Former CS:GO pro Michael ‘Shroud’ Grzesiek has expressed his frustration with Battlefield 2042’s weapon bloom mechanic, claiming that it’s ruining the game in its current state.
Battlefield 2042 has finally arrived on PC and consoles, but the game’s launch has come with a few problems. Many players have complained about the weapon bloom mechanic, claiming that it is affecting their accuracy.
Twitch streamer Shroud has joined the ranks of players fuming with this issue, saying he hates the mechanic so much that it caused him to fly off the handle in the middle of a match.
Many of Shroud’s shots were barely hitting their targets during his playthrough of Battlefield 2042. Considering that he’s known for having great accuracy thanks to his CS:GO career, he attributed this problem to the weapon bloom.
“Hello?” he yelled. “Dude, the gun bloom! Why is there so much? I’m shooting right at him and there’s just nothing happening, the bullets keep missing.”
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Shroud was firing directly at his opponent’s head but the bullet spread was making it impossible to hit them. He cursed at the mechanic and explained that it completely ruined his accuracy.
“You can’t even predict bloom either, because if the gun does randomly go straight you have to be aiming there,” he elaborated. “Aiming to the side, there’s just no point doing that really. None of it makes sense.”
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This mechanic messes with weapon accuracy, and many players have noted that it has made weapons like Assault Rifles impossible to use. Shroud angrily stated that weapon bloom just makes the game “sh*t.”
“Only really bad games stop you from shooting straight,” he stated. “I mean, hopefully, DICE will fix it soon, but that feels like copium, honestly.”
The November 25 update made some changes to try and fix this issue. At the time of writing, it remains to be seen whether or not the developers will implement some more adjustments to weapon bloom soon.
For more Battlefield, check out which vehicle damage feature Battlefield 2042 players are begging the devs to bring back.
Image Credits: EA / Dice
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