MW3 & Warzone March 22 update patch notes: JAK Outlaw-277 Kit & Longbow nerfs, Irradiated fix

Luca Di Marzo
MW3 player using Sniper Rifle

A new update hit Warzone and Modern Warfare 3 on March 22 that nerfed the Longbow Sniper and JAK Outlaw-277 Kit, following countless player complaints.

Modern Warfare 3 and Warzone received an update on March 22 to address numerous player complaints about the powerful Longbow Sniper Rifle and the JAK Outlaw-277 Kit for the BAS-B. To find out exactly how the weapon and attachment were nerfed, check out the full MW3 and Warzone March 22 update patch notes below.

Warzone & MW3 March 22 patch notes

MULTIPLAYER

PROGRESSION

  • Resolved an issue preventing the Winner’s Perks Challenge from tracking progress.

WEAPONS & ATTACHMENTS

» Battle Rifles «

  • BAS-B
    • JAK Outlaw-277 Kit
      • Decreased upper torso damage multiplier from 2x to 1.4x (-30%).
      • Increased lower torso damage multiplier from 1x to 1.1x (+10%).
      • Decreased arm and hand damage multipliers from 1.6x to 1.1x (-31%).
      • Increased rate of fire from 193rpm to 241rpm (+25%).
      • Decreased aim down sight rate of fire penalty from 300% to 150%.
      • Decreased rechamber time from 330ms to 264ms (-20%).
      • Removed 50% bullet velocity benefit.
      • Increased target flinch from 0.9N to 1N (+11%).
      • Increased incoming flinch from 0.17N to 0.23N (+35%).
    • Sawed Off Mod
      • Increased incoming flinch from 0.21N to 0.54N (+157%).

Our goal for this Conversion Kit is to be a competitive option for players who enjoy a run-and-gun marksman playstyle. Allowing 1-shot kills to the upper torso proved too powerful and overlapped with the identity of the Longbow and JAK Tyrant 762 Kit.

Today’s changes intend to carve a unique niche for this Aftermarket Part to thrive. Accurate players will have plenty of room for skill expression and 1-shot-kill lethality if they hit headshots, but with its increased rechamber speed, fire rate, and inflicted flinch effect, two-shot kills to the body should remain competitive, even against Weapons like the Longbow.

» Sniper Rifles «

  • Longbow
    • Modified controller aim assist properties to align with other Sniper Rifles.
    • Increased incoming flinch from 0.75N to 1N (+33%).
    • Increased target flinch from 0.8N to 1.7N (+113%).

Despite this Weapon being a quick-handling Sniper Rifle built upon what is more conventionally an Assault Rifle receiver, its lethality benefitted too much from the aim assist conventions typically reserved for full-auto Weapons in close-range engagements.

Additionally, we want to allow more counterplay against the Longbow by increasing the amount of incoming flinch to compensate for its unrivaled speed and 1-shot-kill zones. Automatic Weapons will have more of a fighting chance in close-range encounters while not hampering the lethal, aggressive playstyle core to its identity.

WARZONE

WEAPONS

» Battle Rifles «
 

  • BAS-B
    • JAK Outlaw-277 Kit
      • Increased rate of fire to 241rpm, up from 193rpm.
      • Decreased aim down sight rate of fire penalty to 150%, down from 300%.
      • Decreased rechamber time to 264ms, down from 330ms.
      • Removed 50% bullet velocity benefit.
      • Increased target flinch to 1 Newtons, up from 0.9N (+11%).
      • Increased incoming flinch to 0.23 Newtons, up from 0.17N (+35%).
    • Sawed Off Mod
      • Increased incoming flinch to 0.54 Newtons, up from 0.21N (+157%).

» Sniper Rifles «
 

  • Longbow
    • Modified controller aim assist properties to align with other Sniper Rifles.
    • Increased incoming flinch to 1 Newtons, up from 0.75N (+33%).
    • Increased target flinch to 1.7 Newtons, up from 0.8N (+113%).

BUG FIXES

  • Fixed an issue that allowed the Irradiated Perk to plate through any source of damage. It will now correctly only plate through gas damage.

For more Call of Duty, check out the best Warzone Mobile control settings for touchscreen & controller, or how to unlock every MW3 Aftermarket Part.

Source: Call of Duty