How many people play Skull and Bones? April 2024 player count

Joaquín Frere
Skull and Bones splashscreen.

Ubsoft’s Skull and Bones saw a huge launch when it was released in February. If you are wondering how many players are playing the game now, here’s the player count for Skull and Bones in April 2024.

Skull and Bones is the pirate game from Ubisoft, and after the 10-year wait, players can now finally travel its vast open world. From its early access launch, players have been investing their time in the different regions and activities the game has to offer, but are they still playing?

Here’s all you need to know about the Skull and Bones player count in April 2024.

Skull and Bones player count in April 2024

There is no official way to check the player count of Skull and Bones in April 2024, however, we can assume that it is below the reported February number of 850,000 players on all platforms.

This player count was confirmed by Insider Gaming, who also stated that this number includes those who started playing the game with its eight-hour free trial.

There have been reports that Skull and Bones struggled to make sales and has also seen a huge decline in player numbers since launch, and that seems to line up with the title already being 50% off on the Ubisoft Store. So, we assume the play count has likely dropped below 850,000 players for April 2024.

Ubisoft will hold their earnings call around May 2024, as stated by Tom Henderson of Insider Gaming, and new player count data should arise from that meeting.

For more on Skull and Bones, be sure to check out:

Skull and Bones: How to get Ashen Corsair set & mission | Does Skull and Bones have single-player campaign? | Skull and Bones: Best Silver farming method | How to get free Skull and Bones Twitch Drop rewards | How to complete Relics of the Past contract in Skull and Bones | Does Skull and Bones have land combat?

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About The Author

Joaquín is a new Senior Writer for Charlie Intel with years of experience on games journalism. Focusing on all things JRPGs and a videogame developer at heart. Graduated from Game-Dev School and Public Relations, his current work is Charlie Intel and Infobae for LATAM. You can contact Joaquín at [email protected]