Black Ops Cold War will use PS5 DualSense adaptive triggers

Liam Mackay

The PS5 version of Black Ops Cold War will utilize the DualSense controller’s haptic feedback to make weapons feel more realistic.

In an interview with Gamespot, Black Ops Cold War’s lead game designer Tony Flame discussed improvements players will see and feel if playing Cold War on the new generation of consoles.

With the PS5 comes the new DualSense controller. This controller features haptic feedback and adaptive triggers. Traditional rumble motors that provide controller vibration have been replaced with ‘dual actuators.’ The controller now responds to what you’re doing in-game with dynamic vibrations which “simulate the feeling of everything from environments to the recoil of different weapons.”

Adaptive triggers help you feel physically connected to your on-screen actions. Pulling the trigger will feel different depending on what you do, from slamming on the brakes in a speeding car to “pulling back an increasingly tight bowstring.”

How it works in Cold War

Tony Flame told Gamespot how Black Ops Cold War has been designed to use the DualSense’s new features.

“The DualSense controller is pretty awesome. It’s got new haptic feedback so when you’re pulling the trigger, it’s shaking, every time a gun fires there is a little motor in there that’s firing every time,” Flame said.

“There is sensitivity on the trigger that represents the trigger pressure on a real weapon. All of that has been tuned in the game for each individual weapon. So it’s quite a lot to take in, but it’s pretty awesome, and it gives the guns a feeling like they’ve never had before.”

If you will be playing Black Ops Cold War on the PS4 and plan on upgrading to the PS5 at a later date, make sure to pick up the Cross-Gen Edition. For $15 more, you will automatically own the PS5 edition of Cold War when you upgrade your console. You will be able to take advantage of the PS5 edition’s haptic feedback and graphics boost.

Source: Gamespot, PlayStation

About The Author

Liam is CharlieIntel's Editor who focuses on Call of Duty but also plays lots of fantasy RPGs or anything else in his massive gaming backlog. After graduating in Journalism from Edinburgh Napier University, Liam freelanced in games journalism before joining CharlieIntel in November 2020. You can contact Liam at [email protected].