Starfield players point out mistakes that “ruin immersion”

Aryan Singh
Alien creatures on a planet in Starfield

Bethesda RPGs are known for having meticulous attention to detail, but some players feel that Starfield falls short in this area which negatively impacts their immersion.



Starfield carries many of the hallmarks of Bethesda’s games, including skill trees, quests with branching paths, deep character customization, and more. All of the studio’s signature features are applied to a massive open world, packed with over 1000 planets and many opportunities for exploration.

At launch, the sci-fi RPG was showered with praise, as critics lauded the game for its grand approach. But positivity around the title simmered after a few weeks, as players began to uncover and highlight its various problems.

The game has attracted criticism for various reasons, ranging from glaring oversights to players being disappointed with its quests. Another complaint levied at Starfield has to do with certain inconsistencies when it comes to details during quests and exploration.

A discussion around this topic broke out following a Reddit post by user ‘CraigThePantsManDan.’ In it, the OP highlighted some “mistakes” that “ruin immersion.” These included some glaring lore-related errors in the game’s quests, beginning with a character named Sona who players can encounter during Sarah Morgan’s companion quests.

As per the lore, Sona is an orphan living alone on a deserted planet but players can easily find civilian settlements near her location and even spot ships flying in. This is obviously a massive error as it completely negates the quest’s narrative, and the OP went on to list other such mistakes.

Another example mentioned by them concerns the ECS Constant, a ship stuck in space for 200 years that doesn’t have the technology to jump to another system. But despite being more than two centuries old, it features the same labs, terminal designs, and even weapons found at any of the other locations, which contradicts the story.

Users in the comments section seemed to agree with the OP’s observations and went on to state other mistakes they came across. Examples of these include “thunderstorms on the moon,” “Wind power generators on planets with no atmosphere,” and many more.

It remains to be seen if future updates come with fixes to any of these errors. Until then, check out our picks for the best weapons and best ships in Starfield.

About The Author

Aryan is a Games Writer at CharlieIntel who specializes in sports and racing games, including EA Sports FC, NBA 2K, and Forza. He's also a big fan of massive RPGs such as Starfield, Elden Ring, and Cyberpunk. Aryan has a Bachelor's degree in Journalism and previously wrote for sports websites Pride of London, Sportsmanor, LWOF, and Thick Accent. You can contact him at [email protected].