Scump reveals the one thing he would change about CoD: Vanguard

Matt Porter
Scump and a CoD: Vanguard weapon

The Call of Duty: Vanguard Beta is officially finished, and while pro player Seth ‘Scump’ Abner had a lot of fun, the 2017 World Champion revealed that he thinks ‘time-to-kill’ needs adjusting before its November release.

Call of Duty fans only had a few days to try out the Vanguard Beta, but players have already had their say about the game, and more specifically what they want to be changed, from spawn improvements to the removal of overpowered Field Upgrades.

For OpTic Gaming legend Scump though, the Vanguard Beta was definitely enjoyable, praising the gameplay, maps, and overall feel. Despite loving it though, there’s one thing he thinks should be changed: the Vanguard TTK.

Call of Duty vanguard hotel royal gameplay

In a new video uploaded to his YouTube channel, the Call of Duty legend admitted he “loved” to play Vanguard, saying: “Usually with betas, you get sick of it really quick. I played it for about 6 hours every day, that’s impressive for a beta.”

However, when talking about the game’s weapons, the 2017 World Champions revealed that he believes the time-to-kill is a little too low and needs to be adjusted slightly.

“The weapons were a lot of fun to use, the gunplay was great,” he states. “My one big quarrel with the gunplay though is the time-to-kill needs to be a little bit slower. It’s pretty quick on every single gun.”

“I wish the time-to-kill was a little bit slower. Maybe they’ll tweak that, maybe they won’t, but right now you put three bullets into someone and they drop which I don’t really agree with. It feels [kind of like] hardcore.”

Whether Sledgehammer Games will make any changes to the TTK remains to be seen, but the developers did listen to complaints from the community and make adjustments between the first and second beta weekends, so it is possible.

This may be a design choice though, with Scump mentioning that both Warzone and Modern Warfare have fast time-to-kills as well — two games that run on the same engine as Vanguard.

Unfortunately, it’s unlikely we’ll know whether the devs have made any changes until Vanguard releases on November 5.

Image Credits: MLG / Sledgehammer Games