Warzone Serpentine Perk will finally get nerfed during Season 4 Reloaded

Liam Mackay
Serpentine Perk and Olowe operator in warzone

Warzone players have been desperate for the “overpowered” Serpentine Perk to be nerfed, and the change finally arrives with the Season 4 Reloaded update.

Counterplay is a top priority for Warzone’s developers Raven Software, believing that everything should be countered by something else. To combat one-shot Sniper Rifles and situations where players are unable to react to getting beamed by an Assault Rifle, they added Vanguard’s Serpentine Perk.

Serpentine reduces all incoming damage when sprinting, and players almost immediately kicked back against its inclusion. They’ve called it the “dumbest Perk” ever added and said it makes the game far too difficult, so have been calling for nerfs.

These nerfs will finally arrive during Warzone’s Season 4 Reloaded update.

Warzone Operator and Serpentine Perk

Warzone Season 4 Reloaded is here, introducing the new Vargo-S Assault Rifle, the Rebirth of the Dead mode, and significant changes to Fortune’s Keep. But one addition players will be particularly happy with is the Serpentine nerf.

Raven Software will decrease Serpentine’s damage reduction from 20% to 15%, meaning it’ll take fewer shots to down someone using Serpentine.

It’s not a huge nerf on paper, so we’ll need to see the post-nerf Serpentine in action to know how much of an effect it’ll have. But at the very least, it shows that Warzone’s developers are aware of how powerful it was before, and you can expect more changes if players still aren’t happy.

Raven confirmed that the changes haven’t gone live with Season 4 Reloaded’s launch, but are aiming to release it shortly after alongside the Sniper Rifle buffs.

If the Perk is still too powerful for your liking, you can check out our guide on how to counter the Serpentine.


For more on Warzone Pacific Season 4 Reloaded, be sure to check out how to play the hardcore Titanium Trials mode and earn the Ultra Weapon Camos.

Image Credit: Activision

About The Author

Liam is CharlieIntel's Editor who focuses on Call of Duty but also plays lots of fantasy RPGs or anything else in his massive gaming backlog. After graduating in Journalism from Edinburgh Napier University, Liam freelanced in games journalism before joining CharlieIntel in November 2020. You can contact Liam at [email protected].