Warzone’s Stims receive major nerf in Season 3 Reloaded
Stims received a major buff going into Warzone Pacific Season 1, but thanks to their ‘super slide’ feature and ability to keep healing players while they take damage, they’ve been nerfed in Season 3 Reloaded.
The Heartbeat Sensor was always the meta pick before Warzone integrated with Vanguard and shifted to Caldera, but the Season 1 update nerfed the Heartbeat Sensor and gave Stims a huge buff.
Although the Heartbeat Sensor is still more popular, the Stim is a close second. Many have claimed that it’s too powerful, especially in the hands of a skilled player, so the devs have brought a nerf for it in Season 3 Reloaded.
Warzone’s Stims were always powerful tools for escaping the gas, and players had the ability to gain a speed boost that allowed them to ‘Stim super slide’ while their health kept ticking even when taking damage.
While it was initially believed that this change would arrive at a later point, Reddit user ‘ToxemicRug74749’ pointed out that the Stim super slide ability has disappeared following the arrival of Season 3 Reloaded.
The Warzone devs previously explained that the “Stim slide modifier was too extreme,” so it needed to be dialed back. They stated that sliding movement should still receive a buff after players use a Stim, but “it still needs to fit within limits.”
Also, if a player had just used the Stim and took damage, the Stim would keep on refilling their health. Raven felt this was an issue, so they are “adding weapon damage interruption,” where taking damage will cancel the heal.
Now, this will no longer be a problem, as players won’t be able to use the Stims to immediately escape losing gunfights. It remains to be seen if the developers will implement more changes to the Stim as the season progress.
Image Credit: Activision