Call of Duty: Modern Warfare uses a new engine
Yes, it’s finally a thing!
Call of Duty: Modern Warfare uses a brand new engine, the first time for Call of Duty in a long time.
Call of Duty: Modern Warfare features a new engine delivering an immersive and photo-realistic experience. The new technology utilizes the latest advancements in visual engineering, including a physically-based material system allowing for state of the art photogrammetry, a new hybrid tile based streaming system, new PBR decal rendering system, world volumetric lighting, 4K HDR, DirectX Raytracing (PC) and more as well as a new GPU geometry pipeline. Spectral rendering delivers thermal heat radiation and infrared identification for both thermal and night-vision in-game imaging. The technical investment provides a cutting edge animation and blend shape system, while the new suite of audio tools supports full Dolby ATMOS, on supported platforms, along with the latest in audio simulation effects.
We had a chance to see the new engine in action at Infinity Ward and it was incredible. Lots of details, new level of realism, and so much more.
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Beyond this, Eurogamer is reporting that Infinity Ward will be sharing the new engine across the teams, including Sledgehammer Games and Raven Software. We were not told this during our visit, but we wanted to pass this along as it’s big news that the new engine will be used going forward:
One of the key objectives with the latest engine is to help lay the foundation for the future of the Call of Duty series, with initial work starting on the revamp as long as five years ago. Going forward, Infinity Ward’s work will be shared across studios such as Sledgehammer and Raven Games, where there has already been a healthy collaborative history.
For more of our coverage on Call of Duty: Modern Warfare, check out our page for all the news we’ve posted here.