Perks are returning with Black Ops Cold War Zombies, and for the first time, they are permanently upgradeable.
Perk-A-Cola, or Perk for short, has been in Treyarch’s Zombies mode since its inception in Call of Duty: World at War. Usually in fixed points around the map, players can purchase an upgrade for their character by spending points. Classic Perks such as Quick Revive, Jugger-Nog, and Speed Cola have become staples of the game mode.
Treyarch recently released details on how Zombies will play in Black Ops Cold War. This detailed what perks will be included in Zombies at launch, and how the new upgrading system works.
Perks At Launch
Classic Perks such as Speed Cola and Quick Revive are returning in Black Ops Cold War Zombies. Here’s the full list:
- Jugger-Nog: Increase maximum health by 50.
- Quick Revive: Reduce the time it takes to regen to full health by 50%. Reduce the time it takes to revive an ally by 50%.
- Speed Cola: Increase reload speed by 15%.
- Stamin-Up: Increase run and sprint speed.
- Deadshot Daiquiri: Aiming down sights moves to enemy critical location. Remove scope sway.
- Elemental Pop: Every bullet has a small chance to apply a random base Ammo Mod effect.
Elemental Pop is a new introduction and is all about Ammo Mods. When using this Perk, every bullet fired has a slight chance of hitting your target with a random base Ammo Mod. It has been described as “an incredibly useful tool for when your back’s up against the wall.”
Treyarch have confirmed they will be adding more Perks throughout post-launch seasons.
A new system for upgrading Perks has been added to Black Ops Cold War Zombies. This system allows your Perks to be permanently upgraded for the first time.
Perks are upgraded through earning ‘Raw Aetherium Crystals’ by reaching milestone rounds in the game or by successfully exfilling. Raw Aetherium Crystals are essentially the currency you will use to permanently upgrade Perks. You’ll also be able to use Aetherium Crystals to upgrade skills related to Field Upgrades, Ammo Mods, and Weapon Classes. The more you earn over time, the more you will be able to upgrade the tools in your arsenal, “improving their damage and utility to help you reach higher rounds.”
Treyarch gave an example of what Elemental Pop upgraded to Tier III will look like:
- Tier I – Equipment damage also has a small chance to apply a random base Ammo Mod effect.
- Tier II – Reduce Ammo Mod cooldowns by 20%.
- Tier III – When a random Ammo Mod is applied, it uses your current Skill Tier instead of the base.
Warzone 2 players disappointed with pointless DMZ grind
Warzone 2 players are expressing disappointment with the insured slot system in DMZ, feeling as though it's not worth the...
This Warzone 2 AR is Season 1’s easiest weapon to use
A top Modern Warfare 2 AR is emerging as a powerful Warzone 2 Season 1 option and it’s deemed the...
Are Warzone Caldera servers down? Warzone current server status update
Are the Warzone Caldera servers down? If you're wondering, we have the current server status covered for you.