to clear a dungeon filled with demons and a new vampiric boss in only ten minutes. This will have 25 tiers in total, where the difficulty increases with each passing tier.

You can enter the Abattoir of Zir right after you complete your seasonal journey through the entrance in Ked Bardu, the hub city of the Dry Steppes. As it is a bit similar to the Nightmare Dungeons, you’ll have 25 tiers of difficulty to prove your might.

Diablo 4 Patch 1.2.3 Tears of Blood new Glyph

After completing each tier of the Abbatoir of Zir event in Diablo 4, you’ll gain a recipe to craft the new Unique Glyph called Tears of Blood.

Diablo 4 Tears of Blood Glyph
The Tears of Blood Glyph is great for almost any build in the game.

These are the buffs obtained by using the Tears of Blood Unique Glyph in Diablo 4:

  • For every 5 Core Stats purchased within range, you gain X [2%] increased damage.
  • Grants + [X%] bonus to all Rare nodes within range. Bonus increases by 10% every 10 levels.

This Unique Glyph can be upgraded right up to Level 210 in the game, and you can fit it with almost any build in the game as it targets Core Stats and grants a bonus to all the Rare Nodes within the Radius.

Diablo 4 Patch 1.2.3 gameplay updates

  • Starting on December 5, battle legions of Zir’s minions and race against time in a new endgame pinnacle dungeon, Abattoir of Zir.
  • A full list of possible affixes can now be previewed in the Enchantment menu using the new View Possible Affixes button.
  • Earned Glyph experience from most Nightmare Tiers was increased.
    • Tiers 1-17: No Change.
    • By Tiers 30: From 66 to 79.
    • By Tier 50: From 106 to 139.
    • By Tier 75: From 156 to 239.
    • By Tier 100: From 206 to 339.

Developer’s Note: After reviewing gameplay data and player feedback, we recognized that completing higher Nightmare Tiers was not as rewarding as we initially hoped for, with many players stopping their journey after reaching Tier 50. The experience increase to Glyphs at higher Tiers was made with the intent of incentivizing players to push their builds, making their arrival at Tier 100 feel that much more fulfilling. We will monitor how this change in experience pans out for players and encourage you to provide us with any feedback you have around this system.

  • Introduced further support for NVIDIA Reflex technology. Visit the in-game settings to enable this feature.
Diablo 4 Abattoir of Zir entrance
You can try your favorite builds in the Abattoir of Zir from December 5, 2023.

Diablo 4 Patch 1.2.3 general updates

Here’s the full list of Diablo 4 Patch 1.2.3 patch notes:

BUG FIXES

Accessibility

  • Fixed an issue where the Screen Reader didn’t announce the required pacts for Vampiric Powers.
  • Fixed an issue that made the Screen Reader malfunction on the Steam Deck.

Dungeons

  • Fixed an issue where the Mechanical Box wouldn’t respawn if the player was killed by the boss in the Bastion of Faith.
  • Fixed an issue in the Fallen Temple dungeon where the objective to destroy the Idol of the Fallen Temple could not be completed properly if the Idol was destroyed instantly.
  • Fixed an issue where the debuff effects in the Fallen Temple could be avoided when leaving and re-entering the Dungeon.
  • Fixed an issue where enemies from the Sole Survivor event could spawn behind locked doors in the Hallowed Ossuary, blocking event mastery completion.
  • Fixed an issue where Nightmare Dungeons wouldn’t properly reset after all revives were exhausted when playing local co-op.
  • Fixed an issue where enemies spawned by Animus-carrying monsters with the Summoner affix unexpectedly carried Animus.
  • Fixed an issue where bonus Elemental Damage affixes of Nightmare Dungeons scaled their damage too low or too high for their respective Tier.

Gameplay

  • Fixed an issue where some attacks made by Echo of Lilith would not properly trigger if the player in the Party that started the encounter died.
  • Fixed an issue where the first Death from Above cast by Echo of Lilith had irregular timing and didn’t display an incoming projectile indicator.
  • Fixed an issue where Frostburn and Mother’s Embrace could drop as Sacred and not Ancestral from Tormented Echo of Varshan in World Tier IV.
  • Fixed an issue where Gems could still drop from some sources, such as Avarice’s chest or Whisper Caches, instead of Gem Fragments.
  • Fixed an issue where Rabies cast by Werewolf companions from the Of the Alpha legendary aspect could miss.
  • Fixed an issue where Druids could continuously run into a wall if Trample was used to move towards a nearby wall.
  • Fixed an issue where Treasure Goblins would sometimes become invincible and run away if the player mounted or unmounted near them. (Treasure Goblins have had enough of your bullying, wanderer.)

Season of Blood

  • Fixed an issue where Blood Harvesters could quickly disappear after spawning.
  • Fixed an issue where the Norvaic enemy could spawn repeatedly in certain co-op situations.
  • Fixed an issue where Seeds of Hatred extracted by being Hatred’s Chosen did not count towards a Season Journey objective’s progress.
  • Fixed an issue which made Potent Blood dropped from a Blood Well inaccessible.

Developer’s Note: A previous Hotfix allowed players to walk through Blood Wells to access Potent Blood. This change reverts the ability to walk through Blood Wells, but in exchange, Potent Blood will no longer spawn in the middle of Blood Wells so it can be easily picked up.

  • Fixed an issue where Duriel wouldn’t spawn when the player re-entered the boss arena after respawning.

User Interface and User Experience

  • Fixed an issue where map overlays for Helltide and Blood Harvest wouldn’t display properly when entering a region covered by fog of war.
  • Fixed an issue where the tooltip displayed while hovering over certain items could blink periodically.
  • Fixed an issue where the text describing how to unlock Mounts was inaccurate for players who skipped the Campaign.

Developer’s Note: If they choose to play through the Campaign, players that haven’t yet unlocked Mounts must complete the Donan’s Favor quest to unlock them. If the campaign is skipped, you must reach Level 25 before unlocking Mounts. The tooltip previously mentioned Quest completion only, which is irrelevant when skipping the Campaign.

  • Fixed an issue where navigating to the Season Journey from a Seasonal Aspect wouldn’t open the correct chapter.
  • Navigating the Seasonal Stash with a controller will now be more consistent.

Miscellaneous

  • Fixed an issue where visual effects on armor would remain fully visible while using Concealment. (Lilith sees all, foolish wanderer.)
  • Various visual, performance, and stability improvements.

And that’s everything about Diablo 4 1.2.3 update patch notes. If you want to know more about Blizzard’s ARPG, you can check our guides below:

Is Diablo 4 coming to Nintendo Switch | Is Diablo 4 playable on the Steam Deck | How to salvage gear in Diablo 4 | How to transmog gear in Diablo 4 | All Diablo 4 Altars of Lilith locations | Diablo 4 ending explained | How to upgrade healing potions in Diablo 4

About The Author

Souhardya is a Games Writer at CharlieIntel, currently covering Diablo 4, EA FC 24, Baldur's Gate 3, and Elden Ring. He has a degree in Media Science & Journalism and has previously worked at Spiel Times and Sportskeeda. You can reach him at [email protected].