Modern Warfare & Warzone Season 6 Update: Patch Notes
Infinity Ward has released the latest patch update for Call of Duty: Modern Warfare and Call of Duty: Warzone on all platforms.
This update kicks off Season 6 of the Modern Warfare and Warzone on all platforms.
Update Download Information
The update size for Season 6 update for Modern Warfare and Warzone:
- PlayStation 4: 19.3 GB
- Xbox One: 22.66 GB
- PC: 57 GB (Modern Warfare owners) and 25.5 GB (Warzone only owners)
In addition, PS4 & Xbox One players will have an additional compatibility pack to play Multiplayer and Special Ops.
- PlayStation 4 Compatibility Pack: 7.8 GB
- PlayStation 4 Survival Pack: 5.8 GB
- Xbox One Compatibility Pack: 8 GB
- Xbox One Survival Pack: 5.9 GB
Due note, Survival Mode for Modern Warfare available now on PS4 and coming October 1 to Xbox One and PC.
- Read More: Modern Warfare and Warzone Season 6 Roadmap
PATCH NOTES:
New Operators, Nikolai and Farah join the fight. New weapons. New maps. New modes. More Battle Pass gear for you to unlock.
PLAYLIST UPDATE:
MODERN WARFARE:
- Ground War
- Gunfight Blueprint Customs
- Face Off – Station
- Killstreak Confirmed
- Season Six Mish Pit – Season Six maps Broadcast and Mialstor Tank Factory in mosh pit game modes
WARZONE:
- BR Quads
- BR Trios
- BR Duos
- BR Solos
- Plunder Trios
- Armored Royale Quads
GENERAL FIXES:
- C4: Slight delay when performing a quick detonation. A beep will now play when quick detonation is triggered. Also reduced throw initial velocity by 30%
- Fix for a bug where, after reviving a teammate in Survival, there will be a 5 second delay before the user is able to use their weapon again
- Fix for an issue where players could obtain unlimited Stopping Power rounds
- Fix for an issue where the defending player had a long respawn timer after the HQ was taken back and all players were dead while in a Headquarters match
- Fix for an issue where it was possible to put a molotov or grenade into a planted bomb causing it to kill the diffusing player
WEAPONS:
- Fix for two issues where the player’s watch and/or Heartbeat Sensor would not be entirely visible when using the XRK Chainsaw attachment on the Finn LMG
- Fix for a bug where explosive and thermite rounds do not function as intended on the Chronic variant from the Blunt Force II bundle
- Fixed an issue where the muzzle selection screen for the Finn LMG was hard to view in the Gunsmith menu
- Fixed an issue where the player’s left hand will not properly grip the weapon when the 23.0” Romanian barrel is equipped on the AK
- Fixed a few bugs where the prone hipfire viewmodel positioning was not appearing as intended and could disappear in certain circumstances
- Origin 12: Reduced very close damage in Warzone
- Shotguns: Increased damage of slugs in Warzone
- XRK ChainSAW – FiNN LMG:
- Adding a description in Gunsmith nothing the attachment does not allow for weapon mounting
- Increased brightness on the Tac Laser attachment
WARZONE:
- Fixed a collision issue in the south corner of the Stadium
- Fix for an issue where a fence with a white tarp over it near the Hospital was allowing players to see through it on one side
- Fix for an issue where, on occasion, the train would appear as a white placeholder icon on the map
- Implemented fixes to help properly track Warzone wins
- Fixed a bug where players were unable to damage enemies with gunfire while on an ascender
- If a player has their minimap set to not rotate, they will see inaccurate pings on the heartbeat sensor. This has been fixed.
- Fix for a rare issue where the Train’s supply boxes could vanish during longer rounds
PC:
- NVIDIA Reflex is now available in Call of Duty: Modern Warfare, including Warzone, and will deliver latency improvements in GPU-intensive gaming scenarios on GeForce GTX 900 and higher NVIDIA graphics cards
- Improved stability and performance
SOURCE: Infinity Ward