Crash cuts NoahJ456’s Cold War Zombies World Record short

Liam Mackay

Crashes occurring in Black Ops Cold War’s Zombies mode keep preventing a fair World Record from being set.

The Call of Duty Zombies community has been setting and trying to beat records since World at War. With different rulesets and challenges, players typically focus on trying to reach the highest round they can. Some of these runs can last days of in-game time over the course of weeks.

Since Cold War’s launch last week, the race for the World Record has been underway. Streamers, content creators, and hardcore fans have been trying to set an unbeatable World Record.

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However, the game often crashes when players reach the higher levels.

Black Ops Cold War Zombies crashes

Twitch streamer FaZe Blaze had reached round 164 in Black Ops Cold War Zombies when his game crashed. It took him 47 hours over the course of 5 days to reach that point.

Just before the run ended, he can be seen effortlessly slaying the undead with the Ray Gun when the game suddenly froze and the screen went black. Blaze took it well, thanking his fans for their support and calling it some of the best streams he’s ever had.

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YouTuber NoahJ456 was in the first squad to solve the Dancing Zombies Easter Egg, and has since been going for the World Record.

After reaching a record-breaking 208th round, Noah’s game crashed in a similar fashion to FaZe Blaze. Before his run was forced to end, he was also in a comfortable position, interacting with his chat while playing.

“This is how my game ends,” he tweeted out. “I’m still crying.”

As Black Ops Cold War currently plays, setting the Zombies World Record is a mixture of skill and luck. Once you reach the higher rounds, it’s a lottery for if and when the game will crash.

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Crashes won’t stop players from trying, but only once these issues have been addressed, the race for the World Record can fairly continue.

About The Author

Liam is CharlieIntel's Editor who focuses on Call of Duty but also plays lots of fantasy RPGs or anything else in his massive gaming backlog. After graduating in Journalism from Edinburgh Napier University, Liam freelanced in games journalism before joining CharlieIntel in November 2020. You can contact Liam at [email protected].