MW3 & Warzone May 9 patch notes: Lockwood Mk2 balance changes, rocket ammo & Ranked Play UAV bug fixes, more

Max Candelarezi
MW3 Operator using Killsteak

Warzone and MW3 devs released a new update on May 9 bringing bug fixes, balance changes to a popular Aftermarket Part, and more, so here are the full patch notes.

Following the May 8 update, which brought some long-awaited bug fixes to the game, the devs released another patch introducing additional bug fixes, balance changes to the Lockwood MK2 along with its popular JAK Wardens AMP, and the introduction of Prestige Camos for MW2 weapons.

Check out the full MW3 and Warzone May 9 update patch notes below.

lockwood mk2 mw3 warzone
The Lockwood MK2 has undergone massive changes in both MW3 and Warzone.

Warzone & MW3 May 9 update patch notes

Here are MW3 and Warzone’s May 9 update full patch notes, as shared by the devs on their official blog:

GLOBAL

PROGRESSION

  • Weapon Prestige Camos are now available to unlock on MWII Weapons.

MULTIPLAYER

GAMEPLAY

  • Resolved an issue causing Arcade mode weapons and powerups to retain into other Playlists.

WEAPONS & ATTACHMENTS

Marksman Rifles

  • Lockwood Mk2
    • JAK Wardens Conversion Kit
      • Increased standing hipfire spread minimum from 2.3deg/s to 3.3deg/s (+43%).
      • Increased standing hipfire spread maximum from 5.5deg/s to 5.8deg/s (+5%).
    • .410 Gauge Slug Shells Ammunition (JAK Wardens)
      • Added 21% standing hipfire spread minimum benefit.
      • Added 21% standing hipfire spread maximum penalty.
      • Increased bullet velocity from 168m/s to 420m/s (+150%).
      • Decreased near-medium damage from 95 to 90 (-5%).
      • Decreased near-medium damage range from 38.1m to 15.2m.
      • Added medium damage range, 74 damage to 29.2m.
      • Decreased minimum damage from 75 to 70 (-7%).
      • Increased neck and upper torso damage multipliers from 0.6x to 1.1x.
      • Increased lower torso damage multiplier from 0.6x to 1x.
      • Increased arm and hand damage multipliers from 0.6x to 0.8x.
      • Increased leg and foot damage multipliers from 0.5x to 0.8x.

Our goal for the .410 Gauge Slug Shells is to increase damage consistency in close-range engagements while simultaneously limiting the likelihood of kills at extreme distances by reducing damage range and increasing hipfire spread.

  • .410 Gauge Ball Ammunition (JAK Wardens)
    • Decreased standing hipfire spread minimum benefit from 100% to 21%.
    • Decreased standing hipfire spread maximum benefit from 80% to 21%.

RANKED PLAY

  • Restricted the Scratch 20-L Suppressor Attachment.
  • Restricted the EMD Mine Equipment.
  • Restricted the Enhanced Vision Goggles Field Upgrade.

WARZONE

LOCKWOOD MK2 (MWII)

  • JAK Wardens Conversion Kit
    • Near-Mid damage increased to 26, up from 25.
    • Near-Mid damage increased range to 8.1 meters, up from 6.4.
    • Mid damage range increased to 20.3 meters, up from 16.3.
    • Increased standing hipfire spread minimum to 3.3deg/s, up from 2.3deg/s.
    • Increased standing hipfire spread maximum to 5.8deg/s, up from 5.5deg/s.
  • .410 Gauge Slug Shells Ammunition (JAK Wardens)
    • Added 21% standing hipfire spread minimum benefit.
    • Added 21% standing hipfire spread maximum penalty.
    • Resolved an issue where damage values were not applying as intended.
      • Max: 90 damage up to 7.6 meters
      • Near-Mid: 80 damage up to 15.7 meters
      • Mid: 70 damage up to 31.8 meters
      • Min: 50 damage up to elimination
  • .410 Gauge Ball Ammunition (JAK Wardens)
    • Decreased standing hipfire spread minimum benefit to 21%, down from 100%.
    • Decreased standing hipfire spread maximum benefit to 21%, down from 80%.

That’s everything included in the MW3 and Warzone May 9 update. For more, be sure to check out our other guides:

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SOURCE: Call of Duty