Best Warzone Mobile control settings for touchscreen & controller: HUD, sensitivity, more

Nathan Warby
Warzone Mobile Operators on Shipment

The best control settings in Warzone Mobile will put you in the ideal spot to secure victory, as you’ll have access to everything you need at the touch of a button. So, here are the best settings to run, whether you’re using touch controls or a controller.

Warzone Mobile may feature cross-progression between MW3 and Warzone, but since it’s played on a phone, it feels very different. This means it’s more important than ever to ensure your settings are in order to get the most out of the many BR and multiplayer modes.

That includes the graphics and audio settings, but also the controls and HUD layout you use. So, here are the best control settings in Warzone Mobile for both touchscreen and controller.

Best touchscreen control settings in Warzone Mobile

Check out the best control settings for touchscreen in Warzone Mobile below, including the ideal HUD option, combat, and sensitivity options:

HUD

The ‘Popular’ preset is the best HUD in Warzone Mobile, as we found it to be the most intuitive during our time with the game. Compared to the default option, it moves Lethal and Tactical Grenades to the righthand side of the screen, making it much easier to use them while on the move.

It also moves the fire button to a slightly more central position, which feels much more natural while holding a phone.

However, if the preset doesn’t quite work for you, it’s possible to freely customize the HUD to suit your playstyle. This lets you manually move around and resize each input, giving you complete control over where each feature sits.

Popualr HUD screenshot from Warzone Mobile
The Popular HUD option feels most natural in Warzone Mobile.

Gameplay

  • Weapon trigger: Manual fire
  • Automations: Custom
    • Weapon auto pick up: On
    • Auto pick-up starter Handgun: On
    • Weapon auto equip: On
    • Weapon auto pick-up options: Initial slots
    • Turn to damage assist: On
    • Loot auto pick up: On
    • Auto mantle: Off
    • Parachute: Manual
    • Climb stairs buttons: On
    • Auto crouch: On
    • Turn corners assistance: Off
    • Auto equip armor: Off

Movement

  • Virtual stick behavior: Analog
  • Sprint to stand: On
  • Camera rotation mode: Accelerated
  • ADS button allows rotation: On
  • Fire button allows rotation: On
  • Throw back button allows rotation: Off
  • Weapon mount movement exit: On
  • Weapon mount exit delay: Medium

Combat

  • Weapon trigger: Manual fire
  • Auto fire on objects: Custom
    • Vehicles: Enemy only
  • Auto fire range limiter: Off
  • Single-shot fire behaviour: Custom
    • Shotguns: On
    • Sniper Rifles: Off
  • Aim down sights when firing: Off
  • Snap ADS fire button to finger: Off
  • ADS behaviour: Toggle
  • Focus behaviour: Toggle
  • Auto melee: Off

Interactions

  • Sprinting door bash: On

Assistances

  • Force Reload: Sprint only
  • Force equipping armor: Off
  • Equip all armor plates: On
  • Aim assist: On

Vehicle

  • Vehicle controls: Stick

Gyroscope

  • Gyroscope: Off

Controller

  • Invert vertical look: Off

Outlines

  • BR squadmate outlines: On
  • MP teammate outlines: On
  • BR enemy outlines: On
  • MP enemy outlines: On

Interface

Combat

  • Left fire display: Always on
  • Fire buttons while autofire: Off
  • Show ammo (WZ): Separated
  • Show ammo (MP): Separated
  • Hit marker display: On
    • Hit marker size: Medium
    • Hit marker transparency: 1.00

Movement

  • Auto sprint lock: Off
  • Change stance: Merged
  • Fixed joystick: Off
  • Invert camera (horizontal): Off
  • Invert camera (vertical): Off

Alerts

  • Resupply alert: On
  • Reload cancel alert: On

Tutorials

  • In-game tutorial tooltips: Off

Sensitivity

First-person sensitivity:

  • Aim sensitivity (horizontal): 55.00
  • Aim sensitivity (vertical): 0.60

Controller sensitivity

  • Horizontal stick sensitivity: 9
  • Vertical stick sensitivity: 9

ADS sensitivity

  • Global ADS sensitivity multiplier: 0.50
  • ADS sensitivity per zoom: On
    • ADS sensitivity multiplier (low zoom): 0.60
    • ADS sensitivity multiplier (2x-3x zoom): 0.60
    • ADS sensitivity multiplier (4x-5x zoom): 1.20
    • ADS sensitivity multiplier (6x-7x zoom): 1.50
    • ADS sensitivity multiplier (8x zoom): 1.50
    • ADS sensitivity multiplier (high zoom): 5.00
  • ADS sensitivity transition timing: Gradual

Best Warzone Mobile controller settings

Warzone Mobile also features controller support, so here are the best settings to make the game feel just like it does on console:

HUD

The ‘Default Controller’ preset is the best HUD in Warzone Mobile if you’re using a compatible controller. It moves much of the clutter from the screen and maps the controls to the same buttons that you would use on a PlayStation or Xbox.

Of course, you can still go in and tinker with them further, but using a controller means you’re relying on the HUD for information like ammo count, rather than having to set it up for comfortable touch controls.

Default Controller HUD screenshot from Warzone Mobile
Using a controller lets you clean up the HUD.

Gameplay

  • Weapon trigger: Manual fire
  • Automations: Custom
  • Turn to damage assist: On
  • Loot auto pick up: On
  • Auto mantle: Off
  • Parachute: Manual
  • Climb stairs buttons: On
  • Auto crouch: On
  • Turn corners assistance: Off
  • Auto equip armor: Off

Movement

  • Virtual stick behavior: Analog
  • Sprint to stand: On
  • Camera rotation mode: Accelerated
  • ADS button allows rotation: On
  • Fire button allows rotation: On
  • Throw back button allows rotation: Off
  • Weapon mount movement exit: On
  • Weapon mount exit delay: Medium

Combat

  • Weapon trigger: Manual fire
  • Auto fire on objects: Custom
    • Vehicles: Enemy only
  • Auto fire range limiter: Off
  • Single-shot fire behaviour: Custom
    • Shotguns: On
    • Sniper Rifles: Off
  • Aim down sights when firing: Off
  • Snap ADS fire button to finger: Off
  • ADS behaviour: Toggle
  • Focus behaviour: Toggle
  • Auto melee: Off

Interactions

  • Sprinting door bash: On

Assistances

  • Force Reload: Sprint only
  • Force equipping armor: Off
  • Equip all armor plates: On
  • Aim assist: On

Vehicle

  • Vehicle controls: Stick

Gyroscope

  • Gyroscope: Off

Controller

  • Invert vertical look: Off

Outlines

  • BR squadmate outlines: On
  • MP teammate outlines: On
  • BR enemy outlines: On
  • MP enemy outlines: On

Interface

Combat

  • Left fire display: Always on
  • Fire buttons while autofire: Off
  • Show ammo (WZ): Intergrated
  • Show ammo (MP): Intergrated
  • Hit marker display: On
    • Hit marker size: Small
    • Hit marker transparency: 1.00

Movement

  • Auto sprint lock: Floating
  • Change stance: Split
  • Fixed joystick: Off
  • Invert camera (horizontal): Off
  • Invert camera (vertical): Off

Alerts

  • Resupply alert: On
  • Reload cancel alert: On

Tutorials

  • In-game tutorial tooltips: Off

Sensitivity

First-person sensitivity:

  • Aim sensitivity (Horizontal): 65.00
  • Aim sensitivity (vertical): 0.90

Controller sensitivity

  • Horizontal stick sensitivity: 12
  • Vertical stick sensitivity: 12

ADS sensitivity

  • Global ADS sensitivity multiplier: 3.00
  • ADS sensitivity per zoom: Off
  • ADS sensitivity transition timing: Gradual

There you have it! Those were the best Warzone Mobile control settings for both touchscreen and controller. For more, be sure to check out our other guides:

Will Warzone Mobile replace Call of Duty Mobile? | How to link Activision account to Warzone Mobile | Warzone Mobile Android & iOS requirements | How to get free Golden Phantom Ghost skin for MW3 & Warzone Mobile | What is The Keep in Warzone Mobile? | Best guns in Warzone Mobile: Every WZM weapon ranked | Are there Warzone Mobile redeem codes in March 2024?

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About The Author

Nathan is a Senior Writer at CharlieIntel. He’s an expert in EA Sports FC, Call of Duty, and Overwatch, as well as superhero games, including Marvel’s Spider-Man. With a master's degree in Magazine Journalism from Nottingham Trent University, he worked as a Trainee Reporter for Derbyshire Live before moving into games media, with bylines at Dexerto, Cultured Vultures, and more. You can contact Nathan by email at [email protected].