Cold War October 13 update patch notes: Vanguard Zombies reveal, Grav fix & zombies changes

Nicholas Barth
Black Ops Cold War October 13 update patch notes

Season 6 is underway in the world of Black Ops Cold War, and Treyarch Studios has rolled out the October 13 update to provide some fixes and updates for players, and we have all of the patch notes covered for you.

It has been an exciting time in Call of Duty: Black Ops Cold War, with Season 6 bringing various changes, including weapon buffs and nerfs and the new Forsaken Zombies map with its insanely powerful wonder weapon.

However, this has not stooped Treyarch Studios from improving Black Ops Cold War which was the focus of the Black Ops Cold War October 13 update patch notes, including a look at the upcoming Call of Duty: Vanguard Zombies reveal.

You can find everything you need to know about the Black Ops Cold War October 13 update patch notes below:

Black Ops Cold War October 13 update patch notes

SEASON SIX CONTINUES

We’ve added new gameplay improvements and fixes to MP and Zombies this week, including a fix for Grav attachment unlock levels, full details on the latest Wonder Weapon upgrades in Zombies, “Forsaken” updates, and more. In the Store, “Fuze” has arrived as our latest playable Warsaw Pact Operator, introduced to the world in the Season Six Cinematic.

Players can also now unlock legacy Prestige Icons for Prestige 13-15 from Black Ops in the Prestige Shop, as well as Prestige 13-14 and Grand Master Prestige icons from Call of Duty: Advanced Warfare! If you’ve been looking to complete your collection, now’s the time.

TUNE IN TOMORROW FOR VANGUARD ZOMBIES

In tomorrow’s update, we’re bringing Amerika 24/7 and Gunfight Gluboko to this week’s Featured Playlists – and of course, the worldwide reveal of Call of Duty: Vanguard Zombies kicks off at 8AM PT / 11AM ET, Oct. 14th!

Set a reminder for the premiere of tomorrow’s Zombies Reveal Trailer, and get ready for the full behind-the-scenes reveal later in the day. We can’t wait to share what the team’s been working on for this new chapter of the Dark Aether story.

Until then… here’s what’s new since our Oct. 7 update:

Prestige Shop

  • Added Prestige Icons for Prestige 13-15 from Black Ops.
  • Added Prestige Icons for Prestige 13-14 and Grand Master Prestige from Advanced Warfare.

Weapons

  • Grav
    • Addressed an issue related to Grav attachment unlock levels.

“Forsaken”

  • Main Quest
    • Crystals will now respawn during the escort section of the Main Quest to prevent a possible progression break.
  • Gameplay
    • Addressed a rare issue that could cause the dragon to freeze during the Der Eisendrache pinball minigame.
  • Local
    • Enabled “Forsaken” in Local play.

Wonder Weapons

  • D.I.E.
    • Base Versions
      • D.I.E. now receives a percentage of its max ammo capacity when an enemy is absorbed, as opposed to a fixed amount. This makes higher ammo capacity versions more viable, such as the D.I.E. Electrobolt.
      • D.I.E. melee damage increased from 145 to 160.
    • D.I.E. Electrobolt
      • D.I.E. Electrobolt increases movement speed while firing from 75% to 100% of base.
      • D.I.E. Electrobolt now consumes more ammo for level 2 and 3 energy beams (increases the longer the trigger is held).
    • Pack-a-Punched Version (D.E.A.D.)
      • D.E.A.D. vacuums up to 3 enemies at a time at slightly increased damage (as a percentage of the enemy’s max health).
      • D.E.A.D. Glacialator increases movement speed while firing to 90% of base (vs. 75% for the Cryo-Emitter).
      • D.E.A.D. Joltsurge increases movement speed while firing to 125% of base (vs. 100% from the Electrobolt).
  • RAI K-84
    • Vortex explosion damage increased by 100%.

Enemies

  • Zombies
    • Addressed an issue that sometimes caused incorrect zombie pathing in the Main Street space.
  • Abomination
    • Added stability fixes related to the Abomination.
    • Addressed an issue that allowed the Abomination to push players out of the playable area.
    • Addressed an issue that caused the Abomination beam attack sound to be heard after the attack ended.
  • Tempests
    • Addressed a rare issue that could cause Tempests to follow players into the Observation Tower space.

Perks

  • PhD Slider
    • Addressed an issue that could cause the player to take explosive damage when fully cooking a grenade with PhD Slider Tier III or higher equipped.

Onslaught (PlayStation®)

  • Plaguehounds have been capped to 15 per Surge. Chance to spawn has been lowered from 10% to 5%.

Source: Treyarch Studios

Image Credits: Treyarch Studios