Control finally returns to Apex Legends with major changes

Joseph Pascoulis
apex legends horizon

The Apex Legends Season 13 Collection Event, Awakening, will be bringing the return of Control with some significant adjustments.

Apex Legends will be getting a major update along with the Awakening Collection Event. As well as Lifeline buffs, a new Town Takeover on Olympus, and Ranked changes, the fan-favorite LTM Control will also be making a return on June 21.

Control offers players a new way to play the battle royale, and players will be happy to hear that it is returning. Having said that, Control will be coming back with some changes, so let’s get into the details.

apex legends control gameplay

Apex Legends’ Control mode was previously seen on both Olympus and Storm Point. When the mode returns as part of the 13.1 update, players will be battling it out on World’s Edge.

The POI n which players will be fighting for control of the three objective points looks to be Lava Siphon according to the Awakening Collection Event trailer.

Apex Legends 13.1 patch Control changes

As well as a map change, the mode will be getting a bunch of quality of life changes, from updates to the match time limit, spawn wave times, and capture rate, to HUD tweaks.

To get a more in-depth idea of the changes coming for Control when it arrives on June 21 along with the Awakening Collection Event, check out the full patch notes for the mode below:

  • Turned the match Time Limit back on, and have new logic for determining when the match should end which should fix the issue where matches were ending early
  • Give players a full ult on respawn if they had one when they died
  • Tuned down the Ratings given when you spawn on homebase from 75 percent to 50 percent to the next tier.
  • Fixed issue where players on the end of match podium would be in random positions instead of grouped together in their squads.
  • Decrease Spawn wave times…
    • Max Deathscreen time old: 20 secs new: 15 secs.
    • Spawn Wave Max Time Old: 12 secs New: 10 secs.
    • First Wave Spawn Max Time Old: 20 secs New: 15 secs.
  • Turned off enemy highlights and enemy vehicle highlights.
  • Force players to drain neutral point capture progress before starting to gain capture progress for their own team; if capture progress was made on a neutral point by the enemy team.
  • Increase capture rate on Objectives based on the number of players capturing
    • 1 = x1
    • 2 = x1.5
    • 3 = x2
    • 4 = x2.25
    • 5 = x2.5
    • 6 = x2.75
    • 7 = x3
    • 8 = x3
    • 9 = x3
  • Moved the turbo charger for the Havoc back to Purple Tier.
  • Allow players to equip 3x Scopes on LMG’s and Assault Weapons in the Loadout Selection Menu.
  • Allow players to equip 4x-8x Scopes on Snipers in the Loadout Selection Menu.
  • Merged the Marksman and Sniper Loadouts into a single Long-Range Loadout, Added a Specialist Loadout Category to give players more Med-Close Range options.
  • Updates to Spawning Logic to try to prevent players from spawning near enemies.
  • Players now gain Ratings for team actions like Zone Neutralization or Capture even if they participated in the action and got personal Ratings out of it as well ( previously the player would get one or the other ).
  • Players will no longer get the Playing With Squad Ratings bonus for Ratings gained from Lockout being broken, and Bonus Capture Timed Event being completed.
  • Removed the Squad Wipe Ratings Bonus when killing an enemy.
  • Added a HUD message when Lockout is no longer available in the match ( displays again if Lockout conditions are met when Lockout is not available).
  • Control: Moved the scoreboard to the inventory as the first tab. Changed the scoreboard button to be the same button as the inventory on the respawn screen.
  • Arenas: Moved the scoreboard to the second tab in the inventory and added new tracked player information( assists, and crafting materials), and round wins for the team.
  • Scoreboard added as a tab while spectating in Arenas
  • Scoreboard added as a tab at the end of the game for both Arenas and Control
  • Updated the art and position of the shields regening UI on the HUD to sit above the players unitframe

That’s all for the changes coming to Control when the Apex Legends Awakening Collection Event drops. For more on Apex, check out the ranked changes coming in the 13.1 patch.

Image Credits: Respawn Entertainment

About The Author

Joseph is a Senior Writer at CharlieIntel, specializing in shooters such as Call of Duty, Apex Legends, Fortnite, and Overwatch. He also enjoys Souls-likes, the Resident Evil franchise, and Tekken. After writing for KeenGamer, he joined CharlieIntel in 2021. If Joseph isn't writing about games, he's most likely playing them. You can contact him at [email protected].