Warzone 2 & Modern Warfare 2 August 16 update patch notes: TAQ-V nerf, Fennec buff, more

Luca Di Marzo
Warzone Operator with Sniper

Warzone and Modern Warfare 2 received an update on August 16 that delivers several buffs and nerfs to key weapons. Check out the complete Warzone 2 and Modern Warfare 2 August 16 update patch notes below.

While all eyes may be on the upcoming Modern Warfare 3 reveal event in Warzone 2, the devs continue to balance the battle royale title alongside Modern Warfare 2.

An update has arrived on August 16 to prepare for the highly-anticipated MW3 reveal event. However, it also brought plenty of weapon buffs and nerfs that are sure to impact the meta considering the most popular weapon in Warzone 2 Season 5 is on the receiving end of a major nerf.

Here’s what you need to know about the Warzone 2 and Modern Warfare 2 August 16 patch notes that mostly focus on balancing the games’ weapons.

TAQ-V battle rifle in warzone 2
The TAQ-V Battle Rifle could drop in popularity following the nerfs below.

Modern Warfare 2 & Warzone 2 August 16 patch notes

GLOBAL

GENERAL

  • This patch contains necessary updates and content for the Shadow Siege event. Tune in for the global reveal of Modern Warfare III at 10:30am PT on August 17th in Warzone.

  • The benefit of tuning for Recoil Control related stats has been reduced slightly 

BUG FIXES

  • Fixed an issue where some Players could not access the Battle Pass, but would still lose CP after purchasing it
  • Fixed an exploit allowing Players to go prone instantly
  • Fixed an issue where Akimbo challenge progress was not tracking correctly for the FTAC Siege
  • Fixed an issue where an invisible object could interact with lethals, tacticals, and explosives on Mercado Las Almas
  • Fixed an issue affecting key binds when adding settings as Quick Settings
  • Fixed an issue where the buttons for ‘Preview’ and ‘Quick Equip’ hide when trying to press them by mouse input in the Events tab
  • Fixed an issue where the Tonfa melee weapon had outdated unlock conditions 
  • Fixed an issue where the SFX from the Semtex dropped by the Chain Reaction modifier in Havoc would not play as intended
  • Fixed an issue where equipping the “Battle Buddy AI” Gun Screen could cause an error 

WARZONE

WEAPONS

The following Weapon and Attachment changes are reflected in Warzone only. 

» Assault Rifles «

  • Chimera
    • Mid Damage increased
    • Neck Damage Multiplier increased
    • Upper Torso Damage Multiplier increased
  • FR Avancer
    • Maximum Damage decreased
    • Close-mid Damage increased
    • Head Damage Multiplier increased
    • Neck Damage Multiplier increased
    • Upper Torso Damage Multiplier increased
    • Lower Torso Damage Multiplier increased
  • Lachmann-556
    • Head Damage Multiplier increased
  • M16
    • Maximum Damage increased
    • Close-mid Damage increased
    • Limb Damage Multipliers increased

» Battle Rifles «

  • FTAC Recon
    • Maximum Damage increased
    • Maximum Damage Range increased
  • Lachmann-762
    • Limb Damage Multiplier increased
  • SO-14
    • Head Damage Multiplier increased
    • Neck Damage Multiplier increased
    • Upper Torso Damage Multiplier increased
  • TAQ-V
    • Maximum Damage decreased
    • Close-mid Damage decreased
    • Minimum Damage decreased
    • Neck Damage Multiplier decreased
    • Upper Torso Damage Multiplier decreased
    • Lower Torso Damage Multiplier decreased
    • Limb Damage Multipliers decreased

» Marksman Rifles «

  • Lockwood MK2
    • Mid Damage increased
    • Minimum Damage increased
    • Upper Torso Damage Multiplier increased
    • Lower Torso Damage Multiplier increased
    • Limb Damage Multipliers increased

» Shotguns «

  • Expedite 12
    • Mid Damage increased
    • Mid-far Damage increased
    • Close-mid Damage Range increased
  • Lockwood 300
    • Close-mid Damage increased
    • Mid Damage increased
    • Maximum Damage Range increased
    • Close-mid Damage Range increased
  • MX Guardian
    • Maximum Damage increased
    • Close-mid Damage increased
    • Mid-far Damage Range decreased

» Submachine Guns «

  • Fennec 45
    • Maximum Damage increased
    • Close-Mid Damage increased
    • Minimum Damage increased

» Sniper Rifles «

  • Signal 50
    • Neck Damage Multiplier decreased
    • Upper Torso Damage Multiplier decreased

  • Ammunition
    • ISO Hemlock
      • .300 Blackout (All Types)
        • Close-mid Damage decreased
        • Mid Damage decreased

BUG FIXES

  • Fixed an issue preventing some players from entering DMZ 
  • Fixed an issue where some PS4 Players would experience a game freeze in a specific section of Al Mazrah
  • Fixed an issue where Buy Station icons could display on the Tac Map during the Battle Royale pre-lobby
  • Fixed an issue in DMZ where a Tac Map image could display on the ground near Al-Safwa Quarry in Al Mazrah
  • Fixed an issue where Players could become stuck in an ATV near a UAV tower in DMZ
  • Fixed an issue that caused the Player’s screen to remain affected by the Plutonium element despite not being near it
  • Fixed an issue where Players would not be kicked for being idle in Vondel Lockdown (look for this mode to return in this week’s Playlist update)
  • Fixed an issue in Warzone Ranked Play where the Top 250 button was locked

For more Warzone and Modern Warfare 2, check out some of our other guides:

Best Warzone 2 controller settings | Best PC settings for Warzone 2 | How to get a nuke in Warzone 2 | Best Assault Rifles in Warzone 2 | Best SMGs in Modern Warfare 2 | Best Assault Rifles in Modern Warfare 2 | Best Shotguns in Modern Warfare 2 | Best Marksman Rifles in Modern Warfare 2 | Best Sniper Rifles in Modern Warfare 2

Source: Call of Duty