Valorant Episode 8 Act 3 update patch notes: Cypher nerf, Split exploit fix, more

Aryan Singh
Cypher and Viper in Valorant

A new Valorant Act brings with it a ton of tweaks to Agents, maps, and more. So, here are the full update patch notes for Valorant Episode 8 Act 3, including Agent buffs and nerfs.



Valorant Episode 8 Act 3 is here, bringing an end to Act 2 which introduced a new Agent named Clove to the game. The latest Act introduces a new Battle Pass to grind through, a new flower-themed skin bundle, and balancing changes for Cypher and Viper.

Besides all this, the new update also fixes the infamous exploit that allowed players to camp atop the A site on Split. On that note, here are the full update patch notes for Valorant Episode 8 Act 3.

Valorant update 8.08 patch notes

The most important changes in Valorant update 8.08 include nerfs to Viper and Cypher. Both Agents have grown to become fairly meta but the latest update has nerfed some of their abilities to allow for more balance.

Here are all the full update patch notes for Valorant update 8.08:

Agent Updates

Chamber

  • Updated Chamber’s voice lines and added interaction lines with Reyna, Astra, and Omen.

Cypher

  • Trapwire (C):
    • Re-arm time increased 1 > 2 seconds.
    • Slow on Tripwire reduced 2 > 1.25 seconds.
  • Spycam (E)
    • Enemies now hear looping audio when they are actively being watched by Cypher from within the Spycam.

Viper

  • Toxic Screen (E) and Poison Cloud (Q)
    • Max uptime on each individual smoke source reduced 15 > 13.5 > 12 seconds.
    • Minimum fuel needed to activate smoke increased 20% > 30%.
    • Cooldown on re-activating smokes after putting them down reduced 8 > 5.5 > 5 seconds.
  • Poison Cloud (Q)
    • Can now only be picked up during the Buy Phase.
  • Snake Bite (C)
    • Charges Reduced 2 > 1.
    • Price increased 200 > 300.
    • Duration increased 5.5 > 6.5 seconds.

Premier Updates

  • Promotion has been added to Premier
    • See your division’s promotion requirements on the standings page.
    • Meet those requirements to be placed at least one division higher in Stage E9A1.
    • The Premier Score playoff qualification threshold is 600 for all divisions.

Bug Fixes

Agents

  • Fixed issues related to inaccurate line-of-sight checks near certain abilities.
    • This fix applies to Phoenix’s Blaze (C), Neon’s Fast Lane (C), Harbor’s High Tide (E), Viper’s Toxic Screen (E), and Viper’s Pit (X).
  • Fixed an issue where AI-controlled abilities could detect you through Harbor’s High Tide (E).
  • Fixed Clove’s icons being incorrect when Ruse (E) was equipped.
  • Fixed a bug where Cypher’s Trapwire (C) showed on the map even when disabled.

Maps

  • Fixed an exploit on Split that allowed Agents to stand on a sign on A Site.

Gameplay Systems

  • Fixed an issue where footsteps were not produced when in ADS and when running while slowed by Sage’s Slow Orb (Q) ability.

Premier

  • Fixed a bug where practice matches did not lock your division in.

Those were the full update patch notes for Valorant Episode 8 Act 3. For more on the game, check out:

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About The Author

Aryan is a Games Writer at CharlieIntel who specializes in sports and racing games, including EA Sports FC, NBA 2K, and Forza. He's also a big fan of massive RPGs such as Starfield, Elden Ring, and Cyberpunk. Aryan has a Bachelor's degree in Journalism and previously wrote for sports websites Pride of London, Sportsmanor, LWOF, and Thick Accent. You can contact him at [email protected].