Overwatch 2 Season 11 update patch notes: New Runasapi map, Kiriko nerf, more

Nathan Warby
Overwatch 2 Season 11 Ultrawatch skins

Overwatch 2 Season 11 has finally dropped, and players can get into the new Runasapi map and some new LTM modes along with it. There are, of course, some major Hero changes too – including a nerf to Kiriko. So, here are all the changes in Season 11 with the patch notes detailing all updates.

What is OW2 Season 11 theme?

The theme for Season 11 of Overwatch 2 is Super Mega Ultrawatch, a tribute to the Kamen Rider series.

The theme was revealed in a teaser trailer along with new skins for Genji, Reaper, and Sojourn. The trailer also paid tribute to the shows the theme is drawing from, with over-the-top narration, lots of flashing lights, and a new Season 11 logo reminiscent of the Kamen Rider TV show.

New LTM modes

Season 11 is brining two new LTM modes to Overwatch 2, namely the Community Crafted Arcade mode and a new edition of Quick Play: Hacked.

Community Crafted launched on June 20 with Season 11, and players will be able to try out new abilities created by professional content creators until July 9 in Arcade.

The new Quick Play: Hacked is coming on July 15, and it’s called ‘Pickable Passives.’ Blizzard have not yet revealed too much about how it will work, but we do know that players will be able to pick role-based upgrades for their Heroes. Keep an eye on this page for any updates.

Lastly, there’s also a limited time where you can earn rewards while playing Hero Mastery, and it’ll be live from June 20 – July 9, 2024.

Free rewards

Overwatch 2 Season 11 has set a series of event challenges to start your progress on Season 11’s Battle Pass, where players will have to play up to 40 games (with wins counting as double) to earn the Aztec Sombra Bundle.

This bundle includes a festive Legendary skin, a name card, and a spray that all players will be able to redeem as long as they complete this season’s challenge.

Overwatch 2 Aztec Sombra bundle
You’ll need to play up to 40 matches to win Aztec Sombra’s bundle.

OW 2 x Transformers crossover

Blizzard revealed that Overwatch 2 Season 11 will also feature a crossover with Transformers, which will start on July 9, 2024.

While Overwatch 2 hasn’t confirmed the IP it’s working with, the roadmap posted on the game’s X account features the Autobot logo.

New map & Colloseo changes

Overwatch 2 Season 11 brings a brand-new Push map called Runasapi, set in the titular Peruvian city. It was revealed in a Developer Update back in March and is tied to Illari’s backstory, as the Support Hero is a member of the Inti Warriors that guarded the area.

Runasapi is in Season 11’s Quick Play and Competitive game modes, and you can queue for matches right away in a dedicated play card in the arcade.

On top of this, fellow Push map Colosseo has been given an overhaul, and Push maps in general have seen some changes in Quick Play and Competitive.

Competitive changes & Hero Mastery updates

New Hero Mastery courses have been added for Kiriko and Soldier: 76 to Overwatch 2 in Season 11, but that’s not all, because you’ll be able to earn rewards while playing.

After you master all three tiers for each Hero, you’ll get a bonus 22,500 XP for the Battle Pass, an exclusive Name Card, and an exclusive Player Icon during the LTM event that’s taking place until July 9. Additionally, Hero Mastery Gauntlet has been completely removed from the game.

The Competitive changes are mostly to make player experience a little smoother, “Win Streak” and “Loss Streak” have been renamed to “Win Trend” and “Loss Trend,” and more parameters have been added to make wide group queue times a little shorter.

Blizzard have also added a button that lets players see the final scoreboard after each match. That’s not all the changes that have been made, though, so be sure to check out the patch notes below.

Overwatch 2 Season 11 update patch notes

Hero Mastery Updates

  • Hero Mastery Courses for Solider: 76 and Kiriko have been added.
  • Hero Mastery Gauntlet Co-op has been removed.

Challenge Updates

Weekly Challenge Catch Up

  • All past incomplete Weekly Challenges can be completed at any time in a given season.
  • When the Weekly Reset occurs on Tuesdays, incomplete Weekly Challenges gain an additional copy of that challenge. When a Weekly Challenge is completed, if that challenge has copies remaining, the Challenge will refresh and can be completed again.

Weekly Milestones

  • Weekly Milestones are challenges progressed by completing other Weekly Challenges.
  • Each week, a new Weekly Milestone is unlocked. All past Weekly Milestones can be completed at any time in a given season.
  • Weekly Milestones progress one at a time. All past Weekly Milestones must be completed to progress a Weekly Milestone.

Competitive Play Updates

  • Rank Percentage is now displayed on the Competitive Progress page allowing you to check your exact percentage without playing another match.
  • Renamed the Modifiers “Win Streak” and “Loss Streak” to “Win Trend” and “Loss Trend” to more accurately convey that these modifiers are calculated by weighing the most recent games more heavily, but that they are not true streaks.
  • Added more parameters for how the matchmaker handles wide groups, so that it can ensure better queue times.
  • A button that allows you to view the match’s final Scoreboard has been added to each page during the end-of-game flow.

Hero Updates

General

  • Knockdown time when two charging abilities collide reduced from 2 to 1.7 seconds.

Tank changes

D.Va

Fusion Cannons

  • Weapon spread reduced from 3.75 to 3.375 degrees.

Boosters

  • Impact damage increased from 15 to 25.

Junker Queen

Jagged Blade

  • Now pulls tanks further.

Rampage

  • Startup time reduced from 0.75 to 0.5 seconds.

Orisa

Javelin Spin

  • Cooldown reduced from 9 to 8 seconds.

Roadhog

  • Base health reduced from 650 to 600.

Take a Breather

  • Damage reduction reduced from 50 to 40%.

DPS changes

Cassidy

Peacekeeper

  • Secondary fire “Fan the Hammer” damage reduced from 50 to 45.

Combat Roll

  • Damage reduction reduced from 75 to 50%.

Flashbang

  • Magnetic Grenade ability is now Flashbang.
  • Hinders enemies instead of Stunning them for 1.2 seconds.
  • Movement speed reduction increased from 30% to 50%.
  • Hinder now prevents crouching movement.
  • 45 explosive damage.
  • 12 second cooldown.

Deadeye

  • Movement speed penalty now scales down over time, from 70% to 35%.
  • Damage reduction now scales down over time, from 40% to 0%.

Mei

Endothermic Blaster

  • Secondary fire base projectile size reduced from 0.15 to 0.12 meters.
  • Secondary fire damage increased from 75 to 85.

Reaper

Hellfire Shotguns

  • Weapon spread reduced from 6.5 to 6 degrees.

Shadow Step

  • Cast time reduced from 1.5 to 1.2 seconds.

Sojourn

Railgun

  • Secondary fire damage scaling reduced from 30-130 damage down to 1-100 damage.
  • Secondary fire projectile no longer requires Overclock to pierce enemy players.
  • Primary fire shots per second increased from 14 to 16.

Overclock

  • Energy charge rate increased from 100 to 120 per second.

Symmetra

  • Base health increased from 100 to 125 (Total health increased from 250 to 275).

Photon Projector

  • Primary fire charge rate increased 25%.

Support changes

Illari

Outburst

  • Damage increased from 10 to 25.

Healing Pylon

  • Healing per projectile increased from 30 to 40.
  • Pylon healing is now only half as effective when targeting Illari.
  • Max health increased from 100 to 125.

Kiriko

Swift Step

  • Cooldown increased from 7 to 8 seconds.

Protection Suzu

  • No longer cleanses hard knockdown stuns.

Map Updates

Colosseo

  • Removed the glass and added stairs at first checkpoint for additional pathing and combat opportunities.
  • Extended the map with a new lowered section and mega health pack behind the second checkpoint for flank/rotational strategies
  • Added a route through a building that connects spawn/final point to second checkpoint.
  • The initial spawn building has been pulled back to give players more room to smoothly navigate the area out front. There is no added run back time with this change.
  • The stairs and cover surrounding the final point have been adjusted to improve the flow of the space and to help teams safely defend the final point.

Push Map Updates

  • Reduced the match time from 10 minutes to 8 minutes in Quick Play.
  • Increased push robot speed by 10% when pushing the barricade for both Quick Play and Competitive.

Bug Fixes

Maps

Numbani

  • Fixed pieces of the environment that allowed abilities to pass through it.

New Junk City

  • Fixed lighting in some areas of the map.

Hollywood

  • Fixed areas of the map that could cause players to become temporarily stuck.

Heroes

Junker Queen

  • Fixed a bug that caused Junker Queen’s Commanding Shout to play the audio again when using a Teleporter.

Reinhardt

  • Charge now correctly damages Ice Wall and Tree of Life.

Venture

  • Fixed an interaction that allowed Venture to stay burrowed indefinitely.
  • Fixed the description of Drill Dash to match its functionality.
  • Fixed a bug with Tectonic Shock that could allow it to charge Venture’s Ultimate Meter some situations.

Zarya

  • Fixed an interaction where a Particle Shielded Zarya standing on a Teleporter could prevent teammates from using the teleporter.

If you want to know more about Overwatch 2,, you can check out the best PC settings you need to do your best in Season 11 competitive. Otherwise, you’ll want to know how to check your rank and how to change your menu background as well.