How to save in No Rest for the Wicked: Cerim Whispers explained

Joaquín Frere
No Rest For The Wicked splash screen.

Here’s how to save your game in No Rest for the Wicked, as well as what the Cerim Whispers are and where to find them.

The developers of the Ori series are back with No Rest for the Wicked, an Action RPG with Soulslike elements and a Diablo-esque view. With its hard difficulty, players will want to save often, as you can die easily if you are not careful.

Here’s how to save in No Rest for the Wicked, as well as all you need to know about Cerim Whispers.

No Rest For The Wicked: How to save your game

No Rest for the Wicked has a save feature similar to the Graces in Elden Ring or the Bonfires in Dark Souls, and players must approach the Cerim Whispers to rest and save their games.

No Rest for the Wicked Cerim Whispers.
No Rest for the Wicked has its own version of Bonfires, like in Dark Souls.

Cerim Whispers also serve as respawn locations, so if you die, you’ll go back to the last one you visited. They are marked with a whirlpool icon inside the map, and you can identify them as blue streams of light, like in the image above.

All Cerim Whispers locations so far

So far, we have found two Cerim Whispers in the Mariner’s Keep map, the game’s first area after the tutorial. Here are the locations:

No Rest for the Wicked Cerim Whispers locations.
Cerim Whispers will be marked with a whirlpool icon in the No Rest for the Wicked game map.

And that’s everything to know about saving in No Rest for the Wicked! If you want to read more about the game, make sure to check out our other guides below.

Is No Rest for the Wicked always online? | Is No Rest for the Wicked on PS5 & Xbox? | No Rest for the Wicked weapon rarity & gear system explained | Does No Rest for the Wicked have multiplayer? | How to repair gear in No Rest for the Wicked | Where to find recipes in No Rest for the Wicked | Best stats to level up in No Rest for the Wicked

About The Author

Joaquín is a new Senior Writer for Charlie Intel with years of experience on games journalism. Focusing on all things JRPGs and a videogame developer at heart. Graduated from Game-Dev School and Public Relations, his current work is Charlie Intel and Infobae for LATAM. You can contact Joaquín at [email protected]