Diablo 4 1.1.1 update early patch notes: Release date, Sorcerer & Barbarian buffs, XP changes, new stash tab, more

Nathan Warby
Diablo 4 character in skull mask

Following the major community backlash to Diablo 4 Season 1, the devs have confirmed that major changes arrive in the 1.1.1 update to address many of the issues. Here are the early patch notes for the Diablo 4 1.1.1 update, including its release date.

Diablo 4‘s devs have revealed more about the highly anticipated 1.1.1 patch, an awaited fix for the issues caused by patch 1.1.0 ahead of Season of the Malignant. Fans are still skeptical about these changes, especially after the latest update just focused on surface issues and didn’t address the nerfs made to the Sorcerer and Barbarian classes.

Blizzard held another Campfire Chat to address some of the backlash and to offer a sneak peek of what they’re planning to achieve with Patch 1.1.1. “We’ve found out that we’ve been a little harsh with balance changes, and we’re going to try to reduce that,” said Adam Z. Jackson, Diablo 4’s Lead Class Designer.

With this in mind, here are the Diablo 4 1.1.1 early patch notes, breaking down everything we know about the update so far.

Diablo 4 1.1.1 update release date

The Diablo 4 1.1.1 update will be released on Tuesday, August 8, 2023. To learn more about the final changes made by this update, Blizzard confirmed you’ll be able to read them on Wednesday, August 2, 2023.

Blizzard confirmed that the main goal of the Diablo 4 1.1.1 update is to bring significant changes to the Sorcerer and Barbarian classes. Even though Diablo 4’s dev team explained most of the buffs coming to this new update, they clarified that some of them aren’t final and are still in development.

Diablo 4 1.1.1 update Sorcerer buffs

  • Skills
    • Flickering Fire Bolt: Fire Bolt generates 2 Mana when hitting an enemy
    • Fireball: Casting Fireball increases its radios by 50%.
    • Destructive Fireball: Fireball’s Critical Strike Damage is increased by 20%. This bonus is increased to 30% if Fireball hits 3 or more enemies.
    • Chain Lightning: Each time Chain Lightning bounces, its next hit deals 5% increased damage.
    • Destructive Chain Lightning: Crackling Energy increased to 30%.
  • Passives
    • Vyr’s Mastery: Damage bonus increased to 15%
    • Esu’s Ferocity: Both bonuses are also granted for 3 seconds when hitting a Boss with a Critical Strike
    • Combustion: Burning effects deals x20% increased damage, plus an additional x2 increased damage per unique source of Burning you’ve done to an enemy.
  • Paragon
    • Searing Heat Legendary Node: Casting Fireball or Meteor increases your Critical Strike Chance by 5% for 5 seconds, up to 15%.
    • Ceaseless Conduit Legendary Node: Increase Crackling Energy’s damage from 2% to 3% per 20 Intelligence the player has.
    • Reinforce Rare Glyph: Damage reduction increased to 15%.
    • Territorial Rare Glyph: Damage reduction increased to 15%.
    • Warding Rare Glyph: Damage reduction increased to 25%.
    • Keeper of Flames Rare Node: Damage reduction increased to 5%. Bonus damage reduction increased to 5%.
    • Smoldering Embers Rare Node: Damage reduction from burning enemies increased to 5%. Bonus damage reduction from burning enemies increased to 5%.
    • Guarded Rare Node: Damage reduction from Vulnerable enemies increased to 5%. Bonus damage reduction from Vulnerable enemies increased to 5%.
    • Oppressive Rare Node: Damage reduction from Vulnerable enemies increased to 5%.
    • Lightning Resilience Rare Node: Maximum Life bonus increased to 6%.
    • Restorative Rare Node: Maximum Life bonus increased from 6%.
  • Legendaries
    • Serpentine Aspect: You may have 1 additional Hydra active, and Hydra’s duration is increased by 14-24%. This now also affects Hydra’s Enchantment Effect.
    • Aspect of Conflagration: Bonus Burning damage increased to 20-40%.
    • Aspect of Engulfing Flames: Bonus Burning damage increased to 60-80%.
    • Aspect of Three Curses: Increase the Critical Strike Damage of Meteor and Fireball by 20-40%. Double this bonus against Healthy enemies.
    • Flamewalker’s Aspect: Bonus Movement Speed duration increased from 4 to 6 seconds.
    • Gravitational Aspect: Ball Lightning orbits around you and deals 15-25% increased damage.
    • Recharging Aspect: Each time Chain Lightning bounces, you gain 2-3 Mana
    • Aspect of Unbroken Tether: Bonus Chain Lightning bounces increased to 4
    • Charged Aspect: Bonus Movement Speed duration increased to 8 seconds
    • Aspect of the Bounding Conduit: Bonus Movement Speed increased to 25-30%.
    • New Legendary- Mage-Lord’s Aspect: The Vyr’s Mastery Key Passive’s Damage Reduction is increased by 20-30% for each Close enemy, up to 60-90%.
    • Aspect of Frozen Orbit: Damage increased to 30-40%.
    • Storm Swell Aspect: Bonus damage increased to 21-30%
    • Snowveiled Aspect: Unstoppable duration increased to 3-5 seconds. Additional functionality: Also grants 10% bonus Armor for 3-5 seconds.
    • Incendiary Aspect: Lucky Hit: Damage from your Pyromancy skills has up to a 12-17% chance to restore 10 Mana.
    • Snowguard’s Aspect: While within your own Blizzard and for 2 seconds after leaving it, you take 2′-25% less damage.
    • Aspect of Concentration: Mana Regeneration increased from 20-30% to 40-50%. Duration requirement to gain its benefit reduced from 3 to 2 seconds.
  • Uniques:
    • Gloves of the Illuminator: Damage penalty reduced to 45-35%. Damage to Stunned affix replaced with Lucky Hit: Change to Restore Resource. Reduced the distance offset per bounce to 2.5 to make it easier to hit close enemies with Fireball.

Diablo 4 1.1.1 update Barbarian buffs

A Barbarian in Diablo 4
Barbarians will regain a lot of their nerfed power in Diablo 4 Patch 1.1.1.
  • Skills:
    • Bash: fury gain increased from 11 to 13
    • Flay: Fury gain increased from 10 to 13
    • Frenzy: Enhanced Frenzy: fury gained increased from 2 to 3.
    • Lunging Strike: Fury gained increased from 10 to 12.
    • Double Swing: Damage increased from 40% to 50%.
    • Rupture: Enhanced Rupture: Damage increased from 45% to 70%
    • Charge: Enhanced Charge: Damage increased from 30% to 60%. Mighty Charge: Vulnerable duration increased from 2 to 4 seconds.
    • Upheaval: Violent Upheaval: If Upheaval damages at least 2 enemies or a boss, you gain berserking for 2 seconds, increased to 3 seconds if it damages at least 4 enemies.
  • Passives:
    • Aggressive Resistance: Damage reduction increased from 3% to 4%.
    • Gushing Wounds: Bleed damage dealt based on Critical Damage bonus increased from 100% to 115%. Bleed damage when overpowering increased from 11% to 70%.
    • Unconstrained: Berserking damage bonus increased from 24% to 35%. Updated the tooltip to more clearly reflect this Key Passive’s value.
    • Walking Arsenal: Bonus damage duration increased from 6 to 8 seconds.
  • Legendaries:
    • Aspect of Ancestral Force: Damage increased from 32-50% to 40-58%
    • Death Wish Aspect: Thorns increased from .5-.75 to .65-.85
    • Aspect of Unrelenting Fury: Core skill cost to refund increased from 10-20% to 20-30%.
    • Aspect of Ancestral Charge: Damage increased from 50-100% to 75-125%.
    • Aspect of Burning Rage: Damage increased from .22-.28 to .3-.38
    • Aspect of Bul-Kathos: Damage reduction while in Earthquakes increased from 5-15% to 15-25%.
    • Earthquake Aspect: Damage bonus in Earthquakes increased from 5-15% to 15-25%.
  • Uniques:
    • Fields of Crimson: Damage increased from .18-.34 to .22-.38. Damage that enemies take standing in pools increased from 15% to 20%. Rupture cooldown reduction affix replaced with Bonus critical strike damage.
    • Hellhammer: Damage increased from .6-.8 to .85-1.1. Burning duration increased from 3 to 4 seconds. Damage to Crowd Controlled enemies affix replaced with bonus critical strike damage.
    • Ramaladni’s Magnum Opus: Physical damage affix replaced with vulnerable damage.
    • 100,000 Steps: Attacks reduce Evade’s cooldown affix and replaced it with bonus evade charges. Damage against stunned affix replaced with bonus movement speed.
    • Battle Trance: Basic Skill Damage affix replaced with Cooldown reduction. Bonus attack speed to other skills increased from 10-20% to 35-45%.

Diablo 4 1.1.1 update Rogue buffs

Rogue character during Diablo 4 cutscene
Rogues skills have been buffed for ensuring bonus damage in Diablo 4.
  • Skills
    • Invigorating Strike: Energy threshold increased to 75%
    • Forceful Arrow: Every third cast, it pierces enemies.
    • Caltrops: enhanced Caltrop damage bonus increased to 5%.
    • Poison Trap: Damage per tick increased to .12.
    • Rain of Arrows: Supreme Rain of Arrows first wave knocks down enemies for 3 seconds.
  • Passives:
    • Victimize: Lucky Hit chance increased to 45%.
    • Rugged: Damage reduction against Damage over Time effects increase to 9/18/27%.
    • Siphoning Strikes: Lucky chance increased from 85%.
  • Legendaries:
    • Aspect of Elusive Menace: No longer requires hits to be from close enemies
    • Aspect of Quickening Fog: You automatically drop a Smoke Grenade at the end of Dash. Smoke Grenades reduce Dash’s cooldown by .4-.6 seconds per target hit, up to 2-3 seconds.
  • Uniques:
    • Windforce: All Stats affix replaced with Vulnerable Damage
    • World of Hakan: Ultimate Damage affix replaced with Cooldown Reduction.

Diablo 4 1.1.1 update Druid buffs

Druid during class select screen in Diablo 4
Druids are promised a new class mechanic after Patch 1.1.1 in Diablo 4.
  • Skills:
    • Earth Spike: Spirit gain increased to 13.
    • Claw: Spirit gain increased to 12.
    • Storm Strike: Spirit gain increased to 15.
    • Wind Shear: Spirit gain increased to 14.
    • Maul: Spirit gain increased to 17.
    • Wolves: Passive damage increased to 11%. Active damage increased to 135%. Enhanced Wolf Pack damage bonus increased to 25%. Brutal Wolf Pack attack speed bonus increased to 25. Ferocious Wolf Pack fortify amount increased to 8%.
    • Ravens: Passive damage increased to 20%. Brutal Ravens increase the passive damage of Ravens by 40%. Rabies adds damage over time and is increased to 110%.
  • Legendaries:
    • Aspect of Metamorphic Stone: Spirit cost reduced from 60 to 50. Damage dealt increased to 100-120%.
    • Aspect of the Alpha: Damage increased to 90-115%.
    • Mangled Aspect: Resource gain increased to 3.
  • Class mechanic:
    • Overload: Lucky Hit chance increased to 40%.

Diablo 4 1.1.1 update Necromancer buffs

Necromancer class in Diablo 4
Necromancers were the least affected class by update 1.1.0 in Diablo 4.
  • Skills:
    • Bone Spirit: Enhanced Bone Spirit cooldown reduction increase to 7 seconds.
  • Paragon:
    • Wither Legendary Board: Willpower requirement for bonuses reduced to 40. Bonus damage per 40 Willpower increased to 4%.
  • Legendaries:
    • Aspect of Empowering Reaper: Damaging enemies with Sever has a 1′-20% chance to spawn a pool of Blight under the target that deals 20-60% bonus damage. This effect can only happen once every 3 seconds.
    • Aspect of Exposed Flesh: Lucky Hit: Up to a 10% chance to generate 30-50 Essence when hitting a Vulnerable enemy.
    • Aspect of Decay: Damage increased to 25%-45%.
    • Aspect of Torment: Essence Regeneration increased to 90-170%.
    • Hulking Aspect: Legendary category changed from Resource to Utility. Chance for Golem to reduce its cooldown increased to 2-5%. Chance to Golem to spawn a corpse increased to 1-2.5%.
  • Uniques:
    • Greaves of the Empty Tomb: Intelligence affix replaced with Bonus Movement Speed.

Diablo 4 1.1.1 update general changes

Diablo 4 devs also added confirmed some of the general updates that patch 1.1.1 will be implementing. These are the Diablo 4 general updates for patch 1.1.1:

  • Monsters: The following attacks now deal reduce damage to Druid Companions and Necromancers Minions: Fire Breath (Balrog) and Fire Enchanted, Electrified Obelisks, and Shock Lance from Elite Affixes.
  • Malignant Hearts: Caged Heart of Spellbreaking will 10-20% Damage Reduction for 5 seconds when taking Elemental Damage.
  • Unique Items: Temerity’s barrier will now be based on maximum life and accounted by conditions checking for the player having a Barrier.

Diablo 4 1.1.1 update to increase XP gains

Another major change to be implemented in the Diablo 4 1.1.1 update is an increase in how much XP is earned in the endgame. Players have complained that trying to reach level 100 can become a slog, as the slim XP rewards force them into hours upon hours of grinding.

Blizzard confirmed that XP will be much easier to earn after level 50 once the update is live. The number of enemies in Nightmare Dungeons is also set to be increased, making it much easier to farm and speeding up progress.

Diablo 4 character class select screen featuring a Sorcerer
Sorcerers are set to receive a buff in the 1.1.1 update.

Diablo 4 1.1.1 update to reduce respec costs

Diablo 4 offers players the chance to respec their character to completely overhaul their build, however, this has always been extremely costly so many had been forced to stick with their current setup. The 1.1.1 update is set to reduce the cost of a character respec by 40%.

This means that players will be able to experiment with different skills and abilities without having to worry about using up all their currencies.

New stash tab in Diablo 4 1.1.1 update

Another substantial change confirmed for the Diablo 4 1.1.1 update is the addition of a new stash tab. A common complaint among fans is a lack of inventory space, especially now that Maligant Hearts must be stored alongside vital gear and equipment.

The patch will also increase the stack size of Elixers to 99, reducing the amount of room that essential items take up. With these tweaks, players will be able to spend more time slaying demons and less time managing their storage.

That’s everything we know about the Diablo 4 1.1.1 update so far. We’ll be sure to update this page with the full set of patch notes as soon as they are revealed.

In the meantime, check out our other Diablo 4 guides:

Best Diablo 4 Rogue builds | Diablo 4: Rogue passive skills explained | Best Diablo 4 Necromancer builds | Best Diablo 4 Druid builds | Diablo 4 World Boss tracker |  How to fast travel in Diablo 4: All waypoint locations  | Genius Diablo 4 trick frees up a ton of inventory space | Best Diablo 4 PvE builds | Diablo 4 skill tree builder 

About The Author

Nathan is a Senior Writer at CharlieIntel. He’s an expert in EA Sports FC, Call of Duty, and Overwatch, as well as superhero games, including Marvel’s Spider-Man. With a master's degree in Magazine Journalism from Nottingham Trent University, he worked as a Trainee Reporter for Derbyshire Live before moving into games media, with bylines at Dexerto, Cultured Vultures, and more. You can contact Nathan by email at [email protected].