Call of Duty: Warzone is in desperate need of a proper, clarified anti-cheat system to prevent the influx of hackers as Activision looks to develop the game’s competitive future.
Call of Duty: Warzone launched to much fan fare in March 2020. It was the first free to play Call of Duty experience ever for consoles & PC. And that opened up the amount of players that could enter the Call of Duty world. There was no $60 barrier anymore to experience Call of Duty.
But with that, an influx of cheaters and hackers on the PC platform stormed into Call of Duty: Warzone. Since the game’s launch, there has been an extensive amount of hackers in Call of Duty: Warzone on the PC platform. And with cross play, those hackers infest the PlayStation and Xbox lobbies, too.
The biggest issue has been: Activision’s lack of a concrete plan to address the hacking situation. The company has issued a few statements in 2020 on how they combat hacking in Call of Duty: Warzone, but none of them have left fans with hope of a sustainable future for the title on PC.
It makes sense, in other ways, that Call of Duty is being infested with cheaters at a higher pace compared to other free to play Battle Royale games. Call of Duty is one of the biggest entertainment franchise available, and Warzone was the first chance that allowed everyone to play Call of Duty. There’s always been cheaters and hackers in Call of Duty MP. But that was on a more controllable scale with the game being $60 to play. With Warzone, the entry barrier is gone, and now hackers who could never hack in Call of Duty before, can do so now. And with Activision’s lack of aggressive action within the game itself, it welcomes more to the field.
But aggressive action from Activision is needed to counter cheaters and it’s needed ASAP.
Activision’s responses to cheaters in 2020
The first big stance Activision took on cheaters was a few weeks after launch, where the company announced that over 50,000 hackers and been banned and said “cheaters not welcome” in the Warzone world. Activision said they take cheating “very seriously” and would work hard to maintain “a level and fair playing field for everyone” as one of their “highest priorities.”
That did not change much. Hackers continued to flourish in the Warzone world on PC. And at the same time, Activision started to build up their vision for a competitive Warzone future. They started it with Live From Warzone series, which highlighted fan run tournaments and events for Warzone.
On April 24, 2020, the next big step from Infinity Ward: hackers would be match-made in the same lobbies only forward. They also said the studio “increased resources” to help alleviate the cheater concerns.
And then, the worst statement of all time was released on July 24, 2020: Infinity Ward was kindly asking players to not use 3rd party software while playing Call of Duty: Warzone.
“Please do not use unauthorized 3rd party software to mod or hack,” said an image statement from the studio, as shown below. They said listed out what items they believe to be considered hacking/cheating, and failed to lay out an progress on what they’re doing themselves to combat it.
Lastly, the final update we’ve received on the hacking issue with Warzone was in Sept. 2020. Infinity Ward said they had banned 200,000 accounts since the game’s launch.
But 200,000 it not even close to enough. There’s, according to Activision, over 90 million players who have played Call of Duty: Warzone. Only 200,000 accounts banned (that’s the last official number of banned accounts Activision has informed the public about).
Focused on the Wrong Thing
Now, we’ll give credit to Activision in some areas. The company has taken a legal path of action against many cheater makers that were designing cheats for Call of Duty: Warzone.
The company issued cease and desist orders to two cheat manufactures. The first one was CXCheats, which received a cease and desist in August 2020. Once they were threatened by Activision, the site removed all cheats related to Call of Duty: Warzone. And then in September, Activision filed another lawsuit against GatorCheats and even sent a representative to the owner’s house. GatorCheats removed all Warzone cheats from their site.
But the problem with the cease and desist orders is that there’s an infinite number of companies out there that can create and manufacture cheats for games. Just because you take down two through legal action, does not mean more will spawn up. Activision probably thinks that threatening a few will make many more stop, but that has not been the case. There’s also a wide variety of online forums where players share cheats they’ve created, and those never hit or show on an ‘official’ cheat manufacturer’s website.
The only real action Activision took on the public side, which was a major step for them, was being able to detect EngineOwning cheats in Warzone. EngineOwning updated their website in Sept. 2020 to state Warzone cheats were ‘now detected’ by Activision, and over 20,000 accounts got banned.
That’s what we need more of: focus on fixing the game itself, not trying to stop cheats from being made on the manufacture’s side. A comprehensive anti-cheat system is the best way for Activision to ensure that cheats cannot continue in Warzone.
There will always be hackers & cheaters in every game, but having an extensive anti-cheat software will be able to reduce the overall number of hackers and help promote and more enjoyable game environment.
For example, Riot Game’s VALORANT FPS title has an entire anti-cheat developed for it called Vanguard. Riot makes players install Vanguard anti-cheat in order to play VALORANT on their PC. While some players have been able to get by the software, this has stopped the game from being infested by hackers, even if it’s a free to play title.
The situation with anti-cheat and hackers kicked into high gear on the competitive integrity side over the last several months. Many high profile content creators having been playing in Warzone competitions, some of which have prize pools thanks to Activision. And there’s always suspects of hacking occurring during these events, and Activision has yet to address that problem.
The most recent example was the $250,000 Twitch Rivals tournament for Warzone. This tournament was hosted in a private lobby, meaning all players were known and required to join into a specific server code. During the 5th match of the event, the game was stopped. There was suspects of hackers in the match.
Twitch had to remove teams from the match & ban them, and then had to continue the tournament.
This is the problem we face in Warzone: it’s a massively successful game for Activision, and truly has a bright future as a big force in the gaming industry. But why can’t Activision and Blizzard take the time to implement a proper, anti-cheat system to ensure competitive integrity. More importantly, why won’t they do it to just improve the overall quality of the game?
Fortnite has many tournaments and events, with over $20 million in prizing planned for 2021. They’ve solved a lot of the cheaters problem on their end with an anti-cheat system. Apex Legends’ has a ranked play mode that has an anti-cheat system in place to avoid these issues Warzone faces.
Popular content creators have been vocal about the lack of anti-cheat in Warzone for months.
NICKMERCS commented saying he won’t be playing in any Warzone tournaments until there’s an authentic anti-cheat system implemented to avoid controversial wins.
And recently, Dr. Disrespect also commented on the drama calling out Activision for lack of proper action to prevent the situation from happening.
Warzone most certainly continues to be a very popular free to play battle royale option for many fans out there.
And Activision seems to be invested in its future too. Johanna Faries, VP & Head of Leagues at Activision Blizzard Esports, recently revealed the company has plans for Warzone to become part of the Call of Duty League.
“There are [plans to bring Warzone to Call of Duty League], and we’re excited to announce those plans in the coming weeks and months. We’ve been closely monitoring the introduction and the wild popularity of Warzone since last spring. We did bring in Warzone-related content with our pros last season, but we’ve taken the off-season to think bigger about what a more structured investment could look like. There are really exciting things to come as early as this season.”
That’s great to hear. But if they want a CDL based around Warzone or integration of the title into an esports program to be successful, Call of Duty: Warzone desperately needs an anti-cheat system setup to ensure there’s competitive integrity and no disputes over the legitimacy of wins.
We hope Activision has plans — sooner, rather than later — to deliver on this.
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