Warzone Mobile system requirements for Android & iOS

Liam Mackay
warzone mobile player in verdansk military base

Call of Duty: Warzone Mobile has started releasing in early access, so here are the minimum system requirements you’ll need to play on iPhone and Android.

After the massive success of both Call of Duty: Warzone and CoD Mobile, it was only a matter of time before Activision brought Warzone to mobile devices. Although sharing weapons, Operators, and progression with Modern Warfare 2 and Warzone 2.0, Warzone Mobile brings players back to the original Verdansk map.

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With the game’s Limited Release becoming available region by region, with Australia already having access, the devs have revealed the minimum system requirements for both Android and iOS devices.

Warzone Mobile minimum system requirements for Android & iOS

  • Apple: iPhone 8+ or better
  • Android: Adreno 618 or better
  • Memory: 3GB RAM or better

Call of Duty players looking to play Warzone Mobile’s Limited Release will need to have at least an iPhone 8+ or an Adreno 618 GPU in their Android phone. Plus, you’ll need to ensure your phone or tablet has at least 3GB of RAM.

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These system requirements are only for the Limited Release build of the game, with the devs reiterating that Warzone Mobile “is currently still in development and being optimized to run on a variety of devices.”

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The devs confirmed that “If your device doesn’t fit the specs, don’t worry! We’ll be looking to optimize for a wider range of users in the future.”

So, expect these requirements to change ahead of the game’s full release where the devs will provide much more detailed requirements such as the minimum and recommended specs. We’ll be sure to keep you updated once more details have been confirmed.


For more, you can also check out everything we know about CoD Mobile Season 11 and Microsoft’s plans to bring Call of Duty to the Nintendo Switch.

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Image Credit: Activision

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About The Author

Liam is CharlieIntel's Editor who focuses on Call of Duty but also plays lots of fantasy RPGs or anything else in his massive gaming backlog. After graduating in Journalism from Edinburgh Napier University, Liam freelanced in games journalism before joining CharlieIntel in November 2020. You can contact Liam at [email protected].