FPS icon and top streamer Michael ‘Shroud’ Grzesiek shared his thoughts concerning Warzone 2’s DMZ and why he thinks it “will always be bad.”
When Warzone 2 launched, the battle royale also delivered an extraction shooter experience with the DMZ mode. Opinions concerning the Tarkov-style DMZ mode have been a mixed bag. Some see it as a welcome change of pace to the traditional battle royale, while others believe DMZ lacks some much-needed polish.
It seems popular streamer Shroud shares the latter train of thought and agrees that DMZ is not only rough around the edges but destined for failure.
DMZ, Warzone 2, and Modern Warfare 2 share a unified cross-progression system that allows players to continue their Call of Duty journey regardless of their preferred gameplay experience.
In a January 23 stream, Shroud explained that the linked progression system is what’s ruining DMZ. Here’s what the CS: GO legend had to say about DMZ’s lack of success.
Shroud claims DMZ is a failed experiment
When asked about DMZ on stream, he begins by explaining how the mode links to Warzone 2: “What they’re trying to do, and a lot of games are trying to do this, is create an ecosystem within their own game where everything like benefits each other.”
While Shroud agrees that the ecosystem between Warzone 2, Modern Warfare 2, and DMZ is a neat feature, he claims that “It’s not that important,” and it’s actually hurting the mode more than helping it.
It seems Shroud believes that by not treating DMZ as a separate standalone experience, it’s not getting the love it deserves: “The problem with Call of Duty trying to make a DMZ survival extraction looter shooter bulls**** is that they’re still tying into that system.”
He puts the final nail in the coffin by stating, “As long as they’re always tying into that cross-progression system, it will always be bad.” It’s clear that Shroud thinks DMZ will fail to succeed in the shadow of Warzone 2 and Modern Warfare 2.
Image Credit: Activision / Shroud
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