Warzone devs explain why game has limited playlists, says Duos coming soon
In a recent interview with GamerGen (via CODTracker), Infinity Ward’s Narrative Lead, Taylor Kurosaki, and Raven Software’s Director, Amos Hodge spoke about many different aspects of Call of Duty: Warzone, including playlists.
One of the things that has happened with Warzone is the devs have been rotating playlists in and out versus keeping a standard set of playlists constantly, like MP does. Hodge says this resolves around the fact that the game has to matchmake 150 players per match, which becomes more challenging the more playlists options there are – especially in smaller regions of the world.
We’re trying to run this like it’s own product. If you look on Modern Warfare, they’re constantly rotating modes in and out…so we’re just trying to find our footing on that, what are the core modes and what we can rotate in and out. We want to keep players engaged, making new modes, we don’t want the game to get stale, but at the same time, we can’t have ten or fifteen playlist because people will start to get bad connections, we wouldn’t be able to matchmake – 150 players is a lot. We’re trying to find that balance between the core mode and what we can rotate in and out. When we put out a new mode, we really want to listen to the community – did they liked it, did they not liked it, which mode they prefer… A lot of our live activity is community driven.
Hodge confirms in the interview that Duos is in development and coming soon, but the studio is working on some bugs with the mode before they can release. They said that the teams have heard player feedback for the mode and are working on it.
AH: We had Duos on Plunder, but I’m not sure where Duos is, we got some bugs to work out with Duos. But we’re listening to the community – if you noticed, we launched with just Trios, then we added Solos, the we added Quads, so we will get to a place where we add Duos in the future. There’s just no exact time I can give you for now, but Duos is coming. You’ve already seen in Plunder, but there’s just thing we gotta figure out, find the right timing and everything else.
Kurosaki says the teams are still working to s the best standard modes for Warzone and what players are engage with the most in order to tweak the modes to better suit the community’s play styles.
TK: As Amos said, it’s a brand new game, it’s been out for a little over a month now. Unlike mature mode like core Multiplayer in Call of Duty, we’re trying to figure out what these core modes are. It’s funny – I know Amos is active on social medias, and I’m as well – when you add Quads, people are like “Where are the Trios?” And then you go to Trios and they go “Where are the Quads?” ! Everyone wants to play the game in a slightly different way, which is really cool and exciting, so we’re trying to figure out what the standard modes are, and what are the modes that works better as sort of a short time, mixing it up kind of situation. We’re listening and continually tweaking it, and like Amos said, we’re supporting this game full force. It’s been amazing to see the power of these two studios fully focused on this game right now.
There’s no set release date yet for Duos mode in Call of Duty: Warzone, so stay tuned for updates.