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Call of Duty: Vanguard

JGOD explains how Vanguard’s new “blind fire” system could break Warzone

Call of Duty: Vanguard will introduce a new blind fire feature to the series, but YouTuber JGOD is worried about its impact on Warzone.

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JGOD standing next to a screenshot of someone using blind fire

The hype continues to build around the upcoming release of Call of Duty: Vanguard. But CoD expert JGOD has pointed out how the new “blind fire” feature could cause big problems when it’s integrated into Warzone and Multiplayer.

Call of Duty: Vanguard is nearly upon us, and fans are excited to see how the new game will shake up the series. We’ve already seen the new Champion Hill mode and some of the Modern Warfare features that will be returning.

However, the new blind fire system shown off in the Stalingrad gameplay demo has sparked concerns over the problems it could cause in Warzone. YouTuber JGOD broke down why in his new video.

Call of Duty: Vanguard character aiming down sights

The new blind fire feature allows players to shoot their weapons from behind cover. When crouching behind objects of a certain height a prompt will appear, providing the chance to fire over cover while keeping the majority of the body safe from being hit.

It’s a feature that has been found in many other past games, particularly in third-person shooters like Rainbow Six, and it usually comes at the expense of accuracy because you’re firing from the hip instead of aiming down the sights.

However, in his video JGOD points out that the spread is too tight when blind firing, which could be “broken” when it is integrated into Multiplayer and Warzone. He believes the feature “reduces spread as a benefit the same way normal mounting helps with recoil.”

JGOD warns this could cause “huge problems” going forward, as it would mean that weapons with hip-fire builds would become extremely overpowered. We’ve seen this in the past with MP5 loadouts.

As the expert also mentions, we’re only seeing the feature from one side at the moment. It’s currently impossible to tell how much of a character’s body will be exposed while blind firing, so it may be the case that using the system will have a downside to be exploited.

The footage shown so far is still an early build of the game, and may not represent exactly how the system will look once it’s in the player’s hands. We’ll have to wait until release day to see the full extent of how blind fire impacts the Warzone landscape.

Until then, for more Call of Duty: Vanguard be sure to check out the full gameplay reveal, and read how you can play the PlayStation Alpha.

Image credits: Activision / JGOD