Baldur’s Gate 3 players call out “illogical” Act 2 turning point in Honour Mode

Stephanie Zucarelli
Baldur's Gate 3 Isobel

Larian Studios raised the stakes when introducing Honour Mode in Baldur’s Gate 3 difficulty settings, and now some players claim that this made some quests outright unbalanced. Here’s what the Baldur’s Gate 3 community has been talking about.

Baldur’s Gate 3 players have been trying their luck with the Honour Mode introduced after Patch 5, and it proved to be an entirely different experience. Since this difficulty setting only lets players have one save slot and includes permadeath, some narrative turning points have become much harder, especially those involving saving NPCs.

During Act 2, players are asked to protect a Cleric called Isobel, who is responsible for casting special protection spells for people who use the Last Light Inn as a refuge against the shadow curse. However, the battle that ensues after a horde of enemies spawn to kidnap her has proven to be quite a challenge for Honour Mode players.

“Like they have fiends spawn everywhere and just beeline to Isobel and instantly paralyze her, before anyone even moves because they are surprised (??) lie nobody is keeping alert for things coming in from the shadows?,” said Redditor ‘Nibz11’ in a post called “Honour mode really highlights how bad the Last Light Inn is.”

Baldur's Gate 3 Last Light Inn quest
Isobel is responsible for the Blessing of Selune spell that protects the Last Light Inn in Baldur’s Gate 3.

Several users maintained that since the main story depends on what happens to Isobel, having enemies focusing on her in Honour mode was “illogical” and that only save scumming seemed to be the best way of balancing the quest.

“I found that not even talking to her is the best route. Just talk to Jaheira and then head to the ambush spot with Harpers. Once Karniss is dead, you release the Pixie. You don’t need her Blessing of Selune after that,” commented user ‘XanderLups13.’

However, not everyone agreed with the idea of Baldur’s Gate 3 Last Night Inn being unbalanced, and many players pointed out that it was a matter of working towards better companions’ builds.

“Especially in Honour Mode, you really need to refine your builds. If you can’t take out at least Marcus and maybe a couple winged horrors in round one then there is definitely work to be done getting to a point where you can,” pointed out user ‘DeyUrban.’

Other experienced players pointed out that the best feat to equip before Act 2 was “Alert,” which gives players a +5 bonus Initiative and doesn’t let characters be Surprised. Among other methods, Baldur’s Gate 3 fans also described that it’s useful to use Elixir of Vigilance during Honour Mode runs, which is the Alert feat elixir.

“Initiative is everything. Most of the time when I see people struggling it’s because they undervalue and do not prioritize going first,” explained Redditor ‘AbortionIsSelfDefens.’

And that’s why Baldur’s Gate 3 players call out the Last Light Inn quest during Act 2 when playing in Honour Mode. If you want to know more about Larian Studios’ successful RPG, you can check which Astarion trick players feel “dumb” for not realizing sooner or which is the “evil” Bard ability that has shocked players while traveling through Faerun.

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About The Author

Stephanie is a Games Writer at CharlieIntel. After graduating as a journalist, she started working as a tech writer for Infobae, Channel 9, and Rolling Stone. She's currently focused on covering Diablo 4, Baldur's Gate 3 and Fortnite, but can't resist anything related to The Sims 4 and Stardew Valley. You can contact her at [email protected].