Warzone players have been loving the Battle Royale mode’s 150 HP, and the devs have brought these changes to Rebirth Island and all other modes with the Season 3 Reloaded update.
Warzone players felt the game’s time-to-kill was far too quick, where it was almost impossible to respond to getting shot at. The devs first experimented with a higher TTK in the Iron Trials mode and players loved it. Then, they increased player health to 150 HP with Vanguard Royale and players unanimously voted to bring 150 HP to regular Battle Royale.
Players have loved the change, and the devs confirmed that the Season 3 Reloaded update will bring the increased health to Rebirth Island and all other modes — except for Iron Trials.
As time went on, Warzone’s TTK seemed to get lower and lower as the devs added new guns and buffed others. Rather than balancing over a hundred weapons, the devs experimented with increasing the TTK in Vanguard Royale.
After a poll revealed that the majority of Warzone players wanted to see Vanguard Royale’s 150 HP in Battle Royale, the devs made the change in the Season 2 Reloaded update. This has been a roaring success, and Raven Software are now bringing it to even more modes.
In a pre-Season 3 interview with CharlieIntel, Warzone’s director Ted Timmins said he didn’t like that Battle Royale has different health to Plunder, Clash, and Rebirth. Now, with Warzone Pacific Season 3 Reloaded, 150 HP will be present across all modes except for Iron Trials.
Of course, Iron Trials’ 250 HP is one of the key elements of the mode, so the devs are keeping its health pool the same to maintain its skill gap and identity.
This might change up Rebirth Island’s meta, where players need to be more considerate of a weapons damage-per-mag, rather than its base TTK. Plus, if the new Serpentine Perk becomes a meta pick, your weapons will be killing even slower.
Image Credit: Activision
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