Black Ops Cold War Feb 26 patch notes: 2XP, Prop Hunt, and more

Keshav Bhat

Treyarch has released a new Game Settings Update for Call of Duty: Black Ops Cold War on all platforms.

The Game Settings update follows this week’s release of Season 2 in Black Ops Cold War on all platforms, which brought a variety of new content across MP & Zombies.

This game settings update address some performance issues on all platforms since the Season 2 launch, alongside makes a few adjustments to MP, League Play, and Zombies.

Catch up on what’s new in the game settings update with the patch notes below.

Events

  • 2XP + 2WXP Weekend
    • Double XP and Double Weapon XP now live in Black Ops Cold War and Warzone through 10AM PT Monday, March 1st.

Performance

  • Addressed framerate performance issues on all platforms since Season Two launch.

Maps

  • Raid
    • Addressed an issue that allowed players to stand outside of the intended play space outside of the basketball court.
  • Checkmate
    • Addressed an issue that allowed players to capture the P3 Hardpoint zone outside of the boundary.

Modes

  • Prop Hunt
    • Added Prop Hunt to Featured Playlists (Feb. 25).
    • Added Apocalypse to Prop Hunt map pool.

After Action Report

  • Addressed an issue where both teams would display the same score in the After Action Report.

Menus/Lobby

  • Added the Outbreak Event tab to League Play.
  • Added the Challenges tab to League Play.
  • Re-enabled the Calling Cards tab in the Player Identity list in League Play.
  • Addressed an issue where Tokens could not be redeemed from the League Play lobby.

UI

  • Addressed an issue with the Rank 1 emblem being present in multiple locations before a player had completed Placement Matches.

Outbreak

  • Stability
    • Addressed stability issues related to Objectives, Hellhounds, Plaguehounds, Trials Machine, and Dragon Relic.
    • Added various crash fixes.
  • Progresssion
    • Addressed an issue that was resulting in lower-than-intended Outbreak Match bonus XP totals.
  • Gameplay
    • Addressed various enemy pathing issues.
    • Addressed an issue that caused a loss of functionality for the parachute after going down from a fall.
  • Field Upgrades
    • Addressed an issue where the Aether Shroud Field Upgrade could lose its initial full charge during the Retrieve Objective.
  • Support
    • Closed an exploit that allowed the Death Machine to be used indefinitely.
  • UI
    • Addressed a UI error that would appear when pinging the Trials Computer.

Weapons

  • Ray Gun
    • Added a cap to the amount of splash damage the Ray Gun and other weapons can inflict on the player.

SOURCE: Treyarch