Warzone Season 2 Reloaded fixes the game’s most annoying bug

Liam Mackay
No plates in Warzone superstore

The Armor Plate glitch has been plaguing Warzone since before Season 2, but the mid-season Reloaded update has finally addressed this frustrating bug.

You’ve landed in Superstore and found your weapons, but after eliminating a couple of players you’re left without any armor. No matter where you look, however many crates you open, there are no armor plates to be found. Most Warzone players know this frustration, but this shouldn’t be a problem following Warzone’s Season 2 Reloaded update.

The Armor Plate glitch has been an issue in Warzone long before Season 2. Before Season 1 even began, certain locations around Verdansk were devoid of Armor Plates.

The only way to get your hands on some was by finding an Armor Satchel, buying them, or leaving the area to loot somewhere else. And with the extremely high time-to-kill from Cold War’s weapons, having no plates equipped renders you defenseless.

On February 12, Raven Software revealed the issue was being investigated and a fix became one of the most requested features for Season 2 Reloaded.

Players’ wishes were granted and the official patch notes for the mid-Season 2 update read: “Armor should now spawn consistently as ground loot across all matches.”

Armor Plates in CoD Warzone

Now, after finding armor plates on the ground, you can save your hard-earned cash for Loadout Drops or the new Foresight streak.

However, if you’re still receiving the issue, you should let Raven Software know either through Twitter or Reddit, as the Trello card says they are still monitoring the issue.

Although fans are happy that Armor Plates can now consistently be found across Verdansk and the FFAR has been secretly nerfed, it’s deflating to see the “Stim Glitch” return for the seventh time following the update.

Image Credit: Activision

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About The Author

Liam is CharlieIntel's Editor who focuses on Call of Duty but also plays lots of fantasy RPGs or anything else in his massive gaming backlog. After graduating in Journalism from Edinburgh Napier University, Liam freelanced in games journalism before joining CharlieIntel in November 2020. You can contact Liam at [email protected].