How to exfil in MW3 Zombies

Joaquín Frere
MW3 Soldiers vs Zombies

In the new MW3 Zombies mode, like in DMZ, all your loot is worth nothing if you can’t exfil from the map. Here’s how to successfully exfil from Urzikstan in Modern Warfare 3.

MW3 Zombies is a new mode based on the classic DMZ, where players will need to land in Urzikstan to complete contracts, Easter eggs, and gather loot. To make all of these activities count, you will need to successfully exfil from the map.

Not only does exfiling mean a horde will come your way to prevent you from exiting the map, but also the Threat Zone you are in will vary the difficulty. Stay calm, pack the best weapons, and prepare to learn how to exfil in MW3 Zombies.

Calling the exfil in MW3 Zombies
Calling the exfil in MW3 Zombies will bring a Zombie horde to you and your team.

MW3 Zombies: How to successfully exfil from the map

To exfil in Modern Warfare 3 Zombies, players must find an extraction point in their maps, reach the destination, and call the exfil by interacting with the green smoke on-site.

Open your tac-map and find a blue symbol showing a person trying to exit through a door. That symbol means there’s an exfil site there, but before you and your team head towards it, check the Threat Zone. If your weapons aren’t Pack-a-Punched, you might want to avoid the higher-threat sites.

As soon as you call the exfil, a large horde of zombies will appear, giving you and your team some time to kill them before the chopper arrives. Once it does, you will still have to hold off the horde, so be ready for some action by preparing Field Upgrades and powerful grenades.

For more on Modern Warfare 3, check out some of our other guides:

How to get MGB Tactical Nuke Killstreak in Modern Warfare 3 | When is Ranked Play coming to Modern Warfare 3? | Modern Warfare 3 Cutthroat game mode explained | Modern Warfare 3 PC requirements | Modern Warfare 3 War mode explained | Every Warzone map available in MW3 Season 1

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About The Author

Joaquín is a new Senior Writer for Charlie Intel with years of experience on games journalism. Focusing on all things JRPGs and a videogame developer at heart. Graduated from Game-Dev School and Public Relations, his current work is Charlie Intel and Infobae for LATAM. You can contact Joaquín at [email protected]