Warzone dev responds to more issues with still broken Gas Mask animation
The Gas Mask animation has been a constant source of criticism in Warzone, and Season 3 looked to finally solve the frustrating feature. However, Gas Masks are still causing undue deaths, and Warzone dev Ted Timmins has responded.
While Warzone’s Gas Mask is incredibly useful for when you need to take the fight into the poisonous cloud, its equip animation has been a constant source of problems in the battle royale.
The Gas Mask animation was first addressed back in Season 2, to stop it from playing while aiming down the sights and leaving players exposed during fights. Then, an issue that saw the animation trigger while falling, preventing players from pulling their parachutes, was fixed in Season 3.
However, it appears the Gas Mask is still wreaking havoc in Season 3, and Warzone Senior Creative Director Ted Timmins has responded.
Former CoD pro and content creator Tyler “TeeP” Polchow tweeted a clip on May 17, showing how the Gas Mask animation cost him a game after reaching the top three.
As he stood on a rooftop firing arrows at rival players, the gas cloud slowly moved in over him causing his Gas Mask to automatically equip. After knocking down an enemy, he looked to jump and parachute back into the circle, a tactic used regularly to make up ground quickly.
It didn’t go according to plan though, as the animation for removing the Gas Mask triggered before Teep could pull his parachute, causing him to fall to his death.
Other players replied to the clip, with one saying: “It’s insane the absolute OBSESSION these devs have [with] a Gask Mask animation.”
This sparked a response from Warzone Senior Creative Director Ted Timmins, who assured players that the team is looking to solve the problem.
“These videos are why I have an obsession with it, and we aren’t giving up on these QoL [Quality of Life] improvements,” tweeted Timmins. “I’ll discuss with the team, @TylerTeeP.”
This appears to just be an unintentional glitch, because as of Season 3 the animation is no longer supposed to interrupt falling players. However, it’s clear to see from the clip just how problematic the bug is, abruptly putting an end to TeeP’s game at a crucial moment.
Hopefully, Timmins and the rest of the team at Raven Software can roll out a fix as soon as possible, before it costs too many more players valuable wins.
Image credits: Activision