FIFA 22 title update #3 patch notes: Second-half lag, defender drop back & referee fixes

FIFA 22 title update #3

EA have dropped title update #3 for FIFA 22 on PC, with the PlayStation and Xbox versions to follow. It finally fixes the second-half lag and stops defenses dropping too far back. We’ve got the full patch notes below.

FIFA 22 is constantly being tweaked and changed thought-out the year to help solve ongoing issues with the gameplay.

Update #2 nerfed AI blocking and fixed the bizarre invisibility glitch that was impacting the likes of Division Rivals and FUT Champions.

In the third major update, EA have fixed the second-half lag that has been laughing Ultimate Team.

When does FIFA 22 title update #3 release for PC, Stadia, PS4, PS5, Xbox One & Xbox Series X|S?

David Ginola in FIFA 22

EA revealed the patch notes for title update #3 via their blog on November 2, with the changes taking effect on PC from Wednesday, November 3, 2021.

With update #2, PC players got the changes on October 19, 2021, and then consoles followed on October 26.

With this in mind, we’re expecting update #3 to drop for PS4/5 and Series S/X players on Wednesday, November 11, 2021.

FIFA updates always drop on PC first, then come to consoles shortly after, so PlayStation and Xbox players won’t have to wait too long to benefit from the changes.

What’s included in FIFA 22 title update #3?

fifa 22 linesman

The main headline from the third major FIFA 22 update is that the lag that would often kick in once the second half started is now gone.

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This has been an issue since the game launched in October, with players reporting that online matches on Ultimate Team would lag for the first few in-game minutes before suddenly stopping.

A recurring issue that saw defenses track a runner deep into their own half instead of playing them offside has also been resolved.

Finally, problems with referees not awarding penalties for fouls by goalkeepers and canceling their advantage calls too early have been fixed.

FIFA 22 full title update #3 patch notes November 2021

Ramos tackling in FIFA 22


Addressed the following issues.

  • In a rare situation, the ball could be moved during a free kick without play resuming for both sides.
  • In some situations, the referee did not call for a foul after the goalkeeper made illegal contact with the ball carrier.
  • Addressed some stability issues that could occur during the 2nd half.
  • Sometimes, goalkeepers were jumping too far forward when attempting to make a diving save.
    • These jumping animations did not affect a goalkeeper’s ability to make saves.
  • In some instances, the referee incorrectly cancelled their advantage call, resulting in an unintended set piece.
  • When playing as a locked player, the opposition’s defensive line could have continued following the locked player deep into their own half, even when it was not beneficial to do so.
  • Own goals could have sometimes registered as a Shot On Target for the scoring side.

Career Mode

Made the following change:

  • Added a Change Team Sheet shortcut on the Training Hub, enabling the manager to quickly cycle between Team Sheets for Training Drills.
  • When getting transferred to a new club in Player Career, Pros with an OVR of 86 and higher will immediately be a part of the starting XI.

Addressed the following issues:

  • Career Mode progression could have been lost between play sessions depending on how the mode was exited.
    • When exiting Career Mode, the save pop up has been updated to have Save and Quit as the first option as it allows players to manually choose their save slot.
  • In Player Career, the Avoid Conceding objective UI did not display correctly.
  • In Player Career, the player controlled Pro could become a member of the starting XI unintentionally quickly.


Made the following change:

  • Added 2 new party games to VOLTA ARCADE.
    • These will only be available following a server update. Please follow @EAFIFADIRECT for updates on when this will be live in-game.
  • Added a shortcut for deallocating all Skill Points used in the Skill Tree.
  • Added an audio cue that plays when there’s a new leader in VOLTA ARCADE party games.

Addressed the following issues:

  • When playing VOLTA BATTLES through Activities, the opposing Squad OVR could display an incorrect number.
  • The Signature Ability button callout did not always display during matches when the Signature Ability was ready to be activated.
  • When selecting an AI controlled teammate in the Change Outfit menu found in the Store and browsing the available items, the player’s Avatar could be displayed instead.
  • The ball could have sometimes traveled through the Musical Nets VOLTA ARCADE party game.
  • During the Wall Ball VOLTA ARCADE party game, the white shooting limit line will now display as red when the player controlled Avatar crosses it.
  • Addressed a stability issue that could occur when playing a VOLTA FOOTBALL Survival match.

General, Audio, and Visual

Made the following changes:

  • Updated some badges, commentary lines, kits, banners, flags, broadcast packages, stadia, pre-match scenes, and tifos.
  • Updated 31 starheads and 1 new starhead.
    • This will only be available following a server update. Please follow @EAFIFADIRECT for updates on when this will be live in-game.

Addressed the following issues:

  • Addressed various instances of typos and incorrect UI/text formatting.

Those were the patch notes for FIFA 22 title update #3. EA will be putting out plenty more updates over the course of the season, so stay tuned on Charlie INTEL for all the latest news.

For more on FIFA 22, check out the latest Team of the Week, as well as our guide on the new FUT Hero cards.

Image credits: EA