When to use Divine Intervention in Baldur’s Gate 3: Cleric feature & variants explained

Emily Stander
Shadowheart in Baldur's Gate 3

Divine Intervention is one of the strongest features in Baldur’s Gate 3, but its one-time-only use can make players question when they should click the button. Here is what Divine Intervention is and the best time to use it in the game. 

Few spells or features in Baldur’s Gate 3 are one-time use only, and Divine Intervention has that status for good reason

When something can only be used once in a playthrough that lasts for hours, though, it can be mind-numbing to try and figure out the perfect moment to pull the trigger. So, here is everything you need to know about Divine Intervention and when to use it. 

Best time to use Divine Intervention in Baldur’s Gate 3

There are four Divine Intervention variants in Baldur’s Gate 3, and each one has a different time they would be best to use.

Divine Intervention variants Baldur's Gate 3
There are four variants you can choose when you use Divine Intervention.

Sunder the Heretical

This variant would be best used if you have enough healing, but you’re struggling to put out the damage you need in a difficult fight. Since you only get Divine Intervention at Level 10, these will likely be end-game fights that you are consistently losing. 

Opulent Revival

This is an excellent Divine Intervention variant in for when your party is emptying their spell slots and starting to fall down one by one. Giving your party the option to effectively long rest in the middle of a fight is arguably overpowered, so this choice should be made with care. 

Arm Thy Servant

If you have found that you’ve optimized your party as battle masters and don’t need that massive boost in battle, this is probably the best Divine Intervention variant to choose for a free legendary weapon. In fact, you could use it immediately once you get access to the feature.  

Aside from damage, the Devotee’s Mace also gives you the ability to use Healing Incense Aura, which heals you and any nearby allies by 1d4 at the start of every turn. Plus, you cannot lose it even if you respec your Cleric after casting the variant, as a result, it could arguably be the best variant simply because of its lasting nature. 

Golden Generosity 

This variant is quite specific to what you need in your Baldur’s Gate 3 playthrough. If you tend to rely heavily on potions, then this might be a great choice before you head into a difficult battle. 

It’s a simple variant, but it could really spell the difference between losing the fight and making the last-minute save you really needed. 

Divine Intervention variants in Baldur’s Gate 3 explained

Before figuring out the best time to use Divine Intervention in Baldur’s Gate 3, it’s important to know what each of the variants do. 

Devotee's Mace in Baldur's Gate 3
The Devotee’s Mace is one of the strongest weapons in the game.

There are four variants of Divine Intervention to choose from: 

  • Sunder the Heretical: Sunder the Heretical deals 8d10 Radiant damage to all enemies in a 50 ft (15m) radius, so it’s also important to consider the stats of the enemies you are up against and if this will actually hurt them.
  • Opulent Revival: Resurrect fallen companions with half their hit points, and restore all nearby allies as if they had Long Rested. Opulent Revival has a bit of a larger radius than Sunder the Heretical at 60 ft (18m), and it’s a little more reliable since you don’t have to consider the kind of damage your enemies may be immune to.
  • Arm Thy Servant: Call upon your deity to grant you a legendary weapon forged in the fires of your holy bond. The legendary mace you get, Devotee’s Mace, deals 1d6+6 bludgeoning damage alongside an extra 1d8 Radiant damage.
  • Golden Generosity: Call upon your deity to provide you with a rich bounty of potions and Camp Supplies. This Divine Intervention spawns Camp Supplies, superior and supreme healing potions, and six to seven different elixirs.

Depending on what you need most, each Divine Intervention variant can have an important role to play in pushing you forward in Baldur’s Gate 3. As a result, there can’t be one right time to use Divine Intervention, but there are certain situations where they would be best. 

How to use Divine Intervention more than once in Baldur’s Gate 3

You can use Divine Intervention more than once in Baldur’s Gate 3 by playing with multiple Clerics in your party

The little secret about Divine Intervention is that it is only single-use for each character. As a result, you can respec everyone in your party to Clerics and get the Divine Intervention feature to use more than once. 

You could even respec so each character can get the Devotee’s Mace, for example, and change them back to their original role without losing the weapon. Keep one or two Clerics for Sunder the Heretical or Opulent Revival in a fight, and you should be unbeatable in most difficult end-game situations. 

That’s everything to know about using Divine Intervention! If you want to read more about Baldur’s Gate 3, you can check out our guides below.

How to craft Potions in Baldur’s Gate 3: All recipes & ingredients | Baldur’s Gate 3: Best Karlach companion build | Best Paladin build in Baldur’s Gate 3 | How to get Phalar Aluve in Baldur’s Gate 3 | Baldur’s Gate 3: How to get Us companion | How to get Loviatar’s Blessing in Baldur’s Gate 3

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About The Author

Emily is a Games Writer at CharlieIntel. Most of the time, you can find her playing RPGs and platformers - but she enjoys engaging in the rage of Overwatch 2 or Apex Legends from time to time. Emily has a Masters in Media Studies and has been working as a journalist for over 5 years, both freelance and full-time. You can contact her at [email protected]