Call of Duty: Black Ops 4 April 4 Update – Combat Records, In-Game Stats, And More

Keshav Bhat

Treyarch has shared the latest details on Combat Records and in-game stats for Call of Duty: Black Ops 4, alongside providing an update on what’s new in the game in today’s game settings update.

Here’s the latest from Treyarch, including details on what’s new in the Call of Duty companion app, how they’re showing stats in Call of Duty: Black Ops 4 in-game, updates to Barebones, and more:

Since the launch of Operation Grand Heist, we’ve been focused on delivering some of our biggest content drops to date across Multiplayer, Zombies, Blackout, as well as League Play. As we ramp up for our fourth big Operation dropping later in April, we’re happy to announce a brand-new addition to the Call of Duty mobile companion app.

Black Ops 4’s New Mobile Combat Record

We’ve worked with our partners at Activision to develop and launch a full suite of Combat Record stats on mobile to complement the stats already provided in-game, live today in the Call of Duty companion app, wherever you go. Your own personalized Combat Record in the Call of Duty app will include:

  • Individual Weapons and Weapon Categories
    • EKIA
    • EKIA/D
    • Kills
    • K/D
    • Headshots
    • Deaths (while using)
    • Accuracy
    • Shots landed
    • Shots fired
    • Killed by
    • Damage
  • Specialist Weapons
    • EKIA
    • Kills
    • Times used
    • Damage
    • Killed by
    • EKIA supported by
  • Equipment and Special Issue Equipment
    • EKIA
    • Kills
    • Times used
    • Killed by
    • Damage
    • EKIA supported by
  • Scorestreaks
    • EKIA
    • Kills
    • Times used
    • Killed by
    • Damage
    • Times used (where applicable)
  • Maps by Mode
    • Wins
    • Losses
    • W/L
    • Specifics stats by game mode
  • Attachments Across All Weapons
    • Same stats as Weapons

Providing Combat Record on mobile brings the stats that players want to the platform where they will get the most use out of them without taking time away from playing the game, so you can check your stats quickly and easily on your phone or tablet between matches. The new mobile Combat Record is an on-the-go solution that we hope our stats-loving fans will enjoy, and we’d like to thank our partners at Activision for helping to make this a reality.

Showcasing Player Stats in Black Ops 4

When we originally launched Combat Record with Call of Duty: Black Ops, we were excited by the potential of going deep on player stats, and we expanded the feature set throughout the Black Ops series. It was a big feature that unfortunately only a small number of players engaged with in the game because it was buried deep in the menus, and our design goal with Black Ops 4 has been to bring the most meaningful statistics to more players in more locations where they will see and interact with them.

For example:

  • Multiplayer: In the Stats synopsis at the top level of the Barracks, Multiplayer and World League stats highlight the most interesting stats around gameplay performance that are easy to digest with one button press. Additionally, your personal stats for every map and mode are displayed on the loading screens of each match you play. Specialist performance stats are included in the Specialist Personalization menus so players see them every time they customize their characters.
  • Zombies: Stats in Zombies have been expanded to include new stats for Classic, Rush, and Gauntlets, along with the Black Ops Authenticity Stamp system to provide a ton of new data for every match played.
  • Blackout: In Blackout, top stats can be filtered by mode or averaged across all modes, including hot drop kills, longest distance kills, kills per game, headshot percentages, distance traveled, vehicles destroyed, revives and clean-ups per game, average damage, and more. And we recently added the ability to track Blackout stats in limited-time modes separately from the core Quads, Duos and Solo playlists.

Likewise with Leaderboards, with millions of players racking up an endless stream of stats across Multiplayer, Blackout, Zombies, and League Play, we took a new approach to making Leaderboard stats more meaningful to players who want to know how they stack up against their peers. In the game at launch, we expanded the functionality of Leaderboards to introduce customization options that allow players to add and remove other players to their Leaderboards via the “Players List” button in the Leaderboards menu, in addition to instantly tracking progress against friends. These customization options apply to Leaderboards in every standard game type in Multiplayer (Core and Hardcore), in Zombies, across the various game modes in Blackout, and also now in the World League Hub in a dedicated Competitive Leaderboard.

One last item worth covering: early on, we made a mistake when we said “Combat Record” would be coming shortly after launch when describing the launch of additional stats coming to the game the following week. That was a miscommunication on our part, and that’s on us. For that, we apologize sincerely to the community.

Thanks as always for your continued support, and keep an eye out for even more content coming to Black Ops 4throughout the month of April and beyond. Learn more about Black Ops 4’s new mobile Combat Record and the Call of Duty app’s newest features here, and download the app today for iOS and Android.

Barebones Healing Update

As some of you may have noticed in-game, we’ve recently reduced the time it takes for your manual heal to recharge and be ready to use in Barebones from 7.3 seconds down to 5 seconds. This change was made with the community in mind, as we’ve heard several requests to allow for faster healing now that Stim Shot is restricted along with all other Gear in Barebones. Jump into a match, see how the new healing cooldown speed feels in-game, and let us know what you think.

New Developer Video Update

In case you missed it, our new Developer Update video is now live with intel from the dev team on our newest content and features in all modes, as well as details on what’s on the horizon in Black Ops 4, including Infected and Deathmatch Domination in MP, our upcoming new-and-improved Ambush LTM in Blackout, and more. Check out the full video here.

Here’s what’s new since our last community update:

  • Full Combat Record available today in the Call of Duty companion app.
  • Barebones healing cooldown time reduced from 7.3 seconds to 5 seconds.
  • Fixed stability issues that could occur when loading into Blackout on Xbox One.
  • Fixed locked Prestige Master icons in Multiplayer.
  • Gameplay improvements and stability fixes for “Ancient Evil” in Zombies.
  • Stability and bug fixes for Alcatraz in Blackout (PS4).

The following updates are now live on consoles, with PC to follow within the hour:

MULTIPLAYER

  • Barebones
    • Barebones healing cooldown time reduced from 7.3 seconds to 5 seconds.
  • Progression
    • Addressed an issue where Level 100+ Prestige Master icons could become locked.

BLACKOUT

  • Stability
    • Fixed a rare stability issue related to use of the Inventory system.

Zombies

  • Ancient Evil
    • Miscellaneous
      • Addressed an issue that sometimes allowed the Anywhere But Here! Elixir to teleport the player to the exact same location.
      • Addressed a lack of sound FX for the final stage of the Eternal Flame.
      • Addressed an issue that caused Oracle Challenge rewards to be visible during the outro cinematic.
    • Stability
      • Fixed a stability issue relating to charging Wonder Weapons at shrines.
      • Various general stability & quest fixes.
  • Elixirs
    • Addressed an issue that rarely prevented players from using their Elixirs after particular menu steps while in a party.
  • Perks
    • Addressed an issue that caused the loss of Armor from Special Weapons when leaving the Stone Cold Stronghold Perk’s circle.

BLACKOUT

  • Alcatraz
    • Miscellaneous
      • Addressed an issue that caused the total number of players alive to be tabulated and displayed incorrectly.
      • Addressed an issue where players could get stuck in a railing near Parade Grounds if they mantled.
      • Addressed an issue where the Redeploy message would be visible even when Redeploy was no longer available.
  • Stability
    • Fixed several stability issues relating to player insertion in Alcatraz.

BLACKOUT

  • Stability
    • Fixed a rare stability issue on April 3rd that could occur when loading into Hot Pursuit.

About The Author

Keshav Bhat is the Co-Founder of CharlieIntel.com, the world's largest Call of Duty news site. Based in Atlanta, Keshav also serves as the Head of Social Media for Dexerto network, running a network of over 10 million social followers. Keshav can be contacted for tips at [email protected]