Every Halo Infinite map ranked from worst to best
Halo Infinite offers ten maps across its Quick Play and Big Team Battle modes, so we’ve ranked all of them from worst to best.
Halo Infinite’s multiplayer launched almost a month early and has been praised by both new and returning players. The Battle Pass progression has been a sore point, but players have been more than impressed with the core gameplay.
One of the best aspects of the game is its map design, so we’ve looked at every map in the game and ranked them from worst to best.
All Halo Infinite maps: Ranked list
Halo Infinite offers an extremely strong line-up of maps, all offering a unique and engaging experience. However, some maps stand out against the rest, so we’ve ranked all ten from worst to best.
Here’s every Halo Infinite map, ranked:
- Launch Site
- High Power
- Live Fire
10. Launch Site
Launch Site feels far too large and mundane for Halo Infinite’s classic 4v4 multiplayer, making it the worst map in Halo Infinite.
This map covers the length of a long corridor in a missile silo, with plenty of nooks and crannies around the edges to navigate through. One team usually sits back in their base, spelling certain death for anyone who tries to travel through the main corridor.
It feels like it was designed only with the ‘One Flag CTF’ mode in mind, and every other mode feels lacking.
Deadlock is at its most fun if you manage to pick up some other weapons. The MA40 Assault Rifle you spawn with simply can’t handle Deadlock’s long-range fights, so you’ll need to find yourself a Battle Rifle or Commando as soon as you spawn.
The center of the map is usually full of action, but you’ll often find yourself having to run to close the gap before you can get into an effective range. And more often than not, you’ll be sniped or run over on your way.
But it still offers the fun chaos that popularized the Big Team Battle mode, and is by no means a bad map.
8. High Power
High Power counters everything that has Deadlock lacking, allowing players to safely get to the middle off the map to fight at their preferred range.
Although a large Big Team Battle map, it doesn’t feel it, as it doesn’t long to get into the action. And once you’re there, the center of the map offers plenty of cover so you’re not getting picked off by Sniper Rifles and Skewers all of the time.
7. Fragmentation – Best Big Team Battle map
Fragmentation is the quintessential Big Team Battle map, offering all sorts of playstyles. You can hop in a vehicle to get right in the mix, sit back and snipe, or take close-quarters fights in the middle.
The edges of the map offer perfect opportunities for medium-range fights and flanking routes, but the central room is always chock-full of players if you’re looking for relentless action and chaos. This makes it the best Big Team Battle map in Halo Infinite.
Aquarius offers the classic three-lane gameplay that is so popular in the FPS genre.
- Read more: How to claim Halo Infinite Game Pass rewards
Its symmetrical design makes it an excellent Capture the Flag map because no side has an advantage. Whichever team can control the bridge usually has a huge advantage, as they can see directly into the enemy’s spawn and control the Power Upgrade spawn.
The only thing that makes it slightly frustrating is that the two spawns can see each other, so you’ll often find yourself being battered by Battle Rifle shots as soon as you spawn.
The largest of the 4v4 maps in Halo Infinite, Behemoth offers players a wide range of playstyles.
The initial battle after everyone takes the boosters to the side of the map gets the action in quick. And if playing in Quickplay, there’s plenty of fun to be had for vehicle players.
What slightly holds Behemoth back is its size, where if your teammates are uncoordinated, it can often feel like the game is unwinnable. But if you can coordinate pushes with your team, Behemoth leads to some excellent Halo gameplay.
Bazaar is one of the smaller maps, where fights are usually decided at extremely close range.
However, there’s room for some medium-range fights across the middle courtyard, where players can find some great equipment such as the SPNKR and Overshield.
There doesn’t seem to be any real power position for a team to hold, and some may not like its close-range nature, but we think Bazaar is one of the best maps in Halo Infinite.
3. Live Fire
If you thought Bazaar had close-knit action, Live Fire takes that to another weapon.
Set in the firing range from the tutorial level, Live Fire has Spartans engage in fights immediately. Almost every fight is decided at extremely close range, and you won’t have a second to breathe.
But, the map flows extremely well in Strongholds and Oddball, where teams can control either the B Flag or sniper tower above the C Flag to control the map.
Streets has an extremely unique design, where players battle it out under the neon glow of a futuristic city.
There are plenty of powerful weapons dotted around the map, and plenty of power positions to hold. Both the A and C flags have powerful head glitches that look down onto the main street, which makes fighting for each of the spawn flags a tough battle. And if you’re looking for close-range chaos, head to the B flag where there’s almost no cover to take refuge behind.
Streets’ unique design and map flow makes it absolutely one of the best maps in Halo Infinite and could become a series mainstay.
1. Recharge – Best map in Halo Infinite
Recharge captures everything that makes Halo Infinite’s multiplayer great. A futuristic aesthetic, strong team play, and a simplistic design that can be mastered.
Recharge has plenty of unique areas that offer different playstyles. You can take long-range fights onto the B Flag, or get up-close and personal in the rooms and corridors that go round the edges.
Although a brand-new map, it already feels like you’re playing a classic, and Recharge will likely be here to stay.
And that’s every map in Halo Infinite’s multiplayer ranked from worst to best! You can also check out our ranking of every weapon in the game.
Image Credit: 343 Industries