Best FOV settings for Vanguard Season 3

Liam Mackay
Best Call of Duty Vanguard FOV settings

Call of Duty: Vanguard comes with a Field of View slider for both consoles and PC. This setting allows you to see more of the world around you, but having it set wrong can throw your game off. Here are the best FOV settings for Vanguard Season 3.

A Field of View (FOV) slider is a powerful tool in FPS games, as it allows you to see much more of the world around you. Black Ops Cold War featured an FOV slider on all platforms, but it’s missing from the console versions of Warzone and Modern Warfare.

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However, Vanguard also features an FOV slider across all platforms and has done since its launch. Here’s everything you need to know about Vanguard’s Field of View slider, including the best settings you can use.

How to change FOV in CoD: Vanguard

FOV Slider settings Vanguard

Vanguard comes with an FOV slider for both console and PC players, which can be found in the Settings menu of the game.

Here’s exactly how to change your Field of View in CoD: Vanguard:

  1. Launch Call of Duty: Vanguard
  2. Open up ‘Settings’
  3. Navigate to the ‘Graphics’ tab
  4. Tab across to ‘Gameplay’
  5. Scroll down to ‘Field of View’
  6. Adjust the slider
  7. Press Square or X to ‘Show More’ features (Affected or Independent)

We’ll explain exactly what Affected and Independent mean further on in the guide.

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Best FOV settings for Vanguard controller players

Vanguard Operators running

A controller doesn’t feature the fine aim control of a mouse and keyboard, so anywhere between a 95-105 FOV is ideal.

Vanguard will default to an FOV of 80 (the same as Warzone), but players can crank it all the way up to 120. Having such a massive FOV has its pros and cons.

As you increase your FOV, objects and players will appear smaller and further away. As you’re aiming with only your thumb, you won’t get the same fine aim control that a mouse offers. Plus, trying to account for Aim Assist bubbles when hitting these small targets makes it even tougher.

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So, once you’ve got the best controller settings locked in, between 95-105 is ideal, as you’ll still get that extra awareness, but player models won’t be so shrunk that they’re hard to hit and track at long range.

Best FOV settings for Vanguard mouse and keyboard players

Mechagodzilla Vanguard Season 3

A mouse offers much more fine aim control, so if you’re accurate enough, we recommend anywhere between 105-115.

If you’re confident with your aim and are sitting close to your monitor, then 120 FOV is certainly an option. However, you’ll find that the world will appear stretched out, so the trade-off isn’t always worth it in the confines of multiplayer maps.

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Anywhere between 105-115 is ideal for a PC player, as you can still make micro-adjustments to hit the smaller targets, and will avoid the ‘fish-eye’ effect from a 120 FOV.

Does FOV affect console and PC performance?

operator aiming down sights in cod vanguard

Unfortunately, raising your FOV severely affects your console or PC’s performance.

If you’re playing on a last-gen console or have a rig below the recommended settings, having your FOV too high will tank your frame rate. If you’re having this issue, try lowering your FOV until you find a balance between frames and field of view.

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But if you’re on the PS5 or Xbox Series consoles, or have a high-end PC, then you should be free to set your FOV to your own preference without worrying about performance.

What is Affected FOV in Vanguard?

Call of Duty: Vanguard allows players to set their FOV to either Independent or Affected. There’s no correct choice here, so we’re breaking down what each setting does to help you decide.

Independent FOV

Call of Duty Vanguard

Having your FOV set to Independent means your Field of View will zoom in when you ADS. Vanguard defaults the FOV to 80, and Independent will keep that value for when you’re aiming.

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Many players prefer this because it strikes a balance between a high FOV when moving around, and a lower FOV when shooting.

The only downsides are that some players can find it quite jarring zooming from a high to a low FOV every time they aim, and you lose a ton of spatial awareness.

But, we recommend Independent for most players because it’s the best of both worlds. You can still get your high FOV when moving around the map to spot threats you’d otherwise miss, and then can get a tight and accurate view when shooting.

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Affected FOV

vanguard season 3 operator with Bren LMG

Setting your FOV to Affected means that your Field of View will remain roughly the same when you ADS.

There are advantages and disadvantages to this setting. The advantages are that you don’t get the jarring zoom when aiming, there’s less visual recoil, and you can still see all around you.

The disadvantage is that player models are still much smaller, so they can be difficult to hit. Trying to hit far-off targets at a high FOV is tough, especially when accounting for Aim Assist bubbles, so many prefer Independent over Affected.

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But if you’re a mouse and keyboard player with a large, high-resolution monitor, Affected might be the choice for you.

Will a console FOV slider come to Warzone Pacific?

Price, Kingsley and woods in Warzone pacific caldera map

Unfortunately, Warzone devs confirmed that console players won’t get an FOV slider, despite Vanguard’s integration with the battle royale. It seems the demands of including an FOV slider on console are simply too high for last-gen hardware.

The devs claim that they “don’t have the confidence to maintain framerate on last-gen consoles with an FOV slider.”

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Although console players won’t be getting an FOV slider for Warzone Pacific, there are high hopes that the feature could be included in Warzone 2 which is currently in development.

And that’s everything you need to know about Vanguard’s FOV slider! You can also check out the best FOV settings for Warzone, Halo Infinite, and Apex Legends.

Image Credit: Sledgehammer Games / Activision

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About The Author

Liam is CharlieIntel's Editor who focuses on Call of Duty but also plays lots of fantasy RPGs or anything else in his massive gaming backlog. After graduating in Journalism from Edinburgh Napier University, Liam freelanced in games journalism before joining CharlieIntel in November 2020. You can contact Liam at [email protected].