Unreal Editor for Fortnite: Release date, features, leaks, Creative 2.0, more
Fortnite’s Creative mode is almost as popular as its Battle Royale, and it’s about to get a lot more advanced with the upcoming Unreal Editor for Fortnite. Here’s everything we know about Fortnite Creative 2.0, including what it is, its release date, and leaks.
Fortnite Creative mode allows players to create their very own experiences inside Fortnite, using assets to build their Creative Island any way they like. Other players can join these islands and earn XP while doing so, and player-made experiences are almost as popular as those created by Epic.
Fortnite Creative is getting a major overhaul with Creative 2.0, giving players much more freedom to create whatever they like inside Fortnite.
Here’s everything we know about Unreal Editor for Fortnite, including its release date, its Roblox-like monetization, and leaks surrounding it.
- Unreal Editor For Fortnite release date
- What is Unreal Editor for Fortnite?
- How to download Unreal Editor for Fortnite
- Unreal Editor for Fortnite features, leaks & rumors
Unreal Editor For Fortnite release date
Fortnite Creative 2.0, now officially known as Unreal Editor for Fortnite, is set to arrive on March 22, 2023, after unexpected hold-ups postponed its original 2022 release.
The news was confirmed by official Fortnite accounts and players have reacted very positively since it was a long time coming.
How to download Unreal Editor for Fortnite
Players can wishlist the Unreal Editor for Fortnite through the Epic Games Store page. Those who’d like to try the application as soon as it’s released should click on the “Add to Wishlist” button.
Creators will need to have Fortnite installed to get access to the Unreal Editor in their PC.
What is Unreal Editor for Fortnite?
The Unreal Editor for Fortnite is the evolution of Creative mode, allowing the community to build their own games and experiences inside Fortnite. It’s a PC-only application “for designing, developing, and publishing games and experiences directly into Fortnite,” the official description in the Epic Games Store reads.
This is set to give players much more freedom over what they create as well as powerful Unreal Engine 5 tools that will open new possibilities and optimize the workflow for creators. Among the new features, Epic revealed players will have access to “custom asset import, modeling, materials and VFX, Sequencer and Control Rig.”
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It was also revealed that players will be able to develop and test new islands across PC and console in real-time, although it’s yet unclear how that will work.
Similar to Roblox, Unreal Editor for Fortnite will allow creators to monetize their content. “We’re building an economy,” explained Epic Games CEO Tim Sweeney. “It will support creators actually building businesses around their work and making increasing amounts of profit from the commerce that arises from people playing their content.”
Unreal Editor for Fortnite features, leaks & rumors
While the Unreal Editor for Fortnite has now an official release date and description, most of its features and details are being kept under wraps. However, there are a ton of leaks and rumors about this Fortnite Creative 2.0 and most of them surround ‘Verse’ — the new scripting language Unreal Editor for Fortnite will use.
Verse “offers powerful customization capabilities such as manipulating or chaining together devices and the ability to easily create new game logic,” states the official description.
Fortnite leaker InTheShadeYT claims to have revealed a ton of the functions that Verse will bring. These include allowing players to create their own models, spawning NPCs and controlling what they do and how they behave, full control of the HUD, and more.
You can check everything InTheShadeYT revealed back in June, 2022:
- Creating your own models
- Spawning items
- Storm controller “(you can control pretty much everything about it)”
- AI scripting
- Events that fire off when pretty much anything in the game happens so you have full control of everything
- Changing game phases
- Loading and using game widgets
- Loading game assets at runtime
- Full control of building
- Live team and player statistics
- Control of the HUD, “you can put any message and control what’s being shown to players”
- Scoreboard control
- Controlling player components
- Manage gameplay tags
- Add NPCs and control what they do and what emotes they play
- Create, show, hide, destroy, and move objects
- Creature spawner manager
- Skin and emote capturing
- Control what happens when a player sees or looks away from another player or device
- Sentry device which tracks players
- Player spawner
- RNG (random number generation) system
- Control of player inventories and what weapons they have
- Teleportation device
- Timer device to start, save, load, pause, and resume things
- Vehicle spawner
- Vending machine device to spawn items
- Script device
- Control arrays and data types
- Date time util
- Control UI elements
- Show tooltips
- Bind and map actions
- Adding and controlling particle systems
- Control of audio, lights, physics, gravity, etc
- Modifying objects to change their, mesh, material, or animation
- Making animations play “(I’m assuming custom ones as well)”
- Modifying, removing, and adding gameplay tags
- Spawn entities (Similar to actors in Unreal Engine)
- Level streaming
- Set events for every tick of the game
- Control of speed, vectors, velocity, and many of the game physics
- Entity spawning
- Being able to create and destroy objects
- Being able to draw things and shapes on screen
- Logging to the screen or to a file
- Math calculations and algorithms
They also said that all of these details don’t even scratch the surface of what’s possible with Verse, and “this is just a small peak at the possibilities.”
For more on Fortnite, check out how to complete Weekly Quests in Fortnite, how to find the new Nitro Drifters and Rogue Bikes in Fortnite, as well as everything there’s to know about Reality Augments in Fortnite.
Image Credit: Epic Games