NVIDIA partnering with Activision to bring Real-Time Raytracing to Call of Duty: Modern Warfare on PC

Keshav Bhat

NVIDIA has announced that they are partnering with Activision and Infinity Ward to bring Real-Time Raytracing to the PC version of Call of Duty: Modern Warfare, alongside other NVIDIA technology to the PC version.

As the Official PC Partner for Call of Duty: Modern Warfare, NVIDIA is working side by side with Infinity Ward’s team of engineers to bring real-time DirectX Raytracing, NVIDIA Adaptive Shading, and other advanced NVIDIA gaming technologies to the PC version of the game.

Call of Duty: Modern Warfare is poised to reset the bar upon release this October,” said Matt Wuebbling, head of GeForce marketing at NVIDIA. “NVIDIA is proud to partner closely with this epic development and contribute toward the creation of this gripping experience. Our teams of engineers have been working closely with Infinity Ward to use NVIDIA RTX technologies to display the realistic effects and incredible immersion that Modern Warfare offers.

“Our work with NVIDIA GPUs has helped us throughout the PC development of Modern Warfare,” said Dave Stohl, co-studio head at Infinity Ward. “We’ve seamlessly integrated the RTX features like ray tracing and adaptive shading into our rendering pipeline. It’s been a great addition to our existing technology, and we look forward to our PC fans experiencing it for themselves very soon.”

Call of Duty: Modern Warfare for PC will be available exclusively on Blizzard Battle.net on October 25, 2019. The PC version of the game is developed by Beenox in partnership with Infinity Ward. Beenox also worked on the PC version of Call of Duty: Black Ops 4.


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