Call of Duty Mobile adds Nuketown Russia map in Season 13

Nicholas Sakadelis

CoD Mobile is bringing players a new version of Nuketown called “Nuketown Russia” with the launch of Season 13.

When Call of Duty Mobile Season 13 drops, it will include a version of Nuketown set in Russia in the winter. Dubbed “Nuketown Russia” the map will feel all so familiar to the classic Nuketown, while putting a Russian spin on the map.

The signature Nuketown American-themed buildings have been replaced with soviet-era decals. Each spawn building retains the same internal design, with a side garage and second-floor balcony overlooking the center of the map.

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Speaking of the center of the map, the classic bus and semi-trucks have been swapped out with two train cars, blocking angles in the center of the map. One of the train cars has an open interior though, giving great angles to pick off enemies on the opposite side of the map.

The spawns will remain unchanged and the map will still be the same flow as every Nuketown, with a majority of the action taking place in the center of the map. Power positions are located on the second floor of each building and on cover spots placed strategically by the garages and center car.

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If you’ve played Black Ops 4, Nuketown Russia should have a very similar feel to the Nuketown of that game, considering it has the same theme.

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When playing, be sure to take a look at the beautiful interiors in the buildings, as they have been filled with great details of Soviet-era technology. Explore buildings filled with top-secret computers, files, and a few classic Nuketown easter eggs hidden among the map.

Be sure to take a trusted SMG class with you to push out enemies to their spawns and conquer their building. If you really want to wreak havoc, play around the enemy spawn house with a shotgun – that’ll be sure to grab their attention.

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If you’re more of a laid back player, Assault Rifle play is best done from the second-floor window of the houses or from the garage openings. Snipers can also utilize the long sightlines surrounding the houses to pick off unsuspecting foes, especially the narrow alleyways leading from spawn areas.