Baldur’s Gate 3 companions list: Gale, Halsin, Lae’zel, more
Baldur’s Gate 3 allows you to put together a party of skilled companions, each one with a unique personality and abilities. Before you jump into the game, here’s a breakdown of every Baldur’s Gate 3 companion.
Baldur’s Gate 3 is a massive role-playing game that boasts one of the longest RPG campaigns ever, with gameplay time touching triple digits. In this game, you can create your own character and recruit others to join your party.
There are various classes, characters, and romances for you to check out in Baldur’s Gate 3. One of the key aspects of the game is the companions. These are characters that will accompany you throughout your journey, helping you by using their special abilities and skills.
But what makes them special? From their classes to where you can find them, here is everything you need to know about all the companions in Baldur’s Gate 3.
- Companions in Baldur’s Gate 3
Companions in Baldur’s Gate 3
Astarion is a charming High-elf rogue and one of the game’s playable Origin characters. Along with being a vampire, his class and condition allow him to use various stealth attacks and some magic options if you wish.
He can deal decent damage, especially if he lands multiple sneak attacks in a row. Outside of combat, Astarion’s skills in deception, persuasion, and lockpicking come in handy for unlocking doors and minds. However, he is better at doors than minds, since his starting Charisma stat is not very high.
You can encounter Astarion soon after your first potential meeting with Shadowheart. He’ll be hiding from a creature to the West of the beach and call for help.
Getting him to approve of you is fairly easy, as long as you don’t judge him when he reveals his vampirism and let him drink the blood of your enemies. He has a strong thirst for blood. If you indulge him, you’ll get the opportunity to reciprocate his constant flirting.
Gale is a Human Wizard with great hair and powerful spells. He might seem like a catch, but his terrible attempts at flirting with Shadowheart will make you cringe if you have her in your party when you meet him. Despite his lack of charm, he’s a skilled magic user with some potential build variety.
Gale can use some of the game’s best damaging and controlling spells so you can decide his role based on your needs. Most of his skills depend on his intelligence stat and he can be useful as a researcher of magical items.
You can easily find Gale in the game’s early hours, on the Roadside Cliffs area of the map near the beach where you land after the prologue. He’ll emerge from a magic portal and after a friendly chat, he’ll gladly join you.
Gale’s main goal is to get rid of the Tadpoles from your brains, so any action taken towards that end will earn his approval. On the other hand, if you choose to embrace the powers the Tadpole offers, you won’t get to embrace Gale. Not a big loss when you consider his awful lack of game.
Lae’zel is a strong Githyanki fighter who can be very useful in combat, but also very rude and harsh. She has a fairly simple skillset that consists of stabbing things for big damage. This makes her the ideal Origin character for beginners who want to avoid the complexities of other classes.
Lae’zal’s stat spread suits her role as a front-line damage dealer who can shield some of your more fragile allies with her bulk. She starts off with the Greatweapon Fighting Style, which gives her early access to high damage two-handed weapons. Her only reliable skill outside of combat is acrobatics, which depends on her high base strength stat.
She is technically the first party member you’ll team up with, after a brief encounter in the prologue. After that, you can find her hanging in a cage by some Tieflings on a beach north of the Roadside Cliffs. If you side with her over the Tieflings, she’ll join you. If you fail to, you’ll lose her for good.
Lae’zel admires feats of strength and domination. She considers any compromise as weakness and urges cruelty. Raising her approval will often make you clash with most other party members, which can be troublesome. However, if you’re willing to snub the rest of your party, the reward is sweet.
Shadowheart is a High Half-elf Cleric of Shar, and also a playable Origin character. She follows the neutral-evil goddess of darkness and the night, which allows her to use illusion and manipulation magic, in addition to the standard Cleric arsenal.
She’s best suited as a ranged support character, who can cast surprisingly high-damage spells and heal from afar. Her low AC and dexterity make her an incredibly fragile party member, but she compensates with her access to damage, support, and healing spells, which make her a very useful allrounder.
You’ll encounter Shadowheart as one of the first companions in Baldur’s Gate 3. She can be seen banging on the door to the Abandoned Ruins at the end of the beach where you crash land in Chapter 1. If you miss her there, she will try to kill you later on, but you can still recruit her then.
You can gain her approval by disagreeing with Lae’zel whenever you can and by showing kindness to animals you encounter. If you get high approval, you’ll have the option to romance her.
Wyll’s habit of dealing with demons might give you the impression that he’s a rather unpleasant fellow. However, this Human Warlock is an honorable warrior who’s a skilled swordsman with some eldritch magic to back him up. He’s one of the announced Origin characters if that sounds like someone you’d like to play.
Wyll’s high constitution allows him to take a hit and he has early access to the Eldritch Blast cantrip, which makes him a handy early-game damage dealer. He fits well in most parties and benefits from his high base Charisma. That also makes him useful outside of combat when you need to do some smooth talking.
You’ll encounter Wyll for the first time in the Druid’s Grove north of the Roadside Cliffs. He’ll be training a Tiefling child in a camp. If you agree to help him hunt down those Goblins, he’ll join you.
His disposition as a do-gooder means that you need to avoid acts of cruelty or mischief to raise his approval. Despite his highmindedness, he’s not above a little anti-Goblin racism, so don’t befriend any if you want him to open his heart to you.
Karlach can be found near Isen Road. If you want information about her whereabouts, Wyll is actively seeking her and can provide details if you talk to him. As a Barbarian, Karlach can be a great asset if you’re having trouble maintaining a robust physical presence in combat.
She has been described as a badass who seeks vengeance and wants friendship and a chance to help the oppressed. Once you find her, she will become available as an Origin character.
A Wood-elf Druid located in the Shattered Sanctum, Halsin is a unique character that you can discover through a particular quest. Much of the storyline is centered on a vast Goblin camp that you’ll have to handle.
Inside the camp, Halsin can be found in bear form, confined within some pens. Once you release him, you’ll still have to eliminate all three Goblin leaders before he agrees to join you. After completing this task, he can be recruited at Druid’s Grove.
Jaheira is a Half-elf who combines the classes of Druid and Fighter. She is a returning character from previous games in the franchise. You can find this character in Last Light Inn during Act 2 of the Baldur’s Gate 3 campaign.
From here, you’ll be able to recruit her as your companion in your journey across the game’s world. However, you’ll need to complete a large chunk of this chapter before Jaheira decides to join you on your adventure.
Minthara is a Drow Paladin who is located in the Shattered Sanctum where you’ll find a ladder leading to her chambers near the entrance to the Worg Pens and Halsin. She serves as one of the commanders of the Goblin army, which stands against the Tieflings and Druids.
She has intentions to attack the Druid Grove, and if you choose to align with her, you will have to reveal the location through conversation. This will culminate in a conflict where you must annihilate everyone in the Druid Grove.
Be aware that this will result in disapproval from some of your companions. For example, Halsin will refuse to assist you even if you liberate him, as you will be responsible for the death of all the Druids and Tieflings. Wyll, on the other hand, will sever ties with you entirely.
Minsc is another returning character, and this Human Ranger has a bond with his hamster companion, Boo. He was once a Rashemaar warrior that traveled across the Sword Coast while joining different parties, including the Heroes of Baldur’s Gate.
That covers all of the companions in Baldur’s Gate 3. For more, check out our other guides and coverage of the game:
Baldur’s Gate 3 PC system requirements | Baldur’s Gate 3: All editions & preorder bonuses | Is Baldur’s Gate 3 crossplay? | Is Baldur’s Gate 3 single-player? | Does Baldur’s Gate 3 have multiplayer & co-op? | Is Baldur’s Gate 3 coming to Xbox? | Is Baldur’s Gate 3 coming to Nintendo Switch? | Is there DLC for Baldur’s Gate 3? | Does Baldur’s Gate 3 have microtransactions?