Call of Duty: Modern Warfare Competitive Settings V1 Announced
Activision and Infinity Ward announced the Competitive V1 Settings for Call of Duty: Modern Warfare in a post on Call of Duty League website.
Call of Duty: Modern Warfare marks a new era for Call of Duty esports with the start of the Call of Duty league. The company announced that the first Open Event, featuring both the 12 teams and open bracket, takes place Jan 24.
There will be a total of 12 teams in the Call of Duty League’s first season, and it will feature both home and away events in the 12 city markets for the league.
Here’s the details on the rule set, direct from Call of Duty League team:
Competitive Call of Duty rules adjust over time. The rules below do not represent the final competitive settings but an initial set of rules to kickoff the season. Competitive Settings V 1.0 have been developed in coordination between League Administration and representatives (players, coaches) of the Call of Duty League.
With the game having been released last week, we recognize that our final map set will need to be further refined than what we’ll have in place for the first version of our ruleset. That said, we’ll be paying close attention to both pro and amateur player feedback to ensure the best map set by season launch.
Maps and modes may change at a later date. Our pro player community is heavily involved in this process, and we look forward to narrowing down our settings a bit closer to the start of the season.
Maps & Modes List
Search & Destroy
- · Arklov Peak
- · Azhir Cave
- · Gun Runner
- · Hackney Yard
- · Piccadilly
- · Rammaza
- · St. Petrograd
Domination
- · Gun Runner
- · Hackney Yard
- · Rammaza
- · St. Petrograd
Hardpoint
- · Arklov Peak
- · Azhir Cave
- · Gun Runner
- · Hackney Yard
- · Rammaza
- · St. Petrograd
- · Round Time Limit: 2 M : 00 S
- · Round Win Limit: 6 Rounds
- · Win By Two Rule: Disabled
- · Win By Two Max Rounds: N/A
- · Round Switch: Every Round
- · Match Start Time: 15 Seconds
- · Round Start Time: 10 Seconds
- · Skip Infil: Disabled
- · Practice Round: Disabled
- · Codcaster: Enabled
- · Bomb Timer: 45 Seconds
- · Plant Time: 5 Seconds
- · Defuse Time: 7.5 Seconds
- · Multi Bomb: Disabled
- · Silent Plant: Enabled
- · Reset Plant/Defuse Progress: Enabled
- · Number of Lives: 1 Life
- Max Health: 100 (Normal)
- · Health Regeneration: Normal
- · Tactical Sprint: Enabled
- · Allow Revives: Disabled
- · Show Enemy Death Location: Disabled
- · Downed Health: N/A
- · Downed Revive Health: N/A
- · Downed Bleedout Timer: N/A
- · Downed Revive Time: N/A
- · Downed Give Up Time: N/A
- · Spectating: Team Only
- · 3rd Person Spectating: Disabled
- · Killcam: Enabled
- · Final Killcam: Final Kill
- · Enable Mini Map: Yes
- · Radar Always On: Disabled
- · Weapon Pings on Minimap: Enabled
- · Weapon Pings on Compass: Enabled
- · Enemy on Compass: Enabled
- · Respawn Delay: None
- · Wave Spawn Delay: None
- · Suicide Spawn Delay: None
- · Force Respawn: Enabled
- · Team Assignment: Enabled
- · Friendly Fire: Enabled
- · Team Kill Punish Limit: Disabled
- · Hardcore Mode: Disabled
- · Spawn Ammo Mags: 3 (Normal)
- · Realism Mode: Disabled
- · Headshots Only: Disabled
- · Health Steal: Disabled
- · Perks: Enabled
- · Killstreaks: Enabled
- · Round Retain Streaks: Enabled
- · Retain Streaks on Death: Enabled
- · Equipment Delay: 5 Seconds
- · Equipment Protection: Disabled
- · Round Limit: 2 Rounds
- · Round Switch: Every Round
- · Round Time Limit: 6 Minutes
- · Round Score Limit: Unlimited
- · Match Start Time: 15 Seconds
- · Round Start Time: 10 Seconds
- · Skip Infil: Disabled
- · Codcaster: Enabled
- · Points Per Kill: 0 Points
- · Points Per Death: 0 Points
- · Headshot Bonus Points: 0 Points
- · Killstreak Kill Bonus Points: 0 Points
- · Time to Capture Zone: 10 Seconds
- · Zones Required to Score: 1 Zone
- · Points Per Zone: 1 Point
- · Objective Scaler: x4
- · Flags Enable Kill Scoring: Disabled
- · Starting Flags Captured: Disabled
- · Number of Lives: Unlimited
- · Max Health: 100 (Normal)
- · Health Regeneration: Normal
- · Tactical Sprint: Enabled
- · Allow Revives: Disabled
- · Show Enemy Death Location: Disabled
- · Downed Health: N/A
- · Downed Revive Health: N/A
- · Downed Bleedout Timer: N/A
- · Downed Revive Time: N/A
- · Downed Give Up Time: N/A
- · Spectating: Team Only
- · 3rd Person Spectating: Disabled
- · Killcam: Enabled
- · Final Killcam: PotG
- · Enable Mini Map: Yes
- · Radar Always On: Disabled
- · Weapon Pings on Minimap: Enabled
- · Weapon Pings on Compass: Enabled
- · Respawn Delay: 5 Seconds
- · Wave Spawn Delay: None
- · Suicide Spawn Delay: None
- · Force Respawn: Enabled
- · Team Assignment: Enabled
- · Friendly Fire: Enabled
- · Team Kill Punish Limit: Disabled
- · Hardcore Mode: Disabled
- · Spawn Ammo Mags: 3 (Normal)
- · Realism Mode: Disabled
- · Headshots Only: Disabled
- · Health Steal: Disabled
- · Perks: Enabled
- · Killstreaks: Enabled
- · Round Retain Streaks: Enabled
- · Retain Streaks on Death: Enabled
- · Equipment Delay: 5 Seconds
- · Equipment Protection: Disabled
- · Time Limit: 5 Minutes
- · Score Limit: 250 Points
- · March Start Time: 15 Seconds
- · Skip Infil: Disabled
- · Codcaster: Enabled
- · Points Per Kill: 0 Points
- · Points Per Death: 0 Points
- · Headshot Bonus Points: 0 Points
- · Killstreak Kill Bonus Points: 0 Points
- · Time to Capture Zone: Instant
- · Zone Lifetime: 1 Point
- · Initial Activation Delay Time: 30 Seconds
- · Activation Delay Time: Disabled
- · Location Order: Linear
- · Scoring: Constant
- · Pause Time: Enabled
- · Capture Team Spawn Delay: Enabled
- · Number of Lives: Unlimited
- · Max Health: 100 (Normal)
- · Health Regeneration: Normal
- · Tactical Sprint: Enabled
- · Allow Revives: Disabled
- · Show Enemy Death Location: Disabled
- · Downed Health: N/A
- · Downed Revive Health: N/A
- · Downed Bleedout Timer: N/A
- · Downed Revive Time: N/A
- · Downed Give Up Time: N/A
- · Spectating: Team Only
- · 3rd Person Spectating: Disabled
- · Killcam: Enabled
- · Final Killcam: PotG
- · Enable Mini Map: Yes
- · Radar Always On: Disabled
- · Weapon Pings on Minimap: Enabled
- · Weapon Pings on Compass: Enabled
- · Respawn Delay: 2.5 Seconds
- · Wave Spawn Delay: None
- · Suicide Spawn Delay: None
- · Force Respawn: Enabled
- · Team Assignment: Enabled
- · Friendly Fire: Enabled
- · Team Kill Punish Limit: Disabled
- · Hardcore Mode: Disabled
- · Spawn Ammo Mags: 3 (Normal)
- · Realism Mode: Disabled
- · Headshots Only: Disabled
- · Health Steal: Disabled
- · Perks: Enabled
- · Killstreaks: Enabled
- · Round Retain Streaks: Enabled
- · Retain Streaks on Death: Enabled
- · Equipment Delay: 5 Seconds
- · Equipment Protection: Disabled
- · LMG (All)
- · M91
- · PKM
- · MG34
- · L86A2
- · Shotgun (All)
- · Model 680
- · R9-0 Shotgun
- · 725 Origin
- · 12 Shotgun
- · Melee
- · Riot Shield
- · Launchers (All)
- · RPG-7
- · PILA
- · JOKR
- · Strela-P
- · Underbarrel
- · M203 40mm Concussive
- · M203 40mm Smokescreen
- · M203 40mm Recon
- · M203 40mm High-Explosive
- · M203 40mm Flash
- · M203 40mm Incendiary
- · 12 Gauge Deputy
- · Perks
- · Frangible – Wounding
- 3 Kill
- Personal Radar
- Shield Turret
- 4 Kill
- Counter UAV
- UAV
- Care Package
- 7 Kill
- IAV
- Sentry
- Wheelson
- 8 Kill
- Emergency Airdrop
- 10 Kill
- White Phosphorous
- 12 Kill
- Advanced UAV
- 15 Kill
- Juggernaut
- Perk 1
- Overkill
- Perk 2
- High Alert
- Kill Chain
- Restock
- Perk 3
- Shrapnel
- Tracker
- Lethal
- Claymore
- C4
- Molotov Cocktail
- Proximity Mine
- Tactical
- Heartbeat Sensor
- Gas Grenade
- Snapshot Grenade
- Stim
- · Recon Drone
- · Stopping Power
- · Weapon Drop
- · Tactical Insertion
- · Deployable Cover
Search & Destroy Settings
Game Settings
Advanced Settings
Player Settings
Team
Gameplay
Domination Settings
Game Settings
Advanced Settings
Player Settings
Team Settings
Gameplay
Hardpoint Settings
Game Settings
Advanced Settings
Player Settings
Team Settings
Gameplay
Restricted Items
Primary Weapons
Secondary Weapons
Attachments
Kill Streaks
Perks
Equipment
Field Upgrades
SOURCE: Reddit