Warzone’s AX-50 no longer hitscan after May 27 fix
Although the Warzone Season 3 Reloaded update nerfed some of the most popular Sniper Rifles, it accidentally made the AX-50 completely hitscan. This caught the attention of the devs, who fixed the issue on May 27.
Warzone’s IW8 engine uses projectile-based weapons, meaning that a bullet is a physical object affected by travel time and bullet drop. Weapons with top bullet velocity are often described as hitscan because it feels like the bullet lands instantly.
However, there are no truly hitscan weapons in the game — at least, there weren’t meant to be. Following all of the major weapon buffs and nerfs in Warzone’s Season 3 Reloaded update, the AX-50 became truly a hitscan weapon but the issue has now been fixed.
‘Hitscan’ means that a bullet isn’t a physical object and will hit as soon as the trigger is pulled, regardless of distance or whether the target is moving. Modern Warfare’s SP-R was accidentally hitscan when it was first released back in September 2020, and the AX-50 had the same issue following Season 3 Reloaded.
The website Sym.gg, which datamines weapon stats, discovered that the AX-50 became hitscan with the Season 3 Reloaded update. The AX-50 usually suffers from low bullet velocity and a bullet drop but we can see how its bullets registered immediately, where they simply needed to click on the target for the bullet to hit.
YouTuber JGOD, known for his expertise in weapon stats and game mechanics, tested out the AX-50 and confirmed that it was hitscan, and it quickly became one of the most popular guns in the game.
On May 26, Warzone’s devs marked it under “investigating” on their Trello board. This card has now been moved to the “resolved” list and Raven Software have confirmed to us that the AX-50’s hitscan issue has been patched out.
Image Credit: Activision