Hot Fix Update for Call of Duty: WWII – July 2

Keshav Bhat

Alongside the brand new Liberty Strike Community Event for Call of Duty: WWII, Sledgehammer Games released a new hot fix for Call of Duty: WWII with many fixes for both MP and Zombies.

Here’s the hot fix notes:

FEATURE UPDATES

  • NEW Liberty Strike Community Event is now live!
  • NEW Weapons: ZK-383, De Lisle, AVS-36, and Push Dagger
  • NEW Content: Weapon Camos, Weapon Charms, Helmets, etc.
  • NEW Community Challenge: 260 Million Multiplayer Match Wins!
  • NEW Ranked Play Season 5 is now live! Keep an eye out for top 100 rewards from Season 4.

MULTIPLAYER

Connectivity/Spawns/Performance/Split Screen/Mechanics

  • Fixed functionality issues experienced when restarting the game after backing out to a previous menu
  • Fixed split screen issue where players would get stuck while viewing another player using a mounted LMG
  • Fixed issue where players would crash when trying to load into MP after idling for 5 minutes
  • Fixed issue where CWL Team Pack Weapon Camos were locked in LAN

Maps

  • Fixed issue where players were receiving memory error messages when attempting to load into Gibraltar
  • Fixed wall exploit in Valkyrie

Modes

  • Fixed split screen issue where players would crash in between rounds of a War Mode match
  • Implemented AFK timer for Infected

HQ

  • Fixed Paintshop menu issues caused by the Combat Knife
  • Fixed display issues with Paintjobs on the Fire Axe
  • Fixed functionality loss issue experienced when players tab to the Contracts option in Quartermaster

UI/Art

  • Various UI fixes and improvements (typos, text descriptions, error messages, notification icons, AAR
  • Fixed issue where white background was appearing in Match selection menus
  • Fixed issue where incorrect Uniform was showing up when players selected a Helmet

Audio

WEAPONS/SCORESTREAKS

  • Fixed issue where shotguns loaded with Incendiary Shells were disappearing when players were killed
  • Adjusted angle at which Mortar Strikes and Artillery Barrage fire, so that these streaks’ paths behave as expected

DIVISIONS

  • Fixed issue where switch Cavalry to another Division would cause players to have 2 Primary Weapons

ZOMBIES

  • Various UI fixes and improvements (Camouflage menus, subtitles, supply drop icons, timers, AAR, typos, prompt messages, Jack in the Box cards)
  • Fixed UI issue with chapter progress boxes in split screen
  • Fixed issue in The Tortured Path with Geist Bomb steps in Sword of Barbarossa
  • Fixed UI issue where Special Camos were unlocked and appearing twice in menus
  • Fixed UI issue in The Tortured Path where incorrect wave number was displayed in AAR after players failed an objective wave
  • Fixed issue where players’ progression on The Tortured Path was being interrupted by playlist updates

SOURCE: Reddit

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